Player Matchup

Olorun
Olorun
AlaskanFrost
Olorun
Level 25
God Stats
1W - 0L
1,715 SR
Queue Stats
13W - 12L
1,528 Elo+
Party 2
Horus
Horus
LucidXG
Horus
Level 77
God Stats
2W - 0L
1,867 SR
Queue Stats
34W - 29L
1,664 Elo+
Party 2
Kali
Kali
Neckflub
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 102L
1,453 Elo+
Solo
Team Averages
Level 44
1,694 SR
1,548 Elo+

VS

Team Averages
Level 50
1,443 SR
1,592 Elo+
Xing Tian
Xing Tian
NBDxAydan31
Xing Tian
Level 105
God Stats
1W - 2L
1,470 SR
Queue Stats
394W - 300L
1,602 Elo+
Party 1
Sol
Sol
juanaBanana90
Sol
Level 22
God Stats
0W - 3L
1,294 SR
Queue Stats
3W - 4L
1,673 Elo+
Solo
Medusa
Medusa
tnguyen829
Medusa
Level 23
God Stats
12W - 9L
1,564 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
4 / 0 / 5
7,349
735
10,442
4,181
1,553
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
LucidXG
Horus
11
2 / 0 / 7
6,793
679
5,672
7,391
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kali
11
3 / 1 / 6
7,209
721
5,324
8,559
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NBDxAydan31
Xing Tian
10
1 / 2 / 0
6,695
670
3,020
11,790
10,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 4 / 1
5,822
582
4,059
7,167
2,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
tnguyen829
Medusa
9
0 / 3 / 1
5,930
593
4,080
4,983
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
0
5
6.5
W
Horus
LucidXG
Horus
2
0
7
5.5
L
Xing Tian
NBDxAydan31
Xing Tian
1
2
0
0.5
W
Kali
3
1
6
6
L
0
4
1
0.13
L
Medusa
tnguyen829
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
11,159
20,131
Taken
23,940
10,035
Mitigated
14,561
9,677
Healing
3,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
10,442
5,828
480
2,048
4,181
1,553
812
1,659
2,522
26,068
0
W
Horus
LucidXG
Horus
5,672
2,777
942
2,201
7,391
4,582
237
2,798
4,593
0
20,032
L
Xing Tian
NBDxAydan31
Xing Tian
3,020
276
255
1,909
11,790
10,001
0
6,325
5,091
15,328
0
W
Kali
5,324
2,388
0
4,006
8,559
3,900
0
3,136
5,423
0
12,235
L
4,059
1,122
0
1,685
7,167
2,556
0
3,052
3,950
13,022
0
L
Medusa
tnguyen829
Medusa
4,080
1,627
0
10
4,983
2,004
0
1,761
3,008
0
13,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,351
Gold Earned
18,447
92
Minions Killed
87
6
Camps Cleared
2
567,567
Distance Traveled
475,450
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,349
735
48
5
2
179,006
3
W
Horus
6,793
679
23
2
4
193,324
4
L
Xing Tian
6,695
670
30
3
2
170,944
2
W
Kali
7,209
721
21
2
0
195,237
2
L
Sol
5,822
582
22
2
0
139,240
3
L
Medusa
5,930
593
35
4
0
165,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role