Player Matchup

Cthulhu
Cthulhu
ThatCalcium
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,540 Elo+
Party 1
Cliodhna
Cliodhna
baconzombie69
Cliodhna
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 56L
1,672 Elo+
Party 1
Thoth
Thoth
graywolf0007
Thoth
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 51L
1,685 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,632 Elo+

VS

Team Averages
Level 28
1,637 SR
1,652 Elo+
Artemis
Artemis
Everad
Artemis
Level 29
God Stats
5W - 1L
1,697 SR
Queue Stats
93W - 46L
1,657 Elo+
Party 2
Bacchus
Bacchus
JxGONZO
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 47L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
Zasadel
Kukulkan
Level 26
God Stats
3W - 1L
1,715 SR
Queue Stats
39W - 20L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ThatCalcium
Cthulhu
13
0 / 5 / 6
10,015
556
5,875
19,320
17,730
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
baconzombie69
Cliodhna
15
8 / 6 / 3
12,464
692
14,687
15,157
6,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 6 / 7
12,552
697
23,700
12,755
5,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Everad
Artemis
16
4 / 7 / 11
12,234
680
12,695
15,663
4,455
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JxGONZO
Bacchus
17
5 / 3 / 11
13,650
758
13,598
22,461
36,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Zasadel
Kukulkan
17
8 / 5 / 6
13,106
728
14,831
15,377
4,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
15
Kills
17
17
Deaths
15
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Everad
Artemis
4
7
11
1.36
W
Bacchus
JxGONZO
Bacchus
5
3
11
3.5
L
Cthulhu
ThatCalcium
Cthulhu
0
5
6
0.6
W
Kukulkan
Zasadel
Kukulkan
8
5
6
2.2
L
Cliodhna
baconzombie69
Cliodhna
8
6
3
1.58
L
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,262
Damage
41,124
47,232
Taken
53,501
30,488
Mitigated
45,527
3,296
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Everad
Artemis
12,695
7,419
640
2,929
15,663
4,455
1,110
9,070
6,052
0
45,239
W
Bacchus
JxGONZO
Bacchus
13,598
2,043
714
6,227
22,461
36,214
448
9,907
12,003
32,610
0
L
Cthulhu
ThatCalcium
Cthulhu
5,875
597
43
1,198
19,320
17,730
145
10,274
9,046
16,975
0
W
Kukulkan
Zasadel
Kukulkan
14,831
2,052
0
599
15,377
4,858
1,104
9,293
5,585
53,231
0
L
Cliodhna
baconzombie69
Cliodhna
14,687
1,452
0
1,320
15,157
6,884
0
9,226
5,931
0
33,277
L
23,700
1,306
0
735
12,755
5,874
912
9,424
3,331
57,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
38,990
172
Minions Killed
188
5
Camps Cleared
10
957,178
Distance Traveled
922,826
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,234
680
63
4
3
293,829
6
W
Bacchus
13,650
758
26
1
4
326,354
2
L
Cthulhu
10,015
556
20
1
1
310,723
0
W
Kukulkan
13,106
728
99
6
3
302,643
2
L
Cliodhna
12,464
692
46
3
2
331,085
1
L
Thoth
12,552
697
106
6
2
315,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role