Player Matchup

Izanami
Izanami
B3NR0
Izanami
Level 56
God Stats
1W - 3L
1,362 SR
Queue Stats
27W - 31L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
BustaWolf20
Cthulhu
Level 19
God Stats
13W - 15L
1,356 SR
Queue Stats
33W - 37L
1,379 Elo+
Party 2
Hera
Hera
Deadgirlforever
Hera
Level 33
God Stats
7W - 5L
1,499 SR
Queue Stats
48W - 51L
1,416 Elo+
Party 2
Xing Tian
Xing Tian
susybaka69
Xing Tian
Level 27
God Stats
3W - 1L
1,590 SR
Queue Stats
111W - 95L
1,443 Elo+
Solo
Thanatos
Thanatos
wisttful
Thanatos
Level 21
God Stats
6W - 6L
1,394 SR
Queue Stats
45W - 49L
1,433 Elo+
Party 2
Team Averages
Level 31
1,440 SR
1,422 Elo+

VS

Team Averages
Level 20
1,566 SR
1,502 Elo+
Ymir
Ymir
EveAin63
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,357 Elo+
Solo
Nemesis
Nemesis
Mason 8976
Nemesis
Level 4
God Stats
3W - 2L
1,799 SR
Queue Stats
4W - 4L
1,742 Elo+
Party 1
Ne Zha
Ne Zha
SteeperLawyer62
Ne Zha
Level 25
God Stats
16W - 19L
1,444 SR
Queue Stats
102W - 122L
1,412 Elo+
Party 1
Hercules
Hercules
WiennyAlmighty
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
urboiman
Thanatos
Level 28
God Stats
21W - 15L
1,588 SR
Queue Stats
123W - 100L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B3NR0
Izanami
19
9 / 1 / 28
11,647
1,165
22,776
7,862
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
BustaWolf20
Cthulhu
19
3 / 3 / 32
10,969
1,097
11,648
10,055
9,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 2 / 26
11,611
1,161
19,707
6,356
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
susybaka69
Xing Tian
18
3 / 0 / 26
11,428
1,143
7,254
8,384
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
wisttful
Thanatos
19
19 / 4 / 18
12,755
1,276
20,818
10,601
4,271
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 6 / 3
9,306
931
5,040
17,888
21,622
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Mason 8976
Nemesis
15
0 / 10 / 4
8,554
855
797
15,787
6,286
15
0 / 11 / 5
9,043
904
3,705
17,931
7,373
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
16
0 / 8 / 6
9,401
940
11,628
21,968
24,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
urboiman
Thanatos
15
9 / 9 / 0
11,443
1,144
14,486
19,306
7,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
28
44
Kills
10
10
Deaths
44
130
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
B3NR0
Izanami
9
1
28
23
W
Cthulhu
BustaWolf20
Cthulhu
3
3
32
6.33
W
10
2
26
11.5
L
Ymir
1
6
3
0.42
L
Nemesis
Mason 8976
Nemesis
0
10
4
0.2
L
0
11
5
0.23
L
Hercules
0
8
6
0.38
W
Xing Tian
susybaka69
Xing Tian
3
0
26
16
L
Thanatos
urboiman
Thanatos
9
9
0
1
W
Thanatos
wisttful
Thanatos
19
4
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,203
Damage
35,656
43,258
Taken
92,880
31,263
Mitigated
67,325
11,750
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
B3NR0
Izanami
22,776
16,792
0
1,281
7,862
2,723
0
140
7,536
0
47,102
W
Cthulhu
BustaWolf20
Cthulhu
11,648
727
363
80
10,055
9,966
0
1,363
8,281
24,137
0
W
19,707
5,739
70
832
6,356
2,331
0
629
5,686
36,403
0
L
Ymir
5,040
433
0
90
17,888
21,622
0
5,132
12,561
25,754
0
L
Nemesis
Mason 8976
Nemesis
797
600
0
446
15,787
6,286
0
6,055
9,580
0
6,654
L
3,705
1,289
0
914
17,931
7,373
0
6,848
10,877
0
22,891
L
Hercules
11,628
3,209
0
3,888
21,968
24,626
0
9,743
11,874
0
24,072
W
Xing Tian
susybaka69
Xing Tian
7,254
860
0
734
8,384
11,972
0
1,287
6,789
16,368
0
L
Thanatos
urboiman
Thanatos
14,486
1,955
0
7,118
19,306
7,418
0
9,721
9,379
0
23,297
W
Thanatos
wisttful
Thanatos
20,818
8,713
0
8,390
10,601
4,271
0
1,621
8,658
0
31,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,410
Gold Earned
47,747
170
Minions Killed
146
4
Camps Cleared
3
904,175
Distance Traveled
847,909
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,647
1,165
50
5
2
165,896
0
W
Cthulhu
10,969
1,097
30
3
0
184,818
0
W
Hera
11,611
1,161
50
5
0
178,357
0
L
Ymir
9,306
931
47
5
1
171,957
2
L
Nemesis
8,554
855
6
1
1
141,010
0
L
Ne Zha
9,043
904
41
4
0
151,368
6
L
Hercules
9,401
940
31
3
1
175,529
0
W
Xing Tian
11,428
1,143
19
2
0
193,929
0
L
Thanatos
11,443
1,144
21
2
0
208,045
0
W
Thanatos
12,755
1,276
21
2
2
181,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role