Player Matchup

Cthulhu
Cthulhu
DP4S
Cthulhu
Level 14
God Stats
1W - 0L
1,328 SR
Queue Stats
6W - 9L
1,363 Elo+
Party 2
Hachiman
Hachiman
JustFF15
Hachiman
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 61L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
LeFauve
Nu Wa
Level 29
God Stats
4W - 2L
1,474 SR
Queue Stats
47W - 48L
1,447 Elo+
Solo
Ratatoskr
Ratatoskr
MrPotatoNeck
Ratatoskr
Level 13
God Stats
3W - 4L
1,371 SR
Queue Stats
47W - 36L
1,415 Elo+
Solo
Hercules
Hercules
TastyPotatoesFF
Hercules
Level 26
God Stats
2W - 1L
1,542 SR
Queue Stats
34W - 39L
1,454 Elo+
Party 2
Team Averages
Level 22
1,443 SR
1,435 Elo+

VS

Team Averages
Level 42
1,469 SR
1,440 Elo+
Ullr
Ullr
JoseYerayCV
Ullr
Level 121
God Stats
1W - 2L
1,720 SR
Queue Stats
19W - 15L
1,578 Elo+
Party 1
Xing Tian
Xing Tian
Lordleo07k
Xing Tian
Level 7
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 2L
1,475 Elo+
Party 1
Ra
Ra
MacroStar14
Ra
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
30W - 35L
1,327 Elo+
Party 3
Chaac
Chaac
Omega_MapacheS4
Chaac
Level 28
God Stats
10W - 4L
1,436 SR
Queue Stats
111W - 114L
1,324 Elo+
Party 3
Ne Zha
Ne Zha
batboy0068
Ne Zha
Level 27
God Stats
9W - 11L
1,674 SR
Queue Stats
84W - 98L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DP4S
Cthulhu
17
3 / 4 / 3
11,828
473
8,000
22,467
24,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
JustFF15
Hachiman
17
2 / 1 / 4
11,111
444
8,882
14,325
4,809
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
LeFauve
Nu Wa
20
3 / 0 / 5
13,080
523
19,041
11,628
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
MrPotatoNeck
Ratatoskr
20
8 / 0 / 8
15,039
602
15,642
16,604
7,219
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hercules
15
1 / 0 / 3
10,777
431
4,436
13,940
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
10,316
413
12,147
15,180
6,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Lordleo07k
Xing Tian
14
2 / 2 / 3
10,096
404
2,643
10,960
10,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 3 / 1
11,273
451
7,913
15,826
6,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 2
9,781
391
12,016
16,577
8,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
batboy0068
Ne Zha
16
0 / 7 / 1
10,082
403
10,054
20,734
8,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
5
5
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DP4S
Cthulhu
3
4
3
1.13
L
1
3
4
1
W
Hachiman
JustFF15
Hachiman
2
1
4
4
W
Nu Wa
LeFauve
Nu Wa
3
0
5
5.5
L
Xing Tian
Lordleo07k
Xing Tian
2
2
3
1.75
L
1
3
1
0.5
W
Ratatoskr
MrPotatoNeck
Ratatoskr
8
0
8
12
L
1
2
2
1
W
Hercules
1
0
3
2.5
L
Ne Zha
batboy0068
Ne Zha
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,001
Damage
44,773
78,964
Taken
79,277
54,645
Mitigated
41,134
27,248
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DP4S
Cthulhu
8,000
530
0
4,528
22,467
24,168
1,184
2,095
20,372
49,347
0
L
12,147
5,416
0
1,979
15,180
6,738
1,537
4,952
9,800
0
99,725
W
Hachiman
JustFF15
Hachiman
8,882
4,261
0
5,678
14,325
4,809
430
3,511
10,814
0
68,019
W
Nu Wa
LeFauve
Nu Wa
19,041
1,803
0
3,427
11,628
4,825
4,791
2,677
8,951
105,239
0
L
Xing Tian
Lordleo07k
Xing Tian
2,643
183
0
927
10,960
10,884
279
3,542
6,890
14,592
0
L
7,913
549
935
4,297
15,826
6,643
469
5,791
9,553
87,763
0
W
Ratatoskr
MrPotatoNeck
Ratatoskr
15,642
3,932
0
8,962
16,604
7,219
2,580
486
16,118
0
135,864
L
12,016
1,078
0
5,231
16,577
8,652
0
7,531
8,182
0
46,137
W
Hercules
4,436
717
0
4,653
13,940
13,624
689
2,661
11,279
0
24,667
L
Ne Zha
batboy0068
Ne Zha
10,054
2,826
0
7,255
20,734
8,217
0
3,578
16,649
0
81,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,835
Gold Earned
51,548
614
Minions Killed
572
0
Camps Cleared
0
2,418,411
Distance Traveled
2,340,291
37
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,828
473
97
4
0
431,049
3
L
Ullr
10,316
413
158
6
0
444,118
7
W
Hachiman
11,111
444
125
5
0
471,281
7
W
Nu Wa
13,080
523
163
7
0
425,989
8
L
Xing Tian
10,096
404
16
1
0
472,614
1
L
Ra
11,273
451
166
7
0
522,208
1
W
Ratatoskr
15,039
602
196
8
0
594,047
12
L
Chaac
9,781
391
80
3
0
511,017
11
W
Hercules
10,777
431
33
1
0
496,045
7
L
Ne Zha
10,082
403
152
6
0
390,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role