Player Matchup

Hercules
Hercules
Limbo_Jimbo1
Hercules
Level 105
God Stats
0W - 2L
1,293 SR
Queue Stats
497W - 461L
1,494 Elo+
Solo
Cliodhna
Cliodhna
NuclearBunni
Cliodhna
Level 101
God Stats
19W - 18L
1,528 SR
Queue Stats
478W - 458L
1,471 Elo+
Party 1
Medusa
Medusa
RichTuber
Medusa
Level 121
God Stats
5W - 3L
1,618 SR
Queue Stats
543W - 515L
1,530 Elo+
Solo
Chang'e
Chang'e
SounderBranch49
Chang'e
Level 95
God Stats
0W - 1L
1,472 SR
Queue Stats
1W - 7L
1,373 Elo+
Solo
Athena
Athena
The_Tary
Athena
Level 111
God Stats
21W - 31L
1,445 SR
Queue Stats
500W - 493L
1,509 Elo+
Party 1
Team Averages
Level 107
1,471 SR
1,475 Elo+

VS

Team Averages
Level 103
1,637 SR
1,507 Elo+
Agni
Agni
B L I X K Y EzW
Agni
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 78L
1,511 Elo+
Solo
Sobek
Sobek
Broseppe
Sobek
Level 105
God Stats
3W - 1L
1,701 SR
Queue Stats
31W - 26L
1,507 Elo+
Solo
Bellona
Bellona
Faidingi
Bellona
Level 91
God Stats
3W - 3L
1,546 SR
Queue Stats
175W - 163L
1,498 Elo+
Solo
Thor
Thor
PlatinumAce50
Thor
Level 117
God Stats
9W - 3L
1,741 SR
Queue Stats
278W - 236L
1,520 Elo+
Solo
Artemis
Artemis
tmccrossan03
Artemis
Level 114
God Stats
23W - 9L
1,697 SR
Queue Stats
444W - 411L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Limbo_Jimbo1
Hercules
17
0 / 1 / 1
10,084
480
12,705
17,513
24,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
NuclearBunni
Cliodhna
16
6 / 8 / 2
10,263
489
7,897
15,186
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
RichTuber
Medusa
16
3 / 3 / 3
10,288
490
7,486
13,803
5,418
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 2 / 2
10,571
503
6,207
13,482
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
The_Tary
Athena
12
1 / 9 / 4
7,946
378
7,797
22,349
13,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 6
13,365
636
22,145
10,261
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Broseppe
Sobek
16
5 / 1 / 11
10,878
518
10,401
17,403
19,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Faidingi
Bellona
20
3 / 1 / 2
12,581
599
15,237
23,622
24,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

18
4 / 3 / 9
11,813
563
9,488
13,092
7,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
tmccrossan03
Artemis
19
1 / 5 / 6
12,147
578
7,418
12,192
4,243
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
12
Kills
23
23
Deaths
12
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
W
Sobek
Broseppe
Sobek
5
1
11
10.5
W
Bellona
Faidingi
Bellona
3
1
2
4
L
Hercules
Limbo_Jimbo1
Hercules
0
1
1
0.5
L
Cliodhna
NuclearBunni
Cliodhna
6
8
2
0.88
W
4
3
9
2.83
L
Medusa
RichTuber
Medusa
3
3
3
1.5
L
2
2
2
1.5
L
Athena
The_Tary
Athena
1
9
4
0.33
W
Artemis
tmccrossan03
Artemis
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,092
Damage
64,689
82,333
Taken
76,570
53,405
Mitigated
59,180
18,490
Healing
25,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,145
1,747
0
2,247
10,261
3,993
2,208
2,171
8,090
86,487
0
W
Sobek
Broseppe
Sobek
10,401
1,462
218
3,593
17,403
19,315
144
5,780
11,623
33,825
0
W
Bellona
Faidingi
Bellona
15,237
9,412
0
12,089
23,622
24,012
2,164
6,316
17,306
0
94,106
L
Hercules
Limbo_Jimbo1
Hercules
12,705
3,771
0
5,073
17,513
24,189
0
1,486
16,027
19,875
59,467
L
Cliodhna
NuclearBunni
Cliodhna
7,897
482
0
3,054
15,186
5,132
0
4,883
10,061
0
56,152
W
9,488
2,678
0
2,103
13,092
7,617
370
3,096
9,996
0
81,003
L
Medusa
RichTuber
Medusa
7,486
3,548
0
3,655
13,803
5,418
806
4,622
9,055
0
66,356
L
6,207
325
739
5,809
13,482
4,960
72
7,008
6,000
68,498
0
L
Athena
The_Tary
Athena
7,797
2,222
0
160
22,349
13,706
0
13,553
8,540
35,891
0
W
Artemis
tmccrossan03
Artemis
7,418
2,667
0
4,781
12,192
4,243
1,718
1,599
10,593
0
99,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,152
Gold Earned
60,784
568
Minions Killed
659
0
Camps Cleared
0
1,921,728
Distance Traveled
2,075,106
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,365
636
153
7
0
388,724
1
W
Sobek
10,878
518
33
2
0
450,070
4
W
Bellona
12,581
599
180
9
0
449,058
2
L
Hercules
10,084
480
156
7
0
384,173
3
L
Cliodhna
10,263
489
93
4
0
356,337
2
W
Thor
11,813
563
107
5
0
423,770
6
L
Medusa
10,288
490
126
6
0
378,796
7
L
Chang'e
10,571
503
142
7
0
381,841
4
L
Athena
7,946
378
51
2
0
420,581
4
W
Artemis
12,147
578
186
9
0
363,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role