Player Matchup

Medusa
Medusa
Assassin_Boy309
Medusa
Level 107
God Stats
4W - 0L
1,821 SR
Queue Stats
390W - 342L
1,503 Elo+
Party 1
Athena
Athena
LoganLitton128
Athena
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 69L
1,441 Elo+
Party 1
Nike
Nike
XxpeanutlordxX
Nike
Level 62
God Stats
60W - 41L
1,511 SR
Queue Stats
340W - 327L
1,412 Elo+
Party 1
Zhong Kui
Zhong Kui
hernandezbrian55
Zhong Kui
Level 28
God Stats
18W - 8L
1,905 SR
Queue Stats
69W - 50L
1,536 Elo+
Party 1
Tiamat
Tiamat
ice_wolfgod
Tiamat
Level 37
God Stats
16W - 39L
1,113 SR
Queue Stats
216W - 278L
1,283 Elo+
Solo
Team Averages
Level 64
1,570 SR
1,435 Elo+

VS

Team Averages
Level 54
1,572 SR
1,374 Elo+
Ares
Ares
Chuyneko
Ares
Level 26
God Stats
3W - 8L
1,557 SR
Queue Stats
98W - 128L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
SithLordScorpion
Ao Kuang
Level 85
God Stats
13W - 6L
1,688 SR
Queue Stats
190W - 219L
1,355 Elo+
Party 2
Izanami
Izanami
ZyIpha
Izanami
Level 24
God Stats
10W - 18L
1,397 SR
Queue Stats
13W - 24L
1,295 Elo+
Party 2
Nike
Nike
angiefireflies
Nike
Level 89
God Stats
77W - 78L
1,500 SR
Queue Stats
396W - 475L
1,397 Elo+
Party 2
Olorun
Olorun
landshark_7707
Olorun
Level 45
God Stats
1W - 4L
1,720 SR
Queue Stats
265W - 275L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 0 / 1
5,470
684
4,075
3,579
1,047
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
2 / 1 / 3
4,752
594
1,060
5,960
2,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 4
5,130
641
2,526
3,858
2,226
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
8
2 / 1 / 4
4,915
614
4,339
4,708
3,231
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
5
0 / 3 / 1
3,686
461
1,167
3,264
956

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
1 / 2 / 3
3,997
500
2,803
3,744
2,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 0 / 0
1,515
189
0
0
0
Izanami
ZyIpha
Izanami
6
3 / 3 / 0
4,196
525
3,483
3,888
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 2 / 0
3,735
467
1,286
3,803
1,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 4 / 0
4,266
533
2,494
6,215
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
5
5
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Ares
1
2
3
1.25
W
2
1
3
3.5
L
0
0
0
0
W
1
0
4
3
L
Izanami
ZyIpha
Izanami
3
3
0
1
L
0
2
0
0
W
Zhong Kui
2
1
4
4
W
Tiamat
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,167
Damage
10,066
21,369
Taken
17,650
9,553
Mitigated
7,024
6,560
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,075
2,289
0
1,098
3,579
1,047
0
798
2,781
0
21,816
L
Ares
2,803
299
0
404
3,744
2,263
0
1,209
2,535
5,876
0
W
1,060
389
886
2,139
5,960
2,093
166
1,258
4,702
9,771
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,526
168
0
232
3,858
2,226
452
281
3,577
0
26,186
L
Izanami
ZyIpha
Izanami
3,483
3,112
0
542
3,888
1,049
0
1,416
2,472
0
14,082
L
1,286
151
0
352
3,803
1,854
0
654
3,149
0
10,218
W
Zhong Kui
4,339
656
0
2,079
4,708
3,231
430
2,154
2,554
18,783
0
W
Tiamat
1,167
253
0
126
3,264
956
0
806
2,458
5,634
0
L
2,494
1,340
127
2,019
6,215
1,858
0
3,287
2,928
18,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,953
Gold Earned
17,709
173
Minions Killed
76
0
Camps Cleared
0
752,652
Distance Traveled
560,532
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,470
684
42
5
0
159,668
0
L
Ares
3,997
500
6
1
0
144,027
3
W
Athena
4,752
594
11
1
0
166,849
0
L
Ao Kuang
1,515
189
0
0
0
0
0
W
Nike
5,130
641
68
9
0
169,489
2
L
Izanami
4,196
525
21
3
0
126,033
0
L
Nike
3,735
467
23
3
0
148,765
3
W
Zhong Kui
4,915
614
38
5
0
146,182
1
W
Tiamat
3,686
461
14
2
0
110,464
0
L
Olorun
4,266
533
26
3
0
141,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role