Player Matchup

Sol
Sol
AthenaG4
Sol
Level 157
God Stats
5W - 7L
1,436 SR
Queue Stats
233W - 243L
1,656 Elo+
Party 1
Da Ji
Da Ji
AtlasVult
Da Ji
Level 28
God Stats
6W - 2L
1,787 SR
Queue Stats
61W - 24L
1,797 Elo+
Party 1
Horus
Horus
BambooQueen1
Horus
Level 144
God Stats
1W - 0L
1,318 SR
Queue Stats
61W - 77L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
JAFT77
Nu Wa
Level 145
God Stats
2W - 3L
1,400 SR
Queue Stats
285W - 234L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
Nanachi Ibu onu
Gilgamesh
Level 16
God Stats
2W - 1L
1,817 SR
Queue Stats
70W - 27L
1,661 Elo+
Party 1
Team Averages
Level 98
1,551 SR
1,645 Elo+

VS

Team Averages
Level 56
1,626 SR
1,551 Elo+
Vulcan
Vulcan
King_Wolf158
Vulcan
Level 34
God Stats
1W - 3L
1,477 SR
Queue Stats
99W - 81L
1,562 Elo+
Solo
Aphrodite
Aphrodite
LuckyYasuo187
Aphrodite
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 270L
1,496 Elo+
Solo
Cernunnos
Cernunnos
OG Tote One
Cernunnos
Level 38
God Stats
6W - 4L
1,850 SR
Queue Stats
179W - 177L
1,563 Elo+
Solo
Cliodhna
Cliodhna
OrganicArmJabber
Cliodhna
Level 141
God Stats
9W - 4L
1,663 SR
Queue Stats
264W - 233L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Relax Kid9970
Tsukuyomi
Level 32
God Stats
3W - 3L
1,638 SR
Queue Stats
45W - 36L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 1
11,064
692
5,504
10,181
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
AtlasVult
Da Ji
18
5 / 0 / 1
10,640
665
7,317
10,513
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 6
8,920
558
2,577
11,027
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
JAFT77
Nu Wa
14
2 / 1 / 10
9,368
586
10,575
9,190
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Nanachi Ibu onu
Gilgamesh
14
7 / 1 / 3
9,456
591
9,153
12,047
9,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 7 / 2
7,052
441
9,182
8,649
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
LuckyYasuo187
Aphrodite
13
0 / 2 / 0
7,583
474
3,665
9,259
6,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
OG Tote One
Cernunnos
8
0 / 3 / 0
5,989
374
3,019
6,256
1,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 1
7,595
475
5,950
12,112
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Relax Kid9970
Tsukuyomi
9
1 / 7 / 0
6,276
392
4,577
11,629
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
20
Kills
2
2
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Da Ji
AtlasVult
Da Ji
5
0
1
5.5
W
2
0
6
5
W
Nu Wa
JAFT77
Nu Wa
2
1
10
7
L
Vulcan
0
7
2
0.14
L
Aphrodite
LuckyYasuo187
Aphrodite
0
2
0
0
W
Gilgamesh
Nanachi Ibu onu
Gilgamesh
7
1
3
8.5
L
Cernunnos
OG Tote One
Cernunnos
0
3
0
0
L
1
3
1
0.5
L
Tsukuyomi
Relax Kid9970
Tsukuyomi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
26,393
52,958
Taken
47,905
29,893
Mitigated
17,973
23,238
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,504
2,213
0
6,438
10,181
3,040
9,443
544
9,597
83,862
0
W
Da Ji
AtlasVult
Da Ji
7,317
2,791
0
3,344
10,513
4,772
1,327
1,472
8,921
0
80,571
W
2,577
1,416
1,669
4,672
11,027
9,421
681
2,577
8,260
0
17,362
W
Nu Wa
JAFT77
Nu Wa
10,575
1,530
140
3,275
9,190
2,794
2,212
2,737
6,223
58,049
0
L
Vulcan
9,182
2,127
0
260
8,649
2,590
0
3,375
5,096
44,328
0
L
Aphrodite
LuckyYasuo187
Aphrodite
3,665
746
0
5,218
9,259
6,702
0
2,493
6,047
42,247
0
W
Gilgamesh
Nanachi Ibu onu
Gilgamesh
9,153
1,426
0
3,700
12,047
9,866
260
4,803
7,110
9,474
31,670
L
Cernunnos
OG Tote One
Cernunnos
3,019
1,537
0
1,560
6,256
1,445
22
3,921
2,335
0
25,200
L
5,950
498
0
3,508
12,112
3,921
0
3,907
8,018
0
45,451
L
Tsukuyomi
Relax Kid9970
Tsukuyomi
4,577
1,275
0
3,049
11,629
3,315
0
4,001
7,492
0
28,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,448
Gold Earned
34,495
452
Minions Killed
367
0
Camps Cleared
0
1,617,010
Distance Traveled
1,253,174
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,064
692
142
9
0
285,242
4
W
Da Ji
10,640
665
127
8
0
358,484
1
W
Horus
8,920
558
34
2
0
322,389
2
W
Nu Wa
9,368
586
88
6
0
305,258
4
L
Vulcan
7,052
441
83
5
0
294,465
0
L
Aphrodite
7,583
474
97
6
0
275,054
0
W
Gilgamesh
9,456
591
61
4
0
345,637
0
L
Cernunnos
5,989
374
51
3
0
139,334
1
L
Cliodhna
7,595
475
97
6
0
316,846
1
L
Tsukuyomi
6,276
392
39
2
0
227,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role