Player Matchup

Danzaburou
Danzaburou
FAQ_YOUx22
Danzaburou
Level 43
God Stats
69W - 62L
1,068 SR
Queue Stats
180W - 204L
1,378 Elo+
Party 1
Raijin
Raijin
ThePOOPStainer
Raijin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,137 Elo+
Party 2
Khepri
Khepri
Timey22
Khepri
Level 116
God Stats
6W - 7L
1,428 SR
Queue Stats
593W - 586L
1,427 Elo+
Party 1
Cliodhna
Cliodhna
Whipskeez
Cliodhna
Level 85
God Stats
12W - 8L
1,331 SR
Queue Stats
259W - 280L
1,473 Elo+
Party 2
Athena
Athena
robbiearnold
Athena
Level 117
God Stats
22W - 15L
1,614 SR
Queue Stats
629W - 591L
1,501 Elo+
Party 1
Team Averages
Level 75
1,388 SR
1,383 Elo+

VS

Team Averages
Level 47
1,532 SR
1,393 Elo+
Nemesis
Nemesis
Chuyneko
Nemesis
Level 26
God Stats
11W - 11L
1,533 SR
Queue Stats
98W - 128L
1,486 Elo+
Party 3
Heimdallr
Heimdallr
OtakuGamingv12
Heimdallr
Level 68
God Stats
1W - 3L
1,683 SR
Queue Stats
197W - 223L
1,415 Elo+
Party 4
Izanami
Izanami
ZyIpha
Izanami
Level 24
God Stats
10W - 18L
1,387 SR
Queue Stats
13W - 24L
1,286 Elo+
Party 3
Nike
Nike
angiefireflies
Nike
Level 89
God Stats
77W - 78L
1,492 SR
Queue Stats
396W - 475L
1,388 Elo+
Party 3
Sol
Sol
y-jynx-y
Sol
Level 29
God Stats
19W - 20L
1,565 SR
Queue Stats
317W - 399L
1,392 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FAQ_YOUx22
Danzaburou
15
3 / 3 / 7
10,680
485
6,002
11,552
4,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 7
9,783
445
8,274
10,157
3,693
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
Timey22
Khepri
15
2 / 3 / 10
10,390
472
4,027
15,694
20,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Whipskeez
Cliodhna
20
9 / 0 / 5
12,924
587
16,245
12,379
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
14
0 / 3 / 12
9,522
433
11,192
14,351
19,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chuyneko
Nemesis
16
7 / 6 / 5
10,407
473
12,181
25,931
11,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
OtakuGamingv12
Heimdallr
2
0 / 1 / 0
5,731
261
0
717
145
Short Bow

Short Bow

+15%
Attack Speed

Izanami
ZyIpha
Izanami
1
0 / 0 / 0
5,598
254
0
0
0
14
3 / 3 / 6
8,981
408
8,302
18,356
15,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 2
9,335
424
8,890
15,790
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
16
Kills
13
13
Deaths
16
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chuyneko
Nemesis
7
6
5
1.58
W
Danzaburou
FAQ_YOUx22
Danzaburou
3
3
7
2.17
L
Heimdallr
OtakuGamingv12
Heimdallr
0
1
0
0
W
2
4
7
1.38
W
Khepri
Timey22
Khepri
2
3
10
2.33
W
Cliodhna
Whipskeez
Cliodhna
9
0
5
11.5
L
Izanami
ZyIpha
Izanami
0
0
0
0
L
3
3
6
2
W
Athena
0
3
12
2
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,740
Damage
29,373
64,133
Taken
60,794
53,742
Mitigated
31,758
13,702
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chuyneko
Nemesis
12,181
6,349
0
4,745
25,931
11,595
0
10,048
15,883
788
62,816
W
Danzaburou
FAQ_YOUx22
Danzaburou
6,002
4,123
0
3,248
11,552
4,233
5,648
4,177
7,248
0
63,420
L
Heimdallr
OtakuGamingv12
Heimdallr
0
0
0
39
717
145
0
158
559
0
1,369
W
8,274
1,306
82
2,133
10,157
3,693
1,074
1,550
8,559
46,527
0
W
Khepri
Timey22
Khepri
4,027
550
0
1,707
15,694
20,618
1,017
1,034
14,549
34,144
0
W
Cliodhna
Whipskeez
Cliodhna
16,245
1,398
0
5,228
12,379
6,183
1,214
605
11,484
0
112,680
L
Izanami
ZyIpha
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
8,302
1,768
409
1,479
18,356
15,336
0
8,620
9,736
0
35,580
W
Athena
11,192
1,032
0
1,304
14,351
19,015
1,098
2,235
11,650
40,425
0
L
8,890
5,048
0
3,735
15,790
4,682
0
4,667
11,123
57,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,299
Gold Earned
40,052
482
Minions Killed
263
0
Camps Cleared
0
2,063,661
Distance Traveled
1,239,448
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,407
473
97
4
0
421,291
2
W
Danzaburou
10,680
485
112
5
0
351,874
1
L
Heimdallr
5,731
261
3
0
0
42,526
0
W
Raijin
9,783
445
73
3
0
349,826
1
W
Khepri
10,390
472
39
2
0
400,386
6
W
Cliodhna
12,924
587
196
9
0
519,714
0
L
Izanami
5,598
254
0
0
0
0
0
L
Nike
8,981
408
64
3
0
426,908
5
W
Athena
9,522
433
62
3
0
441,861
0
L
Sol
9,335
424
99
5
0
348,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role