Player Matchup

Raijin
Raijin
Akemiellie
Raijin
Level 14
God Stats
10W - 11L
1,797 SR
Queue Stats
19W - 22L
1,580 Elo+
Party 1
Ymir
Ymir
IonicGold
Ymir
Level 17
God Stats
15W - 12L
1,679 SR
Queue Stats
45W - 34L
1,628 Elo+
Party 1
Amaterasu
Amaterasu
MrChamallow
Amaterasu
Level 15
God Stats
2W - 4L
1,307 SR
Queue Stats
47W - 41L
1,777 Elo+
Party 1
Bastet
Bastet
tombotombo10
Bastet
Level 86
God Stats
33W - 29L
1,588 SR
Queue Stats
76W - 72L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
wildcardplayz
Cthulhu
Level 8
God Stats
9W - 7L
2,026 SR
Queue Stats
16W - 12L
1,777 Elo+
Party 1
Team Averages
Level 28
1,679 SR
1,656 Elo+

VS

Team Averages
Level 19
1,479 SR
1,438 Elo+
Chaac
Chaac
GamebrothersGS
Chaac
Level 22
God Stats
1W - 1L
1,728 SR
Queue Stats
38W - 34L
1,448 Elo+
Party 2
Geb
Geb
IronMikeTyson28
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,432 Elo+
Party 2
Zeus
Zeus
KaraAbi2003
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,423 Elo+
Party 2
Hel
Hel
MipeNentuku
Hel
Level 29
God Stats
61W - 84L
1,471 SR
Queue Stats
236W - 277L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
Mr_Alperinjio_28
Ao Kuang
Level 10
God Stats
0W - 3L
1,196 SR
Queue Stats
10W - 10L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Akemiellie
Raijin
17
1 / 5 / 10
9,978
907
4,037
8,163
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
5 / 4 / 21
12,042
1,095
11,829
15,311
23,599
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
MrChamallow
Amaterasu
19
17 / 3 / 13
14,564
1,324
28,471
21,741
20,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
19
13 / 3 / 16
13,750
1,250
23,468
11,536
4,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
18
2 / 6 / 18
10,869
988
7,319
16,075
16,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 11
12,903
1,173
19,780
23,756
12,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 5 / 11
11,365
1,033
8,709
16,662
12,963
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
6 / 15 / 10
11,764
1,069
22,007
21,861
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 0
6,800
618
0
0
0
18
5 / 11 / 9
11,768
1,070
12,906
21,986
6,769
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
62
38
Kills
21
21
Deaths
38
78
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Raijin
Akemiellie
Raijin
1
5
10
1.2
L
7
7
11
1.79
W
Ymir
5
4
21
3.88
L
3
5
11
1.7
L
6
15
10
0.73
L
0
0
0
0
W
Amaterasu
MrChamallow
Amaterasu
17
3
13
7.83
L
5
11
9
0.86
W
Bastet
13
3
16
7
W
Cthulhu
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,124
Damage
63,402
72,826
Taken
84,265
66,719
Mitigated
37,677
5,429
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Akemiellie
Raijin
4,037
767
0
102
8,163
2,653
0
5,338
2,825
24,254
0
L
19,780
7,376
0
6,636
23,756
12,003
0
6,088
17,668
0
33,262
W
Ymir
11,829
2,735
0
180
15,311
23,599
0
10,452
4,859
22,164
0
L
8,709
996
0
0
16,662
12,963
0
5,327
11,335
21,044
0
L
22,007
5,361
198
1,198
21,861
5,942
0
7,870
13,991
38,566
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
MrChamallow
Amaterasu
28,471
15,388
0
5,087
21,741
20,099
0
12,445
9,296
11,001
29,820
L
12,906
4,592
0
1,979
21,986
6,769
0
9,133
12,853
24,952
0
W
Bastet
23,468
5,070
0
60
11,536
4,152
0
5,899
5,637
0
42,695
W
Cthulhu
7,319
1,809
0
0
16,075
16,216
0
9,488
6,587
14,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,203
Gold Earned
54,600
153
Minions Killed
119
4
Camps Cleared
6
943,531
Distance Traveled
784,150
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,978
907
36
3
0
158,379
0
L
Chaac
12,903
1,173
28
3
4
195,107
0
W
Ymir
12,042
1,095
18
2
0
181,415
2
L
Geb
11,365
1,033
28
3
2
227,802
3
L
Zeus
11,764
1,069
40
4
0
165,015
0
L
Hel
6,800
618
0
0
0
0
0
W
Amaterasu
14,564
1,324
33
3
1
194,606
0
L
Ao Kuang
11,768
1,070
23
2
0
196,226
0
W
Bastet
13,750
1,250
49
4
3
238,556
0
W
Cthulhu
10,869
988
17
2
0
170,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role