Player Matchup

Ullr
Ullr
DeserterAcct
Ullr
Level 17
God Stats
1W - 1L
1,702 SR
Queue Stats
37W - 29L
1,565 Elo+
Party 3
Cliodhna
Cliodhna
Dυcεrε
Cliodhna
Level 26
God Stats
22W - 4L
1,956 SR
Queue Stats
59W - 14L
1,872 Elo+
Party 1
Thoth
Thoth
Forgotten_Curses
Thoth
Level 55
God Stats
1W - 1L
1,323 SR
Queue Stats
20W - 12L
1,606 Elo+
Party 3
Merlin
Merlin
Tanjuiko
Merlin
Level 67
God Stats
38W - 15L
1,767 SR
Queue Stats
437W - 131L
1,920 Elo+
Party 1
Bacchus
Bacchus
j wizzle70
Bacchus
Level 28
God Stats
33W - 10L
1,974 SR
Queue Stats
214W - 88L
1,789 Elo+
Party 1
Team Averages
Level 39
1,745 SR
1,750 Elo+

VS

Team Averages
Level 76
1,619 SR
1,604 Elo+
Merlin
Merlin
GimliMore
Merlin
Level 73
God Stats
3W - 2L
1,544 SR
Queue Stats
496W - 413L
1,536 Elo+
Party 2
Osiris
Osiris
Jip8304
Osiris
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
232W - 165L
1,648 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Micaaaa
Kumbhakarna
Level 101
God Stats
7W - 4L
1,776 SR
Queue Stats
133W - 80L
1,657 Elo+
Party 2
Danzaburou
Danzaburou
rich2rich3
Danzaburou
Level 108
God Stats
28W - 20L
1,665 SR
Queue Stats
409W - 340L
1,593 Elo+
Party 2
Thanatos
Thanatos
solaris795
Thanatos
Level 62
God Stats
54W - 51L
1,611 SR
Queue Stats
162W - 141L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 10
12,284
585
12,274
13,917
5,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Dυcεrε
Cliodhna
20
13 / 5 / 9
13,454
641
23,618
20,829
8,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 1 / 5
12,006
572
16,066
9,512
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Tanjuiko
Merlin
20
11 / 1 / 5
13,570
646
23,013
11,625
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
j wizzle70
Bacchus
16
4 / 5 / 17
11,453
545
7,151
17,767
22,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GimliMore
Merlin
15
3 / 7 / 3
9,759
465
9,507
15,874
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Jip8304
Osiris
16
1 / 8 / 2
9,963
474
7,238
17,982
9,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Micaaaa
Kumbhakarna
14
1 / 7 / 7
9,032
430
6,994
25,399
24,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
rich2rich3
Danzaburou
16
4 / 10 / 3
10,931
521
11,880
21,243
5,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
solaris795
Thanatos
16
5 / 7 / 1
10,061
479
7,837
18,185
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
39
Kills
14
15
Deaths
39
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
Cliodhna
Dυcεrε
Cliodhna
13
5
9
3.5
W
7
1
5
9.5
L
Merlin
GimliMore
Merlin
3
7
3
0.64
L
Osiris
Jip8304
Osiris
1
8
2
0.25
L
Kumbhakarna
Micaaaa
Kumbhakarna
1
7
7
0.64
W
Merlin
Tanjuiko
Merlin
11
1
5
13.5
W
Bacchus
j wizzle70
Bacchus
4
5
17
2.5
L
Danzaburou
rich2rich3
Danzaburou
4
10
3
0.55
L
Thanatos
solaris795
Thanatos
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,122
Damage
43,456
73,650
Taken
98,683
44,910
Mitigated
48,780
20,258
Healing
19,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,274
3,800
0
2,878
13,917
5,281
1,278
4,421
9,424
0
99,206
W
Cliodhna
Dυcεrε
Cliodhna
23,618
3,004
0
9,144
20,829
8,801
539
3,514
17,075
0
100,844
W
16,066
341
0
1,393
9,512
2,834
905
2,458
6,810
82,501
0
L
Merlin
GimliMore
Merlin
9,507
620
124
2,066
15,874
4,094
0
9,154
6,720
49,635
0
L
Osiris
Jip8304
Osiris
7,238
2,311
0
689
17,982
9,124
0
10,146
7,836
0
57,301
L
Kumbhakarna
Micaaaa
Kumbhakarna
6,994
1,680
769
3,769
25,399
24,470
0
13,818
11,581
22,349
0
W
Merlin
Tanjuiko
Merlin
23,013
1,380
0
2,635
11,625
5,213
2,453
560
11,053
119,721
0
W
Bacchus
j wizzle70
Bacchus
7,151
859
2,422
1,786
17,767
22,781
170
4,862
12,711
19,305
0
L
Danzaburou
rich2rich3
Danzaburou
11,880
4,836
0
3,618
21,243
5,799
0
8,579
12,664
0
80,160
L
Thanatos
solaris795
Thanatos
7,837
1,139
0
8,401
18,185
5,293
0
4,707
13,478
0
61,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,767
Gold Earned
49,746
661
Minions Killed
457
0
Camps Cleared
0
2,033,955
Distance Traveled
1,993,883
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,284
585
162
8
0
369,633
3
W
Cliodhna
13,454
641
153
7
0
431,457
1
W
Thoth
12,006
572
134
6
0
436,164
3
L
Merlin
9,759
465
86
4
0
394,169
5
L
Osiris
9,963
474
114
5
0
410,005
1
L
Kumbhakarna
9,032
430
24
1
0
413,969
1
W
Merlin
13,570
646
192
9
0
387,150
1
W
Bacchus
11,453
545
20
1
0
409,551
0
L
Danzaburou
10,931
521
144
7
0
368,480
4
L
Thanatos
10,061
479
89
4
0
407,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role