Player Matchup

Danzaburou
Danzaburou
BobbyGK
Danzaburou
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 236L
1,407 Elo+
Solo
Cthulhu
Cthulhu
WHACKDADDY DMM
Cthulhu
Level 106
God Stats
0W - 3L
1,476 SR
Queue Stats
178W - 145L
1,488 Elo+
Party 2
He Bo
He Bo
hAwKELIT3
He Bo
Level 18
God Stats
5W - 4L
1,529 SR
Queue Stats
32W - 39L
1,367 Elo+
Party 2
Team Averages
Level 43
1,502 SR
1,421 Elo+

VS

Team Averages
Level 62
1,593 SR
1,419 Elo+
Raijin
Raijin
Deez9
Raijin
Level 6
God Stats
2W - 0L
1,767 SR
Queue Stats
14W - 10L
1,417 Elo+
Party 1
Cernunnos
Cernunnos
Honeybee223
Cernunnos
Level 75
God Stats
19W - 27L
1,428 SR
Queue Stats
226W - 371L
1,290 Elo+
Solo
Ymir
Ymir
sallyonit
Ymir
Level 105
God Stats
4W - 3L
1,584 SR
Queue Stats
152W - 164L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobbyGK
Danzaburou
10
0 / 5 / 2
7,449
573
4,434
9,345
3,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 6 / 0
8,723
671
12,163
17,545
7,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
hAwKELIT3
He Bo
11
0 / 6 / 4
7,783
599
4,439
7,928
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Deez9
Raijin
13
6 / 3 / 8
9,709
747
10,199
11,155
4,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Honeybee223
Cernunnos
15
7 / 1 / 9
10,312
793
12,460
7,951
3,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
4 / 1 / 13
10,255
789
6,398
13,856
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
17
17
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BobbyGK
Danzaburou
0
5
2
0.2
W
Raijin
Deez9
Raijin
6
3
8
3.33
W
Cernunnos
Honeybee223
Cernunnos
7
1
9
11.5
L
5
6
0
0.83
L
He Bo
hAwKELIT3
He Bo
0
6
4
0.33
W
Ymir
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,036
Damage
29,057
34,818
Taken
32,962
13,078
Mitigated
21,797
3,951
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BobbyGK
Danzaburou
4,434
1,600
0
412
9,345
3,043
0
3,698
5,647
0
15,711
W
Raijin
Deez9
Raijin
10,199
528
253
2,722
11,155
4,359
78
7,119
4,036
29,994
0
W
Cernunnos
Honeybee223
Cernunnos
12,460
5,586
1,072
3,740
7,951
3,418
1,919
4,802
3,149
0
42,309
L
12,163
642
96
3,443
17,545
7,627
0
8,251
9,115
37,745
0
L
He Bo
hAwKELIT3
He Bo
4,439
40
0
0
7,928
2,408
0
4,861
3,067
17,844
0
W
Ymir
6,398
996
0
4,704
13,856
14,020
333
5,016
8,840
26,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
30,276
122
Minions Killed
151
5
Camps Cleared
7
632,268
Distance Traveled
701,455
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,449
573
32
2
0
197,799
2
W
Raijin
9,709
747
40
3
3
211,147
3
W
Cernunnos
10,312
793
74
6
1
243,115
1
L
Cthulhu
8,723
671
60
5
3
214,295
0
L
He Bo
7,783
599
30
2
2
220,174
0
W
Ymir
10,255
789
37
3
3
247,193
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role