Player Matchup

Gilgamesh
Gilgamesh
DECAFAFRICAN
Gilgamesh
Level 26
God Stats
29W - 8L
1,863 SR
Queue Stats
133W - 74L
1,678 Elo+
Party 2
Heimdallr
Heimdallr
MP7GOLD
Heimdallr
Level 26
God Stats
10W - 8L
1,554 SR
Queue Stats
162W - 99L
1,679 Elo+
Party 2
Chang'e
Chang'e
Wolfgang92502
Chang'e
Level 29
God Stats
17W - 5L
1,846 SR
Queue Stats
137W - 77L
1,698 Elo+
Party 2
Team Averages
Level 27
1,754 SR
1,685 Elo+

VS

Team Averages
Level 32
1,415 SR
1,216 Elo+
Osiris
Osiris
 
Osiris
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ChueLove
Yemoja
Level 23
God Stats
23W - 41L
1,244 SR
Queue Stats
43W - 98L
1,145 Elo+
Party 1
Jing Wei
Jing Wei
MagicalRye
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 37L
1,003 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DECAFAFRICAN
Gilgamesh
11
3 / 0 / 7
6,925
693
6,043
5,816
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
MP7GOLD
Heimdallr
11
2 / 0 / 7
6,882
688
4,177
5,437
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
12
5 / 0 / 5
7,424
742
7,188
4,601
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 2 / 0
5,839
584
4,326
8,290
7,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
ChueLove
Yemoja
8
0 / 4 / 0
6,164
616
5,504
8,310
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MagicalRye
Jing Wei
9
0 / 4 / 0
5,709
571
991
6,444
2,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
L
Yemoja
ChueLove
Yemoja
0
4
0
0
W
Gilgamesh
DECAFAFRICAN
Gilgamesh
3
0
7
6.5
W
Heimdallr
MP7GOLD
Heimdallr
2
0
7
5.5
L
Jing Wei
MagicalRye
Jing Wei
0
4
0
0
W
Chang'e
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
10,821
15,854
Taken
23,044
7,185
Mitigated
16,071
10,534
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,326
577
0
290
8,290
7,505
0
3,438
4,638
3,504
13,326
L
Yemoja
ChueLove
Yemoja
5,504
634
1,674
2,242
8,310
6,520
88
3,273
4,825
14,464
0
W
Gilgamesh
DECAFAFRICAN
Gilgamesh
6,043
1,016
0
575
5,816
3,714
299
1,865
3,951
1,042
14,022
W
Heimdallr
MP7GOLD
Heimdallr
4,177
2,007
0
1,034
5,437
1,936
745
2,352
3,085
0
20,636
L
Jing Wei
MagicalRye
Jing Wei
991
787
37
164
6,444
2,046
17
1,371
4,822
0
15,419
W
Chang'e
7,188
1,344
5,135
3,790
4,601
1,535
582
2,401
2,200
17,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,231
Gold Earned
17,712
88
Minions Killed
84
4
Camps Cleared
4
501,239
Distance Traveled
535,406
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,839
584
29
3
2
185,703
0
L
Yemoja
6,164
616
13
1
1
136,933
3
W
Gilgamesh
6,925
693
12
1
1
174,085
0
W
Heimdallr
6,882
688
43
4
2
154,866
1
L
Jing Wei
5,709
571
42
4
1
212,770
1
W
Chang'e
7,424
742
33
3
1
172,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role