Player Matchup

Sol
Sol
ASG_King_Frenzy
Sol
Level 30
God Stats
2W - 5L
1,323 SR
Queue Stats
85W - 77L
1,407 Elo+
Party 1
King Arthur
King Arthur
Rocavil44
King Arthur
Level 25
God Stats
4W - 4L
1,489 SR
Queue Stats
77W - 91L
1,241 Elo+
Solo
Tsukuyomi
Tsukuyomi
StickyNips68
Tsukuyomi
Level 28
God Stats
5W - 3L
1,580 SR
Queue Stats
78W - 69L
1,340 Elo+
Party 1
Izanami
Izanami
Velcromoody
Izanami
Level 17
God Stats
1W - 0L
1,748 SR
Queue Stats
12W - 25L
1,212 Elo+
Party 3
Tyr
Tyr
destryskull
Tyr
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 22L
1,207 Elo+
Party 3
Team Averages
Level 26
1,571 SR
1,282 Elo+

VS

Team Averages
Level 24
1,432 SR
1,304 Elo+
Anhur
Anhur
Flywalker49
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,086 Elo+
Party 2
Bellona
Bellona
Insectdrum
Bellona
Level 17
God Stats
15W - 9L
1,449 SR
Queue Stats
51W - 50L
1,195 Elo+
Party 2
Anubis
Anubis
MTRDX
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,449 Elo+
Party 4
Thanatos
Thanatos
Spidey1316
Thanatos
Level 42
God Stats
0W - 5L
1,306 SR
Queue Stats
24W - 33L
1,419 Elo+
Party 4
Ares
Ares
ThisIsZeffery
Ares
Level 20
God Stats
17W - 21L
1,408 SR
Queue Stats
21W - 25L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 10
12,426
592
15,400
15,014
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Rocavil44
King Arthur
18
8 / 4 / 8
12,355
588
7,679
16,165
15,833
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
StickyNips68
Tsukuyomi
20
14 / 3 / 6
13,611
648
18,121
18,501
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Velcromoody
Izanami
15
8 / 6 / 9
10,738
511
11,948
11,280
2,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 2 / 14
9,658
460
4,414
15,462
7,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 8
9,595
457
12,317
13,803
4,573
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Insectdrum
Bellona
17
2 / 5 / 0
10,578
504
2,217
11,232
6,591
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
MTRDX
Anubis
15
2 / 11 / 4
9,186
437
9,549
16,092
7,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Spidey1316
Thanatos
16
9 / 8 / 2
11,062
527
12,023
21,375
8,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 8 / 8
8,285
395
4,615
13,933
9,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
40
Kills
17
17
Deaths
40
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
3
8
8
0.88
L
Bellona
Insectdrum
Bellona
2
5
0
0.4
L
Anubis
MTRDX
Anubis
2
11
4
0.36
W
King Arthur
Rocavil44
King Arthur
8
4
8
3
L
Thanatos
Spidey1316
Thanatos
9
8
2
1.25
W
Tsukuyomi
StickyNips68
Tsukuyomi
14
3
6
5.67
L
1
8
8
0.63
W
Izanami
Velcromoody
Izanami
8
6
9
2.08
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,562
Damage
40,721
76,422
Taken
76,435
36,360
Mitigated
36,792
25,591
Healing
20,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,400
2,614
554
7,715
15,014
4,076
3,894
5,697
9,317
80,278
6,069
L
12,317
4,774
0
1,531
13,803
4,573
2,406
2,814
10,989
0
58,243
L
Bellona
Insectdrum
Bellona
2,217
496
0
2,034
11,232
6,591
854
2,065
9,167
0
63,452
L
Anubis
MTRDX
Anubis
9,549
869
0
3,363
16,092
7,456
0
5,740
10,352
36,458
0
W
King Arthur
Rocavil44
King Arthur
7,679
84
0
2,977
16,165
15,833
123
3,107
13,058
9,975
54,720
L
Thanatos
Spidey1316
Thanatos
12,023
3,704
0
12,851
21,375
8,314
280
4,890
16,485
0
52,902
W
Tsukuyomi
StickyNips68
Tsukuyomi
18,121
4,804
0
7,492
18,501
6,952
5,002
3,579
14,922
0
101,193
L
4,615
419
105
696
13,933
9,858
838
895
13,038
21,563
0
W
Izanami
Velcromoody
Izanami
11,948
7,426
0
1,363
11,280
2,465
570
3,428
7,852
0
45,495
W
4,414
1,260
0
5,490
15,462
7,034
562
3,911
11,551
0
20,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,788
Gold Earned
48,706
484
Minions Killed
419
0
Camps Cleared
0
2,052,481
Distance Traveled
1,800,276
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,426
592
117
6
0
394,148
2
L
Anhur
9,595
457
93
4
0
369,941
3
L
Bellona
10,578
504
154
7
0
405,169
14
L
Anubis
9,186
437
53
3
0
263,183
3
W
King Arthur
12,355
588
126
6
0
433,154
3
L
Thanatos
11,062
527
91
4
0
386,727
3
W
Tsukuyomi
13,611
648
157
7
0
449,866
0
L
Ares
8,285
395
28
1
0
375,256
3
W
Izanami
10,738
511
58
3
0
351,978
2
W
Tyr
9,658
460
26
1
0
423,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role