Player Matchup

Fafnir
Fafnir
ChimichangaOO7
Fafnir
Level 84
God Stats
1W - 3L
1,529 SR
Queue Stats
3W - 7L
1,401 Elo+
Solo
Danzaburou
Danzaburou
hohstadt
Danzaburou
Level 59
God Stats
10W - 14L
1,378 SR
Queue Stats
23W - 35L
1,328 Elo+
Party 1
Nike
Nike
lil taav
Nike
Level 59
God Stats
6W - 7L
1,379 SR
Queue Stats
37W - 66L
1,361 Elo+
Party 1
Team Averages
Level 67
1,429 SR
1,363 Elo+

VS

Team Averages
Level 88
1,563 SR
1,456 Elo+
Merlin
Merlin
N P C Toxic
Merlin
Level 55
God Stats
6W - 8L
1,405 SR
Queue Stats
126W - 130L
1,367 Elo+
Solo
Ymir
Ymir
Pocket Blunt
Ymir
Level 104
God Stats
4W - 2L
1,568 SR
Queue Stats
196W - 171L
1,555 Elo+
Solo
Chaac
Chaac
aCauliflower
Chaac
Level 105
God Stats
6W - 4L
1,715 SR
Queue Stats
17W - 8L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 6
7,353
613
4,810
15,587
13,369
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
hohstadt
Danzaburou
12
3 / 5 / 3
8,218
685
9,778
11,455
3,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
11
3 / 7 / 3
8,009
667
7,320
16,845
10,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 3 / 18
8,942
745
12,547
6,568
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 2 / 14
9,438
787
9,287
11,711
6,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
12 / 2 / 8
10,459
872
18,024
16,515
12,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
6
Kills
21
21
Deaths
7
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
W
Merlin
2
3
18
3.67
W
7
2
14
7
W
12
2
8
8
L
Danzaburou
hohstadt
Danzaburou
3
5
3
0.9
L
Nike
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,908
Damage
39,858
43,887
Taken
34,794
27,339
Mitigated
21,151
8,478
Healing
16,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,810
1,984
550
2,727
15,587
13,369
0
8,024
6,124
8,418
0
W
Merlin
12,547
387
0
2,509
6,568
2,090
380
652
5,916
30,651
0
W
9,287
1,875
0
3,244
11,711
6,484
823
1,969
9,742
30,656
0
W
18,024
3,157
788
10,162
16,515
12,577
1,346
2,330
14,185
0
33,115
L
Danzaburou
hohstadt
Danzaburou
9,778
2,426
493
3,428
11,455
3,714
320
3,741
6,682
0
27,722
L
Nike
7,320
2,464
480
800
16,845
10,256
115
8,024
7,590
0
18,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,580
Gold Earned
28,839
76
Minions Killed
122
3
Camps Cleared
5
543,765
Distance Traveled
613,761
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,353
613
12
1
1
165,752
3
W
Merlin
8,942
745
41
3
1
196,969
2
W
Ymir
9,438
787
52
4
4
196,445
4
W
Chaac
10,459
872
29
2
0
220,347
1
L
Danzaburou
8,218
685
43
4
2
188,550
3
L
Nike
8,009
667
21
2
0
189,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role