Player Matchup

Ra
Ra
AeternumVale
Ra
Level 153
God Stats
2W - 4L
1,480 SR
Queue Stats
339W - 309L
1,576 Elo+
Party 3
Heimdallr
Heimdallr
SS4Broly
Heimdallr
Level 65
God Stats
13W - 12L
1,880 SR
Queue Stats
41W - 30L
1,854 Elo+
Party 3
Khepri
Khepri
Sour ra
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 58L
1,591 Elo+
Party 3
Serqet
Serqet
dawapa
Serqet
Level 123
God Stats
5W - 1L
1,803 SR
Queue Stats
216W - 194L
1,568 Elo+
Party 3
Nu Wa
Nu Wa
theslayer190
Nu Wa
Level 128
God Stats
13W - 11L
1,598 SR
Queue Stats
184W - 155L
1,568 Elo+
Party 3
Team Averages
Level 100
1,652 SR
1,631 Elo+

VS

Team Averages
Level 54
1,564 SR
1,455 Elo+
Sylvanus
Sylvanus
Motgul
Sylvanus
Level 92
God Stats
32W - 28L
1,506 SR
Queue Stats
605W - 634L
1,447 Elo+
Party 1
Nike
Nike
MrAtomicTurtle
Nike
Level 30
God Stats
6W - 4L
1,557 SR
Queue Stats
201W - 190L
1,472 Elo+
Party 2
Cliodhna
Cliodhna
No Hunchy
Cliodhna
Level 69
God Stats
1W - 2L
1,718 SR
Queue Stats
168W - 175L
1,434 Elo+
Party 2
Artemis
Artemis
jonahstonah
Artemis
Level 16
God Stats
6W - 12L
1,541 SR
Queue Stats
52W - 70L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
xFrostyMac
Baron Samedi
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 226L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 6
10,602
558
11,601
12,994
15,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
SS4Broly
Heimdallr
15
1 / 3 / 6
8,842
465
11,067
12,817
5,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Sour ra
Khepri
18
5 / 0 / 2
10,716
564
10,998
16,820
9,623
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
dawapa
Serqet
17
8 / 4 / 5
10,221
538
11,013
14,675
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 1 / 9
10,422
549
22,906
13,143
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Motgul
Sylvanus
12
1 / 6 / 3
7,654
403
7,251
20,538
14,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 3 / 0
8,880
467
10,860
16,188
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
No Hunchy
Cliodhna
13
2 / 6 / 0
8,181
431
5,412
14,789
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
jonahstonah
Artemis
12
3 / 5 / 2
7,865
414
10,070
14,748
3,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xFrostyMac
Baron Samedi
14
1 / 10 / 3
8,622
454
10,651
20,636
5,751
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
30
Kills
8
8
Deaths
30
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Sylvanus
Motgul
Sylvanus
1
6
3
0.42
L
1
3
0
0.33
L
Cliodhna
No Hunchy
Cliodhna
2
6
0
0.33
W
Heimdallr
SS4Broly
Heimdallr
1
3
6
1.33
W
Khepri
Sour ra
Khepri
5
0
2
6
W
Serqet
dawapa
Serqet
8
4
5
2.63
L
Artemis
jonahstonah
Artemis
3
5
2
0.8
W
7
1
9
11.5
L
Baron Samedi
xFrostyMac
Baron Samedi
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,585
Damage
44,244
70,449
Taken
86,899
40,508
Mitigated
40,898
32,698
Healing
22,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,601
1,848
3,233
6,394
12,994
15,787
0
3,880
9,068
36,884
0
L
Sylvanus
Motgul
Sylvanus
7,251
1,514
2,491
5,893
20,538
14,164
0
8,353
11,921
25,585
0
L
10,860
1,501
0
4,176
16,188
12,352
0
9,202
6,508
15,304
40,715
L
Cliodhna
No Hunchy
Cliodhna
5,412
1,016
0
1,780
14,789
4,779
0
8,955
5,545
0
56,034
W
Heimdallr
SS4Broly
Heimdallr
11,067
3,632
0
2,719
12,817
5,073
1,910
2,100
10,717
0
61,846
W
Khepri
Sour ra
Khepri
10,998
1,005
0
9,913
16,820
9,623
0
4,242
11,334
76,190
0
W
Serqet
dawapa
Serqet
11,013
3,708
0
6,672
14,675
5,517
0
4,152
10,472
0
71,729
L
Artemis
jonahstonah
Artemis
10,070
4,499
0
3,281
14,748
3,852
352
5,831
8,464
0
47,624
W
22,906
7,397
324
3,443
13,143
4,508
455
7,077
6,066
76,637
0
L
Baron Samedi
xFrostyMac
Baron Samedi
10,651
1,408
347
4,955
20,636
5,751
0
11,959
7,780
59,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,803
Gold Earned
41,202
557
Minions Killed
412
0
Camps Cleared
0
1,842,662
Distance Traveled
1,562,335
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,602
558
49
3
0
380,451
0
L
Sylvanus
7,654
403
40
2
0
302,701
0
L
Nike
8,880
467
102
5
0
296,350
2
L
Cliodhna
8,181
431
97
5
0
347,374
0
W
Heimdallr
8,842
465
118
6
0
339,461
0
W
Khepri
10,716
564
156
8
0
349,565
4
W
Serqet
10,221
538
114
6
0
409,994
8
L
Artemis
7,865
414
72
4
0
353,546
2
W
Nu Wa
10,422
549
120
6
0
363,191
3
L
Baron Samedi
8,622
454
101
5
0
262,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role