Player Matchup

Sun Wukong
Sun Wukong
LovelyFawn70647
Sun Wukong
Level 8
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
WalterRuff
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
luketdomal
Neith
Level 27
God Stats
1W - 3L
1,316 SR
Queue Stats
1W - 5L
1,315 Elo+
Solo
Team Averages
Level 13
1,387 SR
1,438 Elo+

VS

Team Averages
Level 40
1,573 SR
1,251 Elo+
Ah Puch
Ah Puch
ZachSchmokes
Ah Puch
Level 28
God Stats
16W - 14L
1,625 SR
Queue Stats
193W - 261L
1,321 Elo+
Party 1
Ymir
Ymir
kilamanjaro911
Ymir
Level 5
God Stats
1W - 1L
1,472 SR
Queue Stats
3W - 8L
1,048 Elo+
Solo
Chernobog
Chernobog
xXFLAMESGODXx
Chernobog
Level 86
God Stats
2W - 1L
1,623 SR
Queue Stats
91W - 142L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LovelyFawn70647
Sun Wukong
11
0 / 10 / 7
8,809
587
4,771
19,917
17,153
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
WalterRuff
Cthulhu
13
5 / 11 / 1
9,986
666
9,532
21,079
20,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
14
3 / 8 / 4
10,281
685
11,072
15,783
5,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ZachSchmokes
Ah Puch
16
10 / 0 / 17
11,975
798
18,653
9,064
3,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 5 / 21
10,757
717
7,539
19,947
23,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
xXFLAMESGODXx
Chernobog
15
14 / 3 / 12
12,020
801
19,469
11,245
5,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
8
Kills
28
29
Deaths
8
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
LovelyFawn70647
Sun Wukong
0
10
7
0.35
L
Cthulhu
WalterRuff
Cthulhu
5
11
1
0.5
W
Ah Puch
ZachSchmokes
Ah Puch
10
0
17
18.5
W
4
5
21
2.9
L
Neith
3
8
4
0.63
W
Chernobog
xXFLAMESGODXx
Chernobog
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,375
Damage
45,661
56,779
Taken
40,256
42,953
Mitigated
32,319
4,931
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
LovelyFawn70647
Sun Wukong
4,771
911
0
1,151
19,917
17,153
0
9,515
10,402
0
13,167
L
Cthulhu
WalterRuff
Cthulhu
9,532
1,431
27
1,396
21,079
20,528
24
7,358
13,721
18,321
0
W
Ah Puch
ZachSchmokes
Ah Puch
18,653
1,277
0
2,922
9,064
3,763
828
2,413
6,405
48,541
0
W
7,539
1,829
180
2,165
19,947
23,324
261
3,665
15,633
19,276
0
L
Neith
11,072
6,079
0
2,357
15,783
5,272
147
9,448
6,335
0
42,554
W
Chernobog
xXFLAMESGODXx
Chernobog
19,469
10,002
0
1,878
11,245
5,232
1,525
2,877
8,073
0
53,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
34,752
137
Minions Killed
161
1
Camps Cleared
5
680,243
Distance Traveled
788,145
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,809
587
18
1
0
260,230
2
L
Cthulhu
9,986
666
26
2
0
224,919
3
W
Ah Puch
11,975
798
55
4
5
281,138
1
W
Ymir
10,757
717
36
2
0
252,458
4
L
Neith
10,281
685
93
6
1
195,094
1
W
Chernobog
12,020
801
70
5
0
254,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role