Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hardtoptings
Ah Muzen Cab
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 17L
1,628 Elo+
Solo
Sylvanus
Sylvanus
NOOUWERENTREADY
Sylvanus
Level 23
God Stats
3W - 3L
1,902 SR
Queue Stats
53W - 43L
1,563 Elo+
Solo
Ares
Ares
Smelly 0ld Lady
Ares
Level 27
God Stats
4W - 4L
1,668 SR
Queue Stats
94W - 112L
1,560 Elo+
Solo
Chronos
Chronos
SwerveLy
Chronos
Level 155
God Stats
2W - 2L
1,509 SR
Queue Stats
55W - 38L
1,637 Elo+
Party 1
Awilix
Awilix
ayoechris
Awilix
Level 11
God Stats
7W - 6L
1,472 SR
Queue Stats
95W - 71L
1,607 Elo+
Party 1
Team Averages
Level 44
1,610 SR
1,599 Elo+

VS

Team Averages
Level 14
1,490 SR
1,661 Elo+
Scylla
Scylla
NetherBerry
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 102L
1,572 Elo+
Solo
Ne Zha
Ne Zha
Not Zach M
Ne Zha
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 17L
1,752 Elo+
Party 2
Charybdis
Charybdis
ThorKennedy
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 14L
1,821 Elo+
Party 2
Baron Samedi
Baron Samedi
codenameTwinkie
Baron Samedi
Level 3
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 3L
1,625 Elo+
Solo
Cliodhna
Cliodhna
spartan elite74
Cliodhna
Level 28
God Stats
0W - 3L
1,676 SR
Queue Stats
51W - 44L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hardtoptings
Ah Muzen Cab
19
7 / 4 / 7
12,589
599
13,354
13,952
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
17
3 / 3 / 11
11,382
542
10,041
19,736
28,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
2 / 4 / 12
10,847
517
9,264
20,254
18,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
SwerveLy
Chronos
19
8 / 1 / 10
12,104
576
14,086
20,959
8,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
ayoechris
Awilix
17
9 / 5 / 9
12,256
584
13,310
16,744
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 5 / 6
9,401
448
11,666
12,297
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Not Zach M
Ne Zha
15
3 / 9 / 5
9,574
456
10,217
23,197
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
ThorKennedy
Charybdis
18
7 / 4 / 1
11,275
537
19,490
19,048
7,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
codenameTwinkie
Baron Samedi
6
1 / 2 / 2
6,448
307
3,514
4,141
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
15
5 / 9 / 4
9,829
468
16,290
19,007
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
29
Kills
17
17
Deaths
29
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Hardtoptings
Ah Muzen Cab
7
4
7
2.63
W
Sylvanus
3
3
11
2.83
L
Scylla
1
5
6
0.8
L
Ne Zha
Not Zach M
Ne Zha
3
9
5
0.61
W
2
4
12
2
W
Chronos
SwerveLy
Chronos
8
1
10
13
L
Charybdis
ThorKennedy
Charybdis
7
4
1
1.88
W
Awilix
ayoechris
Awilix
9
5
9
2.7
L
Baron Samedi
codenameTwinkie
Baron Samedi
1
2
2
1
L
Cliodhna
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,055
Damage
61,177
91,645
Taken
77,690
67,470
Mitigated
35,460
35,232
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Hardtoptings
Ah Muzen Cab
13,354
6,200
0
4,876
13,952
6,099
8,666
3,143
10,561
0
94,406
W
Sylvanus
10,041
3,074
4,535
8,662
19,736
28,524
1,844
1,953
17,640
45,346
11,742
L
Scylla
11,666
667
0
2,465
12,297
3,656
0
3,845
8,452
51,785
0
L
Ne Zha
Not Zach M
Ne Zha
10,217
3,196
0
3,381
23,197
16,687
0
10,623
12,574
0
46,627
W
9,264
594
0
5,833
20,254
18,043
830
3,722
16,372
28,165
0
W
Chronos
SwerveLy
Chronos
14,086
5,333
0
9,121
20,959
8,366
6,961
3,455
17,404
81,197
0
L
Charybdis
ThorKennedy
Charybdis
19,490
8,739
0
6,748
19,048
7,035
0
9,013
10,035
0
81,293
W
Awilix
ayoechris
Awilix
13,310
5,851
0
2,205
16,744
6,438
1,127
2,132
14,488
0
61,841
L
Baron Samedi
codenameTwinkie
Baron Samedi
3,514
509
262
1,688
4,141
1,156
135
1,634
2,507
10,690
0
L
Cliodhna
16,290
1,702
0
1,696
19,007
6,926
0
7,419
11,588
0
61,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,178
Gold Earned
46,527
530
Minions Killed
427
0
Camps Cleared
0
1,939,444
Distance Traveled
1,556,511
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,589
599
172
8
0
344,215
3
W
Sylvanus
11,382
542
94
4
0
338,977
1
L
Scylla
9,401
448
107
5
0
362,633
3
L
Ne Zha
9,574
456
66
3
0
342,357
4
W
Ares
10,847
517
27
1
0
424,256
2
W
Chronos
12,104
576
144
7
0
393,254
2
L
Charybdis
11,275
537
133
6
0
359,617
2
W
Awilix
12,256
584
93
4
0
438,742
3
L
Baron Samedi
6,448
307
10
0
0
115,141
0
L
Cliodhna
9,829
468
111
5
0
376,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role