Player Matchup

Eset
Eset
AsthenicMist
Eset
Level 97
God Stats
3W - 1L
1,706 SR
Queue Stats
90W - 70L
1,535 Elo+
Party 1
Bacchus
Bacchus
ElasticSpastic0
Bacchus
Level 102
God Stats
20W - 12L
1,544 SR
Queue Stats
236W - 216L
1,517 Elo+
Party 2
Odin
Odin
LyricSadge
Odin
Level 102
God Stats
2W - 0L
1,730 SR
Queue Stats
207W - 184L
1,512 Elo+
Party 2
Ullr
Ullr
ScoobyNooby123
Ullr
Level 96
God Stats
13W - 14L
1,566 SR
Queue Stats
46W - 40L
1,490 Elo+
Party 1
Loki
Loki
Yautja EIder
Loki
Level 84
God Stats
4W - 8L
1,429 SR
Queue Stats
281W - 238L
1,533 Elo+
Party 2
Team Averages
Level 96
1,595 SR
1,517 Elo+

VS

Team Averages
Level 73
1,514 SR
1,313 Elo+
Gilgamesh
Gilgamesh
BeTheWax
Gilgamesh
Level 82
God Stats
3W - 4L
1,477 SR
Queue Stats
59W - 48L
1,369 Elo+
Party 3
Hercules
Hercules
Coolpcjr2
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,290 Elo+
Party 3
Sol
Sol
F6 Loopy
Sol
Level 66
God Stats
8W - 6L
1,640 SR
Queue Stats
64W - 71L
1,052 Elo+
Party 3
Thanatos
Thanatos
F6Damage
Thanatos
Level 67
God Stats
0W - 4L
1,432 SR
Queue Stats
3W - 4L
1,591 Elo+
Party 3
Achilles
Achilles
FatalTBG
Achilles
Level 63
God Stats
1W - 3L
1,519 SR
Queue Stats
2W - 7L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,259
726
3,449
3,043
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 4
6,416
642
2,678
2,636
1,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 2
6,178
618
5,016
4,937
3,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 0 / 6
5,654
565
3,574
3,193
744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
7 / 0 / 3
6,388
639
2,755
3,296
1,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeTheWax
Gilgamesh
7
0 / 3 / 0
4,160
416
1,938
6,327
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Coolpcjr2
Hercules
8
0 / 3 / 0
4,260
426
209
4,468
2,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
4,979
498
869
5,076
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
F6Damage
Thanatos
9
0 / 4 / 0
4,993
499
2,360
7,367
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
FatalTBG
Achilles
7
0 / 3 / 0
4,405
441
1,414
7,315
3,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
17
Kills
0
0
Deaths
17
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Gilgamesh
BeTheWax
Gilgamesh
0
3
0
0
L
Hercules
Coolpcjr2
Hercules
0
3
0
0
W
4
0
4
6
L
0
4
0
0
L
Thanatos
F6Damage
Thanatos
0
4
0
0
L
Achilles
FatalTBG
Achilles
0
3
0
0
W
2
0
2
3
W
1
0
6
4
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,472
Damage
6,790
17,105
Taken
30,553
7,691
Mitigated
11,173
5,422
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,449
302
0
1,305
3,043
940
0
707
2,336
54,204
0
L
Gilgamesh
BeTheWax
Gilgamesh
1,938
568
0
1,752
6,327
1,700
0
1,175
5,152
0
18,159
L
Hercules
Coolpcjr2
Hercules
209
44
0
466
4,468
2,569
0
978
3,490
0
9,030
W
2,678
325
0
1,204
2,636
1,596
0
0
2,636
16,243
0
L
869
217
0
1,081
5,076
1,675
185
2,450
2,468
24,739
3,274
L
Thanatos
F6Damage
Thanatos
2,360
796
0
5,117
7,367
2,159
0
1,606
5,659
0
27,682
L
Achilles
FatalTBG
Achilles
1,414
462
0
2,558
7,315
3,070
0
440
6,220
0
14,020
W
5,016
805
0
1,889
4,937
3,252
142
0
4,937
2,689
24,283
W
3,574
1,287
0
260
3,193
744
528
0
3,193
0
32,319
W
2,755
615
0
764
3,296
1,159
0
86
3,210
0
30,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
22,797
366
Minions Killed
214
0
Camps Cleared
0
970,252
Distance Traveled
902,794
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,259
726
125
13
0
193,237
2
L
Gilgamesh
4,160
416
41
4
0
190,351
1
L
Hercules
4,260
426
17
2
0
189,616
0
W
Bacchus
6,416
642
16
2
0
211,577
2
L
Sol
4,979
498
66
7
0
162,458
1
L
Thanatos
4,993
499
65
7
0
205,523
0
L
Achilles
4,405
441
25
3
0
154,846
0
W
Odin
6,178
618
67
7
0
180,245
2
W
Ullr
5,654
565
84
8
0
170,066
1
W
Loki
6,388
639
74
7
0
215,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role