Player Matchup

Sylvanus
Sylvanus
Enitio
Sylvanus
Level 114
God Stats
41W - 32L
1,543 SR
Queue Stats
285W - 274L
1,451 Elo+
Party 1
Fenrir
Fenrir
Eternal ankylo
Fenrir
Level 37
God Stats
46W - 19L
1,708 SR
Queue Stats
87W - 91L
1,480 Elo+
Party 1
Bellona
Bellona
Morse8981
Bellona
Level 26
God Stats
3W - 5L
1,198 SR
Queue Stats
33W - 59L
1,277 Elo+
Party 1
Team Averages
Level 59
1,483 SR
1,403 Elo+

VS

Team Averages
Level 83
1,419 SR
1,361 Elo+
Eset
Eset
ChecoGallardo81
Eset
Level 125
God Stats
2W - 1L
1,282 SR
Queue Stats
160W - 267L
1,246 Elo+
Solo
Sylvanus
Sylvanus
ChocolatteKobe
Sylvanus
Level 68
God Stats
1W - 2L
1,665 SR
Queue Stats
16W - 17L
1,396 Elo+
Solo
Tyr
Tyr
Purpleshai
Tyr
Level 56
God Stats
1W - 5L
1,310 SR
Queue Stats
131W - 141L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Enitio
Sylvanus
15
14 / 2 / 9
11,284
806
18,215
15,924
16,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 1 / 12
10,944
782
10,587
12,488
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Morse8981
Bellona
12
0 / 2 / 16
8,684
620
5,551
12,663
10,557
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
8,516
608
8,987
11,180
3,843
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
10
0 / 10 / 4
7,893
564
10,121
14,928
5,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 6 / 1
9,119
651
11,065
14,631
17,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
24
Kills
5
5
Deaths
24
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Sylvanus
0
10
4
0.2
W
Sylvanus
Enitio
Sylvanus
14
2
9
9.25
W
10
1
12
16
W
Bellona
Morse8981
Bellona
0
2
16
4
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
30,173
41,075
Taken
40,739
37,888
Mitigated
27,194
18,787
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,987
1,026
1,364
2,136
11,180
3,843
0
5,145
5,817
36,161
0
L
Sylvanus
10,121
3,384
1,308
1,444
14,928
5,405
0
6,553
8,120
21,815
0
W
Sylvanus
Enitio
Sylvanus
18,215
6,653
5,005
6,940
15,924
16,413
271
7,517
8,177
38,180
6,501
W
10,587
2,313
637
3,709
12,488
10,918
721
4,735
7,555
0
22,878
W
Bellona
Morse8981
Bellona
5,551
2,981
0
2,496
12,663
10,557
589
6,249
6,166
0
17,326
L
11,065
2,738
0
912
14,631
17,946
0
4,970
9,166
0
20,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
25,528
133
Minions Killed
130
3
Camps Cleared
4
758,164
Distance Traveled
650,857
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,516
608
74
5
2
224,696
2
L
Sylvanus
7,893
564
35
3
0
192,203
2
W
Sylvanus
11,284
806
72
5
2
225,330
2
W
Fenrir
10,944
782
26
2
0
276,768
2
W
Bellona
8,684
620
35
3
1
256,066
0
L
Tyr
9,119
651
21
2
2
233,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role