Player Matchup

Chernobog
Chernobog
ReverendALove
Chernobog
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 17L
1,387 Elo+
Party 1
Hun Batz
Hun Batz
Yarp33
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,476 Elo+
Party 1
Chang'e
Chang'e
amarieb333
Chang'e
Level 15
God Stats
12W - 8L
1,840 SR
Queue Stats
28W - 34L
1,434 Elo+
Party 1
Pele
Pele
b6iley
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,358 Elo+
Party 1
Jormungandr
Jormungandr
xylaphent
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,427 Elo+
Party 1
Team Averages
Level 20
1,568 SR
1,416 Elo+

VS

Team Averages
Level 25
1,503 SR
1,420 Elo+
Zeus
Zeus
JackyDz
Zeus
Level 32
God Stats
10W - 15L
1,441 SR
Queue Stats
110W - 109L
1,424 Elo+
Party 2
Bastet
Bastet
Kokojin
Bastet
Level 24
God Stats
195W - 178L
1,553 SR
Queue Stats
403W - 421L
1,412 Elo+
Solo
Nemesis
Nemesis
KxlliStone
Nemesis
Level 16
God Stats
56W - 40L
1,488 SR
Queue Stats
153W - 118L
1,483 Elo+
Party 2
Izanami
Izanami
RockWarlock
Izanami
Level 25
God Stats
7W - 5L
1,481 SR
Queue Stats
269W - 292L
1,333 Elo+
Solo
Geb
Geb
Shaw84
Geb
Level 29
God Stats
25W - 15L
1,552 SR
Queue Stats
130W - 114L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ReverendALove
Chernobog
20
6 / 6 / 15
15,069
1,005
16,838
17,307
6,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
Yarp33
Hun Batz
20
14 / 14 / 6
17,032
1,135
31,547
29,659
8,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
amarieb333
Chang'e
20
1 / 11 / 15
13,102
873
15,412
28,291
8,189
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
b6iley
Pele
20
1 / 9 / 20
13,674
912
20,874
33,172
13,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jormungandr
xylaphent
Jormungandr
20
4 / 5 / 20
15,164
1,011
17,416
36,705
35,936
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JackyDz
Zeus
20
11 / 10 / 24
16,434
1,096
41,133
22,416
8,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Kokojin
Bastet
20
8 / 2 / 19
14,368
958
20,789
14,566
6,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
KxlliStone
Nemesis
20
16 / 7 / 16
17,580
1,172
24,367
25,686
14,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
RockWarlock
Izanami
20
8 / 5 / 22
15,468
1,031
26,265
16,575
7,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Shaw84
Geb
20
2 / 2 / 35
16,238
1,083
26,481
28,587
38,049
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
161
26
Kills
45
45
Deaths
26
76
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Zeus
JackyDz
Zeus
11
10
24
2.3
W
Bastet
Kokojin
Bastet
8
2
19
8.75
W
Nemesis
KxlliStone
Nemesis
16
7
16
3.43
L
Chernobog
ReverendALove
Chernobog
6
6
15
2.25
W
Izanami
RockWarlock
Izanami
8
5
22
3.8
W
Geb
Shaw84
Geb
2
2
35
9.75
L
Hun Batz
Yarp33
Hun Batz
14
14
6
1.21
L
Chang'e
amarieb333
Chang'e
1
11
15
0.77
L
Pele
b6iley
Pele
1
9
20
1.22
L
Jormungandr
xylaphent
Jormungandr
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,087
Damage
139,035
145,134
Taken
107,830
71,769
Mitigated
74,153
14,964
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
JackyDz
Zeus
41,133
6,112
138
3,462
22,416
8,481
0
6,152
16,264
72,651
0
W
Bastet
Kokojin
Bastet
20,789
7,287
0
1,869
14,566
6,419
0
6,175
8,391
0
29,674
W
Nemesis
KxlliStone
Nemesis
24,367
15,980
0
2,742
25,686
14,000
0
7,310
18,376
0
52,612
L
Chernobog
ReverendALove
Chernobog
16,838
7,739
0
0
17,307
6,190
0
8,719
8,588
0
51,830
W
Izanami
RockWarlock
Izanami
26,265
16,582
0
1,046
16,575
7,204
0
5,266
11,309
0
62,720
W
Geb
Shaw84
Geb
26,481
1,509
0
3,811
28,587
38,049
0
7,925
20,662
43,174
0
L
Hun Batz
Yarp33
Hun Batz
31,547
6,282
0
170
29,659
8,366
0
18,438
11,221
0
68,414
L
Chang'e
amarieb333
Chang'e
15,412
1,155
8,817
4,313
28,291
8,189
0
14,433
13,858
27,060
0
L
Pele
b6iley
Pele
20,874
6,856
0
1,014
33,172
13,088
0
13,344
19,828
0
36,009
L
Jormungandr
xylaphent
Jormungandr
17,416
3,402
0
650
36,705
35,936
0
12,680
24,025
54,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,041
Gold Earned
80,088
293
Minions Killed
276
7
Camps Cleared
13
1,394,040
Distance Traveled
1,534,280
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,434
1,096
84
6
3
248,136
0
W
Bastet
14,368
958
22
1
0
358,407
0
W
Nemesis
17,580
1,172
62
4
8
323,032
0
L
Chernobog
15,069
1,005
68
5
0
261,692
0
W
Izanami
15,468
1,031
92
6
2
261,424
0
W
Geb
16,238
1,083
16
1
0
343,281
1
L
Hun Batz
17,032
1,135
91
6
6
276,988
0
L
Chang'e
13,102
873
23
2
1
262,081
0
L
Pele
13,674
912
29
2
0
293,971
0
L
Jormungandr
15,164
1,011
82
5
0
299,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role