Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Faby030700
Neith
Level 69
God Stats
5W - 7L
1,405 SR
Queue Stats
316W - 354L
1,453 Elo+
Party 2
Cliodhna
Cliodhna
Itz DarkGold
Cliodhna
Level 28
God Stats
0W - 2L
1,256 SR
Queue Stats
65W - 93L
1,354 Elo+
Party 3
Cthulhu
Cthulhu
x FJ Goat x
Cthulhu
Level 89
God Stats
3W - 4L
1,487 SR
Queue Stats
378W - 469L
1,431 Elo+
Party 3
Poseidon
Poseidon
xXodoidoXx
Poseidon
Level 76
God Stats
16W - 9L
1,576 SR
Queue Stats
255W - 249L
1,512 Elo+
Solo
Team Averages
Level 75
1,445 SR
1,450 Elo+

VS

Team Averages
Level 83
1,607 SR
1,476 Elo+
Jormungandr
Jormungandr
AquilesCastroo
Jormungandr
Level 12
God Stats
8W - 4L
1,788 SR
Queue Stats
15W - 11L
1,576 Elo+
Party 4
Vamana
Vamana
Pelito22
Vamana
Level 151
God Stats
5W - 6L
1,393 SR
Queue Stats
547W - 585L
1,412 Elo+
Solo
Janus
Janus
Sr_Crash25
Janus
Level 31
God Stats
3W - 3L
1,624 SR
Queue Stats
17W - 17L
1,484 Elo+
Party 1
Cliodhna
Cliodhna
iEoSs1
Cliodhna
Level 104
God Stats
7W - 3L
1,818 SR
Queue Stats
313W - 330L
1,445 Elo+
Party 1
Chiron
Chiron
sebahd1
Chiron
Level 119
God Stats
4W - 4L
1,411 SR
Queue Stats
76W - 79L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
4 / 2 / 1
5,871
534
4,440
8,805
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
1 / 0 / 4
6,105
555
4,208
5,068
1,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
Itz DarkGold
Cliodhna
8
1 / 3 / 1
5,013
456
3,030
4,941
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
x FJ Goat x
Cthulhu
10
0 / 2 / 0
5,612
510
3,857
8,437
5,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
xXodoidoXx
Poseidon
8
0 / 7 / 2
5,002
455
4,287
6,741
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AquilesCastroo
Jormungandr
7
1 / 3 / 3
5,334
485
2,811
6,647
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Pelito22
Vamana
12
0 / 0 / 4
7,032
639
4,566
8,204
5,179
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
11
3 / 0 / 7
6,859
624
4,650
5,499
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
iEoSs1
Cliodhna
11
9 / 0 / 2
7,263
660
6,170
4,736
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
sebahd1
Chiron
10
1 / 3 / 3
5,916
538
4,491
6,933
1,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
14
14
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
2
1
2.25
W
Jormungandr
AquilesCastroo
Jormungandr
1
3
3
0.83
L
Neith
1
0
4
3
L
Cliodhna
Itz DarkGold
Cliodhna
1
3
1
0.5
W
Vamana
Pelito22
Vamana
0
0
4
2
W
Janus
3
0
7
6.5
W
Cliodhna
iEoSs1
Cliodhna
9
0
2
10
W
Chiron
sebahd1
Chiron
1
3
3
0.83
L
Cthulhu
x FJ Goat x
Cthulhu
0
2
0
0
L
Poseidon
xXodoidoXx
Poseidon
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,822
Damage
22,688
33,992
Taken
32,019
17,465
Mitigated
13,816
10,888
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,440
752
172
2,729
8,805
6,876
0
2,913
5,892
11,167
0
W
Jormungandr
AquilesCastroo
Jormungandr
2,811
1,396
0
897
6,647
4,032
0
2,087
4,474
10,944
0
L
Neith
4,208
2,057
0
2,707
5,068
1,374
0
612
4,456
0
43,812
L
Cliodhna
Itz DarkGold
Cliodhna
3,030
432
0
1,162
4,941
1,735
0
571
4,370
0
20,026
W
Vamana
Pelito22
Vamana
4,566
967
0
3,867
8,204
5,179
0
3,769
4,435
0
43,379
W
Janus
4,650
405
145
1,998
5,499
1,488
714
2,741
2,496
36,577
0
W
Cliodhna
iEoSs1
Cliodhna
6,170
915
0
3,096
4,736
1,230
0
1,217
3,427
0
29,290
W
Chiron
sebahd1
Chiron
4,491
2,997
318
2,118
6,933
1,887
0
2,290
4,603
0
32,780
L
Cthulhu
x FJ Goat x
Cthulhu
3,857
568
0
3,101
8,437
5,576
0
700
7,737
31,942
0
L
Poseidon
xXodoidoXx
Poseidon
4,287
344
0
1,017
6,741
1,904
117
2,665
4,076
21,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
32,404
249
Minions Killed
313
0
Camps Cleared
0
1,056,852
Distance Traveled
1,112,871
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,871
534
13
1
0
242,001
0
W
Jormungandr
5,334
485
19
2
0
197,432
3
L
Neith
6,105
555
92
8
0
200,682
3
L
Cliodhna
5,013
456
37
3
0
195,345
3
W
Vamana
7,032
639
105
10
0
215,081
2
W
Janus
6,859
624
68
6
0
214,903
1
W
Cliodhna
7,263
660
54
5
0
279,092
1
W
Chiron
5,916
538
67
6
0
206,363
1
L
Cthulhu
5,612
510
71
6
0
212,323
2
L
Poseidon
5,002
455
36
3
0
206,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role