Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DevvDawg
Baron Samedi
Level 125
God Stats
8W - 3L
1,759 SR
Queue Stats
304W - 245L
1,606 Elo+
Party 1
Ymir
Ymir
FrigidNipz
Ymir
Level 102
God Stats
3W - 1L
1,855 SR
Queue Stats
642W - 382L
1,742 Elo+
Solo
Team Averages
Level 122
1,705 SR
1,616 Elo+

VS

Team Averages
Level 74
1,525 SR
1,853 Elo+
Janus
Janus
MessiahOfSalt
Janus
Level 113
God Stats
6W - 18L
1,440 SR
Queue Stats
773W - 643L
1,737 Elo+
Solo
Hun Batz
Hun Batz
TempusVincere
Hun Batz
Level 41
God Stats
1W - 1L
1,780 SR
Queue Stats
18W - 1L
2,167 Elo+
Solo
Heimdallr
Heimdallr
savageled
Heimdallr
Level 68
God Stats
2W - 4L
1,354 SR
Queue Stats
112W - 81L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 1 / 6
6,947
695
9,083
7,482
3,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
DevvDawg
Baron Samedi
12
4 / 1 / 5
7,344
734
6,259
6,388
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 6
7,935
794
6,610
9,735
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,900
690
11,228
8,382
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
TempusVincere
Hun Batz
10
0 / 2 / 2
6,141
614
6,098
9,368
6,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Heimdallr
savageled
Heimdallr
9
0 / 4 / 2
6,050
605
2,728
7,007
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
6
5
W
Baron Samedi
DevvDawg
Baron Samedi
4
1
5
6.5
W
3
0
6
6
L
2
3
0
0.67
L
Hun Batz
TempusVincere
Hun Batz
0
2
2
0.5
L
Heimdallr
savageled
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,952
Damage
20,054
23,605
Taken
24,757
17,178
Mitigated
11,004
11,383
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,083
5,136
0
2,758
7,482
3,402
0
3,795
3,687
0
28,364
W
Baron Samedi
DevvDawg
Baron Samedi
6,259
984
1,957
3,626
6,388
3,475
0
2,809
3,579
25,160
0
W
6,610
1,423
0
3,042
9,735
10,301
0
4,840
4,895
14,812
0
L
11,228
403
0
2,702
8,382
2,379
0
3,841
4,541
37,614
0
L
Hun Batz
TempusVincere
Hun Batz
6,098
942
0
470
9,368
6,131
0
4,272
5,096
0
13,680
L
Heimdallr
savageled
Heimdallr
2,728
829
0
250
7,007
2,494
0
5,093
1,914
0
10,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,226
Gold Earned
19,091
123
Minions Killed
113
5
Camps Cleared
4
566,914
Distance Traveled
604,758
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,947
695
57
6
2
174,116
1
W
Baron Samedi
7,344
734
53
5
3
198,222
4
W
Ymir
7,935
794
13
1
0
194,576
4
L
Janus
6,900
690
63
6
2
240,813
3
L
Hun Batz
6,141
614
19
2
1
198,926
2
L
Heimdallr
6,050
605
31
3
1
165,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role