Player Matchup

Janus
Janus
AM10000
Janus
Level 68
God Stats
0W - 1L
1,161 SR
Queue Stats
5W - 6L
1,250 Elo+
Solo
Neith
Neith
Extreme915
Neith
Level 87
God Stats
0W - 1L
1,906 SR
Queue Stats
15W - 16L
1,429 Elo+
Party 1
Charybdis
Charybdis
Liverpool45
Charybdis
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 150L
1,373 Elo+
Solo
Ra
Ra
MaikonLobo
Ra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
enzo_camargo20
Cernunnos
Level 25
God Stats
9W - 5L
1,809 SR
Queue Stats
163W - 260L
1,254 Elo+
Solo
Team Averages
Level 75
1,575 SR
1,345 Elo+

VS

Team Averages
Level 86
1,329 SR
1,424 Elo+
Hachiman
Hachiman
 
Hachiman
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
RainySaintDemon
Serqet
Level 69
God Stats
1W - 1L
1,091 SR
Queue Stats
36W - 41L
1,331 Elo+
Solo
Chang'e
Chang'e
RoyalKinght1170
Chang'e
Level 97
God Stats
4W - 2L
1,481 SR
Queue Stats
130W - 139L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShamefulTerror7
Tsukuyomi
Level 89
God Stats
2W - 1L
1,284 SR
Queue Stats
48W - 52L
1,445 Elo+
Solo
Thoth
Thoth
WiCkED ONEx619
Thoth
Level 117
God Stats
3W - 4L
1,288 SR
Queue Stats
446W - 491L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AM10000
Janus
18
4 / 6 / 6
10,578
588
11,419
16,096
6,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
2 / 4 / 12
9,850
547
13,352
14,515
5,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Liverpool45
Charybdis
20
4 / 6 / 9
11,733
652
13,193
16,014
6,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 5 / 8
11,647
647
16,175
16,160
6,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
enzo_camargo20
Cernunnos
19
2 / 7 / 9
11,301
628
14,253
16,507
9,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
3 / 4 / 22
12,311
684
15,756
15,520
6,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 10
10,029
557
4,880
11,367
4,794
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 1 / 20
13,073
726
12,457
19,139
17,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ShamefulTerror7
Tsukuyomi
20
6 / 4 / 17
12,856
714
19,270
23,573
22,124
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 4 / 11
14,509
806
22,367
16,255
7,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
108
17
Kills
28
28
Deaths
18
44
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
4
22
3.5
L
Janus
AM10000
Janus
4
6
6
1.17
L
Neith
2
4
12
2
L
Charybdis
Liverpool45
Charybdis
4
6
9
1.42
L
5
5
8
1.8
W
1
5
10
1.2
W
6
1
20
16
W
Tsukuyomi
ShamefulTerror7
Tsukuyomi
6
4
17
3.63
W
12
4
11
4.38
L
Cernunnos
enzo_camargo20
Cernunnos
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,392
Damage
74,730
79,292
Taken
85,854
34,856
Mitigated
59,708
29,473
Healing
44,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,756
4,648
301
1,734
15,520
6,995
1,764
4,870
10,650
0
37,583
L
Janus
AM10000
Janus
11,419
1,328
957
1,915
16,096
6,624
0
5,791
10,305
33,496
0
L
Neith
13,352
5,320
1,883
3,180
14,515
5,697
0
6,565
7,668
0
20,187
L
Charybdis
Liverpool45
Charybdis
13,193
5,454
1,373
2,855
16,014
6,819
0
9,041
6,973
0
26,818
L
16,175
1,010
6,782
6,332
16,160
6,641
0
7,034
8,592
45,291
0
W
4,880
478
389
1,145
11,367
4,794
70
2,499
8,868
0
6,331
W
12,457
1,867
16,773
11,848
19,139
17,985
552
5,793
13,346
22,188
0
W
Tsukuyomi
ShamefulTerror7
Tsukuyomi
19,270
3,294
633
4,051
23,573
22,124
1,984
8,481
15,092
192
44,161
W
22,367
375
4,615
3,129
16,255
7,810
1,050
5,951
10,304
58,258
0
L
Cernunnos
enzo_camargo20
Cernunnos
14,253
5,556
1,224
2,972
16,507
9,075
0
6,564
9,575
0
25,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,109
Gold Earned
62,778
182
Minions Killed
194
0
Camps Cleared
0
1,333,289
Distance Traveled
1,614,925
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,311
684
42
2
0
316,601
0
L
Janus
10,578
588
42
2
0
256,517
3
L
Neith
9,850
547
14
1
0
296,306
0
L
Charybdis
11,733
652
32
2
0
229,418
0
L
Ra
11,647
647
67
4
0
299,565
0
W
Serqet
10,029
557
6
0
0
199,312
0
W
Chang'e
13,073
726
25
1
0
405,921
4
W
Tsukuyomi
12,856
714
40
2
0
347,898
0
W
Thoth
14,509
806
81
5
0
345,193
1
L
Cernunnos
11,301
628
27
2
0
251,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role