Player Matchup

Osiris
Osiris
Booll5
Osiris
Level 159
God Stats
2W - 0L
1,628 SR
Queue Stats
379W - 173L
1,868 Elo+
Party 1
Cliodhna
Cliodhna
Bskater18
Cliodhna
Level 157
God Stats
40W - 11L
1,775 SR
Queue Stats
310W - 134L
1,901 Elo+
Party 1
Ares
Ares
ItGoodForYou
Ares
Level 27
God Stats
25W - 3L
2,000 SR
Queue Stats
110W - 10L
2,063 Elo+
Party 1
Medusa
Medusa
NumeratorBaron
Medusa
Level 160
God Stats
6W - 4L
1,900 SR
Queue Stats
601W - 292L
1,773 Elo+
Party 1
Tiamat
Tiamat
Seaplusss
Tiamat
Level 160
God Stats
10W - 8L
1,764 SR
Queue Stats
527W - 251L
1,847 Elo+
Party 1
Team Averages
Level 133
1,813 SR
1,890 Elo+

VS

Team Averages
Level 62
1,507 SR
1,563 Elo+
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
DragonsF1ames
Cliodhna
Level 59
God Stats
2W - 3L
1,518 SR
Queue Stats
29W - 41L
1,470 Elo+
Party 2
Hachiman
Hachiman
GuidoMeesta
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,614 Elo+
Party 2
Kumbhakarna
Kumbhakarna
StopSignzz
Kumbhakarna
Level 8
God Stats
3W - 3L
1,612 SR
Queue Stats
9W - 5L
1,664 Elo+
Party 2
Kuzenbo
Kuzenbo
WeLoveJohnFinch
Kuzenbo
Level 83
God Stats
1W - 4L
1,405 SR
Queue Stats
92W - 78L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Booll5
Osiris
15
4 / 2 / 4
9,042
603
8,636
11,379
10,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Bskater18
Cliodhna
16
7 / 1 / 4
9,440
629
10,639
12,180
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 1 / 9
8,085
539
5,280
7,506
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 1 / 0
9,343
623
10,609
8,910
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Seaplusss
Tiamat
15
5 / 0 / 9
9,039
603
10,726
6,730
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 6 / 1
7,439
496
5,608
12,609
3,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
DragonsF1ames
Cliodhna
11
3 / 6 / 0
6,768
451
5,466
10,607
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
GuidoMeesta
Hachiman
11
1 / 6 / 1
6,765
451
5,098
9,967
3,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
StopSignzz
Kumbhakarna
13
0 / 2 / 2
7,108
474
4,249
11,837
8,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 5 / 2
5,761
384
2,296
13,958
10,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
25
Kills
5
5
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
1
0.25
W
Osiris
Booll5
Osiris
4
2
4
3
W
Cliodhna
Bskater18
Cliodhna
7
1
4
9
L
Cliodhna
DragonsF1ames
Cliodhna
3
6
0
0.5
L
Hachiman
GuidoMeesta
Hachiman
1
6
1
0.25
W
2
1
9
6.5
W
7
1
0
7
W
Tiamat
Seaplusss
Tiamat
5
0
9
9.5
L
Kumbhakarna
StopSignzz
Kumbhakarna
0
2
2
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,890
Damage
22,717
46,705
Taken
58,978
28,534
Mitigated
27,929
17,789
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,608
1,682
0
4,273
12,609
3,039
39
448
12,143
51,789
0
W
Osiris
Booll5
Osiris
8,636
1,920
0
4,042
11,379
10,153
0
2,168
9,211
5,646
51,166
W
Cliodhna
Bskater18
Cliodhna
10,639
878
0
6,042
12,180
4,448
60
2,361
9,819
0
73,743
L
Cliodhna
DragonsF1ames
Cliodhna
5,466
1,386
0
2,664
10,607
3,266
0
2,808
7,677
0
34,934
L
Hachiman
GuidoMeesta
Hachiman
5,098
2,470
0
490
9,967
3,071
0
4,047
5,582
0
41,192
W
5,280
231
531
2,176
7,506
5,839
0
1,627
5,879
17,625
0
W
10,609
4,514
0
2,431
8,910
3,308
566
3,858
5,052
0
74,579
W
Tiamat
Seaplusss
Tiamat
10,726
787
0
2,567
6,730
4,786
192
2,009
4,721
60,448
0
L
Kumbhakarna
StopSignzz
Kumbhakarna
4,249
458
0
2,447
11,837
8,500
0
2,088
9,671
39,364
2,453
L
2,296
903
1,017
1,009
13,958
10,053
0
6,742
7,077
12,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,949
Gold Earned
33,841
529
Minions Killed
367
0
Camps Cleared
0
1,536,488
Distance Traveled
1,381,692
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,439
496
110
7
0
258,527
5
W
Osiris
9,042
603
135
9
0
296,330
3
W
Cliodhna
9,440
629
126
8
0
333,676
2
L
Cliodhna
6,768
451
62
4
0
311,556
6
L
Hachiman
6,765
451
85
6
0
263,450
5
W
Ares
8,085
539
18
1
0
310,625
3
W
Medusa
9,343
623
124
8
0
277,537
1
W
Tiamat
9,039
603
126
8
0
318,320
5
L
Kumbhakarna
7,108
474
95
6
0
281,881
2
L
Kuzenbo
5,761
384
15
1
0
266,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role