Player Matchup

Medusa
Medusa
NotNastu
Medusa
Level 16
God Stats
4W - 14L
1,177 SR
Queue Stats
5W - 14L
1,036 Elo+
Party 1
Discordia
Discordia
herxshey
Discordia
Level 12
God Stats
2W - 3L
1,570 SR
Queue Stats
2W - 10L
872 Elo+
Party 1
Serqet
Serqet
qwazyq
Serqet
Level 17
God Stats
0W - 2L
1,213 SR
Queue Stats
4W - 7L
1,197 Elo+
Solo
Team Averages
Level 15
1,320 SR
1,035 Elo+

VS

Team Averages
Level 27
1,446 SR
1,117 Elo+
Bellona
Bellona
Jack Okami1317
Bellona
Level 22
God Stats
1W - 1L
1,240 SR
Queue Stats
8W - 17L
1,092 Elo+
Solo
Discordia
Discordia
KayKazoo
Discordia
Level 46
God Stats
2W - 3L
1,600 SR
Queue Stats
9W - 25L
1,121 Elo+
Solo
Hachiman
Hachiman
aplastantecr
Hachiman
Level 14
God Stats
3W - 7L
1,500 SR
Queue Stats
24W - 27L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NotNastu
Medusa
13
6 / 8 / 6
10,021
668
11,698
19,133
8,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
herxshey
Discordia
15
5 / 8 / 6
11,026
735
5,732
15,910
13,020
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
qwazyq
Serqet
12
4 / 7 / 7
9,810
654
7,652
11,874
5,533
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 14
11,129
742
10,853
16,501
13,821
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
KayKazoo
Discordia
13
2 / 5 / 17
10,350
690
11,138
8,532
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
aplastantecr
Hachiman
15
16 / 7 / 7
12,726
848
17,151
11,407
4,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
15
Kills
23
23
Deaths
15
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
Discordia
KayKazoo
Discordia
2
5
17
2.1
L
Medusa
NotNastu
Medusa
6
8
6
1.13
W
Hachiman
aplastantecr
Hachiman
16
7
7
2.79
L
Discordia
herxshey
Discordia
5
8
6
1
L
Serqet
qwazyq
Serqet
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,082
Damage
39,142
46,917
Taken
36,440
26,556
Mitigated
20,509
896
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,853
2,196
0
357
16,501
13,821
177
1,866
13,915
3,923
28,142
W
Discordia
KayKazoo
Discordia
11,138
621
936
1,770
8,532
2,534
806
1,870
6,188
35,109
0
L
Medusa
NotNastu
Medusa
11,698
4,073
0
646
19,133
8,003
0
7,151
11,982
0
36,206
W
Hachiman
aplastantecr
Hachiman
17,151
10,238
0
696
11,407
4,154
1,218
2,918
8,143
0
29,511
L
Discordia
herxshey
Discordia
5,732
1,690
0
0
15,910
13,020
0
2,025
13,885
12,296
0
L
Serqet
qwazyq
Serqet
7,652
1,314
0
250
11,874
5,533
0
3,648
8,226
0
14,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
34,205
74
Minions Killed
129
3
Camps Cleared
6
661,751
Distance Traveled
769,881
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,129
742
40
3
5
301,635
0
W
Discordia
10,350
690
63
4
1
241,929
0
L
Medusa
10,021
668
50
3
3
224,464
4
W
Hachiman
12,726
848
26
2
0
226,317
0
L
Discordia
11,026
735
12
1
0
202,758
0
L
Serqet
9,810
654
12
1
0
234,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role