Player Matchup

Mercury
Mercury
EBRAKE666
Mercury
Level 28
God Stats
5W - 3L
1,716 SR
Queue Stats
92W - 86L
1,549 Elo+
Solo
Achilles
Achilles
RageKage38
Achilles
Level 28
God Stats
8W - 6L
1,718 SR
Queue Stats
153W - 142L
1,639 Elo+
Solo
Cerberus
Cerberus
Smol PPzuKeR
Cerberus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 19L
1,575 Elo+
Solo
Bellona
Bellona
Y BIRD BOY
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Persephone
Persephone
p2kr__
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,495 Elo+
Solo
Team Averages
Level 16
1,587 SR
1,587 Elo+

VS

Team Averages
Level 17
1,535 SR
1,606 Elo+
Ymir
Ymir
DeniedTurtle249
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Solo
Sun Wukong
Sun Wukong
Grizeki
Sun Wukong
Level 29
God Stats
5W - 5L
1,563 SR
Queue Stats
56W - 51L
1,601 Elo+
Solo
Agni
Agni
OutlawDrum8
Agni
Level 8
God Stats
2W - 3L
1,551 SR
Queue Stats
34W - 45L
1,629 Elo+
Solo
Cliodhna
Cliodhna
TenLion9880607
Cliodhna
Level 14
God Stats
28W - 24L
1,529 SR
Queue Stats
83W - 75L
1,630 Elo+
Solo
Jing Wei
Jing Wei
ThePoolSharks
Jing Wei
Level 29
God Stats
4W - 6L
1,534 SR
Queue Stats
156W - 167L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EBRAKE666
Mercury
16
0 / 5 / 3
8,879
493
4,392
14,583
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
RageKage38
Achilles
14
1 / 5 / 1
8,601
478
8,552
14,054
5,432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Smol PPzuKeR
Cerberus
13
1 / 2 / 3
7,554
420
7,710
15,827
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Y BIRD BOY
Bellona
9
1 / 11 / 3
6,594
366
2,698
13,142
6,233
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
p2kr__
Persephone
14
7 / 6 / 1
9,826
546
10,285
11,611
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,621
423
4,370
11,151
10,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Grizeki
Sun Wukong
16
6 / 1 / 6
9,783
544
9,655
11,232
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 4
9,608
534
6,824
9,173
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
18
15 / 1 / 7
11,419
634
18,910
13,963
6,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
ThePoolSharks
Jing Wei
12
3 / 4 / 7
8,159
453
9,308
13,609
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
10
Kills
29
29
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Mercury
EBRAKE666
Mercury
0
5
3
0.3
W
Sun Wukong
Grizeki
Sun Wukong
6
1
6
9
W
4
3
4
2
L
Achilles
RageKage38
Achilles
1
5
1
0.3
L
Cerberus
Smol PPzuKeR
Cerberus
1
2
3
1.25
W
Cliodhna
15
1
7
18.5
W
Jing Wei
ThePoolSharks
Jing Wei
3
4
7
1.63
L
Bellona
Y BIRD BOY
Bellona
1
11
3
0.23
L
Persephone
p2kr__
Persephone
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,637
Damage
49,067
69,217
Taken
59,128
34,561
Mitigated
34,328
16,981
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,370
1,218
0
472
11,151
10,826
297
4,017
6,929
23,466
0
L
Mercury
EBRAKE666
Mercury
4,392
2,446
0
6,314
14,583
4,942
803
1,818
12,534
0
76,392
W
Sun Wukong
Grizeki
Sun Wukong
9,655
1,836
380
3,163
11,232
10,275
392
2,349
8,793
0
52,304
W
6,824
813
132
2,230
9,173
2,941
92
3,115
5,894
64,315
0
L
Achilles
RageKage38
Achilles
8,552
2,641
0
3,731
14,054
5,432
0
771
12,158
0
44,633
L
Cerberus
Smol PPzuKeR
Cerberus
7,710
726
0
4,376
15,827
14,396
0
2,328
13,344
35,909
0
W
Cliodhna
18,910
2,496
0
3,202
13,963
6,036
0
3,121
10,780
0
90,262
W
Jing Wei
ThePoolSharks
Jing Wei
9,308
5,968
672
3,039
13,609
4,250
1,176
4,784
8,737
0
40,453
L
Bellona
Y BIRD BOY
Bellona
2,698
712
0
78
13,142
6,233
239
2,938
10,086
0
13,467
L
Persephone
p2kr__
Persephone
10,285
1,402
90
2,392
11,611
3,558
226
2,766
8,545
41,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,454
Gold Earned
46,590
404
Minions Killed
447
0
Camps Cleared
0
1,693,760
Distance Traveled
1,713,446
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,621
423
31
2
0
331,247
1
L
Mercury
8,879
493
146
8
0
379,681
5
W
Sun Wukong
9,783
544
100
6
0
344,710
3
W
Agni
9,608
534
117
7
0
320,168
3
L
Achilles
8,601
478
101
6
0
374,286
0
L
Cerberus
7,554
420
69
4
0
335,281
5
W
Cliodhna
11,419
634
137
8
0
383,257
0
W
Jing Wei
8,159
453
62
3
0
334,064
0
L
Bellona
6,594
366
23
1
0
309,586
0
L
Persephone
9,826
546
65
4
0
294,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role