Player Matchup

Thanatos
Thanatos
BABY_FUE_FUE
Thanatos
Level 116
God Stats
14W - 16L
1,654 SR
Queue Stats
284W - 262L
1,500 Elo+
Party 1
Discordia
Discordia
Jerrybear24
Discordia
Level 89
God Stats
11W - 16L
1,367 SR
Queue Stats
300W - 270L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
Shquish2018
Sylvanus
Level 41
God Stats
1W - 2L
1,520 SR
Queue Stats
14W - 15L
1,421 Elo+
Solo
Hachiman
Hachiman
midnitegolfclub
Hachiman
Level 25
God Stats
2W - 2L
1,265 SR
Queue Stats
78W - 70L
1,409 Elo+
Party 1
King Arthur
King Arthur
xRisingGodx
King Arthur
Level 57
God Stats
36W - 40L
1,424 SR
Queue Stats
196W - 232L
1,293 Elo+
Solo
Team Averages
Level 66
1,446 SR
1,429 Elo+

VS

Team Averages
Level 97
1,554 SR
1,422 Elo+
Kuzenbo
Kuzenbo
FortiethPlot477
Kuzenbo
Level 113
God Stats
2W - 2L
1,444 SR
Queue Stats
91W - 105L
1,360 Elo+
Party 3
Izanami
Izanami
Pierogi96
Izanami
Level 48
God Stats
6W - 1L
1,649 SR
Queue Stats
9W - 8L
1,423 Elo+
Party 2
Susano
Susano
SilverBulb70570
Susano
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 83L
1,342 Elo+
Party 3
Aphrodite
Aphrodite
Tmuels7079
Aphrodite
Level 146
God Stats
4W - 2L
1,565 SR
Queue Stats
188W - 167L
1,483 Elo+
Party 2
Khepri
Khepri
xXJakeHdXx
Khepri
Level 152
God Stats
5W - 1L
1,612 SR
Queue Stats
107W - 100L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BABY_FUE_FUE
Thanatos
14
4 / 3 / 2
8,421
561
5,863
10,978
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Jerrybear24
Discordia
13
2 / 3 / 1
7,887
526
10,164
6,793
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Shquish2018
Sylvanus
8
0 / 6 / 0
5,452
363
1,897
10,791
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
11
0 / 1 / 0
6,474
432
4,016
7,491
2,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xRisingGodx
King Arthur
9
0 / 3 / 0
5,829
389
4,909
11,809
6,801
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 7
8,144
543
7,536
9,047
12,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Pierogi96
Izanami
13
2 / 0 / 3
7,632
509
5,427
4,207
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 4
6,694
446
3,371
10,306
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Tmuels7079
Aphrodite
14
9 / 4 / 1
8,504
567
8,231
12,508
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
xXJakeHdXx
Khepri
12
3 / 0 / 7
7,837
522
7,359
9,011
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
16
16
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BABY_FUE_FUE
Thanatos
4
3
2
1.67
W
1
0
7
4.5
L
Discordia
Jerrybear24
Discordia
2
3
1
0.83
W
Izanami
Pierogi96
Izanami
2
0
3
3.5
L
Sylvanus
Shquish2018
Sylvanus
0
6
0
0
W
1
2
4
1.5
W
Aphrodite
Tmuels7079
Aphrodite
9
4
1
2.38
L
Hachiman
0
1
0
0
L
King Arthur
xRisingGodx
King Arthur
0
3
0
0
W
Khepri
xXJakeHdXx
Khepri
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,849
Damage
31,924
47,862
Taken
45,079
23,732
Mitigated
32,515
17,154
Healing
20,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BABY_FUE_FUE
Thanatos
5,863
2,043
0
10,132
10,978
4,614
672
4,048
6,930
0
61,068
W
7,536
3,016
0
1,883
9,047
12,798
193
956
8,091
46,156
0
L
Discordia
Jerrybear24
Discordia
10,164
498
0
1,880
6,793
2,245
0
3,590
3,203
54,134
0
W
Izanami
Pierogi96
Izanami
5,427
2,849
0
1,565
4,207
1,836
1,521
581
3,626
0
66,074
L
Sylvanus
Shquish2018
Sylvanus
1,897
435
612
1,252
10,791
8,042
108
4,683
6,108
11,695
0
W
3,371
708
341
3,464
10,306
3,055
33
2,673
7,633
0
31,540
W
Aphrodite
Tmuels7079
Aphrodite
8,231
645
2,390
6,955
12,508
5,348
41
5,532
6,976
44,056
0
L
Hachiman
4,016
2,359
0
2,111
7,491
2,030
0
2,513
4,978
0
36,470
L
King Arthur
xRisingGodx
King Arthur
4,909
1,355
0
1,167
11,809
6,801
203
8,364
3,445
0
27,489
W
Khepri
xXJakeHdXx
Khepri
7,359
557
552
3,366
9,011
9,478
114
2,319
6,692
22,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
38,811
366
Minions Killed
396
0
Camps Cleared
0
1,322,145
Distance Traveled
1,469,798
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,421
561
106
7
0
298,308
1
W
Kuzenbo
8,144
543
90
6
0
296,856
4
L
Discordia
7,887
526
102
7
0
287,374
2
W
Izanami
7,632
509
144
10
0
267,843
7
L
Sylvanus
5,452
363
24
2
0
217,088
1
W
Susano
6,694
446
64
4
0
322,930
0
W
Aphrodite
8,504
567
80
5
0
273,730
1
L
Hachiman
6,474
432
77
5
0
265,316
1
L
King Arthur
5,829
389
57
4
0
254,059
2
W
Khepri
7,837
522
18
1
0
308,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role