Player Matchup

Discordia
Discordia
Hakil309
Discordia
Level 148
God Stats
3W - 2L
1,429 SR
Queue Stats
535W - 489L
1,515 Elo+
Solo
Cliodhna
Cliodhna
OneGameYTTV
Cliodhna
Level 160
God Stats
4W - 3L
1,643 SR
Queue Stats
178W - 208L
1,472 Elo+
Solo
Ymir
Ymir
RoRo_H_RoRo
Ymir
Level 39
God Stats
1W - 8L
1,015 SR
Queue Stats
54W - 55L
1,431 Elo+
Solo
Mulan
Mulan
Sophie_Morceau
Mulan
Level 132
God Stats
9W - 1L
1,771 SR
Queue Stats
404W - 379L
1,600 Elo+
Solo
Athena
Athena
black_dude101
Athena
Level 88
God Stats
6W - 4L
1,627 SR
Queue Stats
83W - 83L
1,440 Elo+
Solo
Team Averages
Level 113
1,497 SR
1,492 Elo+

VS

Team Averages
Level 106
1,510 SR
1,489 Elo+
Achilles
Achilles
AhmedCr579
Achilles
Level 145
God Stats
14W - 27L
1,525 SR
Queue Stats
887W - 863L
1,505 Elo+
Solo
Cliodhna
Cliodhna
Danger-GEN
Cliodhna
Level 155
God Stats
5W - 4L
1,865 SR
Queue Stats
443W - 403L
1,624 Elo+
Solo
Ravana
Ravana
HchMobb
Ravana
Level 43
God Stats
7W - 23L
1,274 SR
Queue Stats
143W - 186L
1,377 Elo+
Solo
Chronos
Chronos
Karolisx
Chronos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,437 Elo+
Solo
Charybdis
Charybdis
Syr_Aqua
Charybdis
Level 103
God Stats
1W - 3L
1,384 SR
Queue Stats
139W - 141L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hakil309
Discordia
14
3 / 0 / 2
8,651
577
5,641
7,181
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
OneGameYTTV
Cliodhna
14
5 / 0 / 2
8,565
571
6,026
9,566
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 4
7,122
475
4,376
9,316
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 0 / 1
10,236
682
14,059
11,577
10,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 4
7,728
515
2,828
10,632
5,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AhmedCr579
Achilles
9
1 / 3 / 3
6,202
413
8,546
11,928
11,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Danger-GEN
Cliodhna
14
0 / 5 / 0
7,810
521
3,803
15,869
10,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
HchMobb
Ravana
6
0 / 5 / 1
5,378
359
2,883
5,586
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chronos
Karolisx
Chronos
12
1 / 5 / 0
7,150
477
4,764
11,431
3,681
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Syr_Aqua
Charybdis
15
1 / 0 / 0
8,560
571
3,662
5,393
1,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
3
5
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
AhmedCr579
Achilles
1
3
3
0.83
L
Cliodhna
Danger-GEN
Cliodhna
0
5
0
0
W
Discordia
Hakil309
Discordia
3
0
2
4
L
Ravana
HchMobb
Ravana
0
5
1
0.1
L
Chronos
Karolisx
Chronos
1
5
0
0.2
W
Cliodhna
OneGameYTTV
Cliodhna
5
0
2
6
W
2
4
4
1
W
7
0
1
7.5
L
Charybdis
Syr_Aqua
Charybdis
1
0
0
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,930
Damage
23,658
48,272
Taken
50,207
27,109
Mitigated
28,794
17,467
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AhmedCr579
Achilles
8,546
1,007
0
1,007
11,928
11,420
0
4,583
7,167
9,281
16,268
L
Cliodhna
Danger-GEN
Cliodhna
3,803
417
0
5,344
15,869
10,468
0
0
15,869
0
61,279
W
Discordia
Hakil309
Discordia
5,641
753
63
2,400
7,181
2,404
102
1,879
5,302
57,353
0
L
Ravana
HchMobb
Ravana
2,883
470
0
1,323
5,586
1,468
0
1,096
4,416
0
13,945
L
Chronos
Karolisx
Chronos
4,764
1,403
0
2,732
11,431
3,681
0
5,370
5,751
50,239
0
W
Cliodhna
OneGameYTTV
Cliodhna
6,026
1,431
0
1,344
9,566
3,238
66
1,805
7,761
0
63,740
W
4,376
1,314
0
1,105
9,316
5,739
42
2,131
7,185
19,204
1,349
W
14,059
2,021
0
7,864
11,577
10,178
1,794
209
11,368
0
68,705
L
Charybdis
Syr_Aqua
Charybdis
3,662
1,239
0
2,539
5,393
1,757
840
955
4,438
0
68,318
W
2,828
651
1,660
3,031
10,632
5,550
208
2,514
8,118
25,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
35,100
460
Minions Killed
442
0
Camps Cleared
0
1,498,676
Distance Traveled
1,305,662
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,202
413
40
3
0
283,176
5
L
Cliodhna
7,810
521
124
8
0
294,257
2
W
Discordia
8,651
577
130
9
0
287,284
7
L
Ravana
5,378
359
27
2
0
204,783
0
L
Chronos
7,150
477
95
6
0
257,639
2
W
Cliodhna
8,565
571
110
7
0
326,126
0
W
Ymir
7,122
475
26
2
0
271,278
3
W
Mulan
10,236
682
149
10
0
301,837
3
L
Charybdis
8,560
571
156
10
0
265,807
4
W
Athena
7,728
515
45
3
0
312,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role