Player Matchup

Ah Puch
Ah Puch
ArdTheSloth
Ah Puch
Level 136
God Stats
1W - 1L
1,321 SR
Queue Stats
34W - 24L
1,622 Elo+
Solo
Hachiman
Hachiman
OAndalusiaO
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
OhhTerry-
Gilgamesh
Level 127
God Stats
13W - 5L
1,612 SR
Queue Stats
362W - 361L
1,498 Elo+
Solo
Janus
Janus
joellinkkk
Janus
Level 125
God Stats
2W - 1L
1,702 SR
Queue Stats
188W - 157L
1,586 Elo+
Solo
Amaterasu
Amaterasu
shotyme31
Amaterasu
Level 159
God Stats
6W - 2L
1,765 SR
Queue Stats
486W - 474L
1,567 Elo+
Solo
Team Averages
Level 113
1,580 SR
1,555 Elo+

VS

Team Averages
Level 86
1,567 SR
1,527 Elo+
Vulcan
Vulcan
CC Sangheili
Vulcan
Level 126
God Stats
8W - 1L
2,046 SR
Queue Stats
153W - 110L
1,641 Elo+
Solo
Fenrir
Fenrir
FAXBEE
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MRSCOTTO221201
Amaterasu
Level 135
God Stats
2W - 4L
1,159 SR
Queue Stats
307W - 284L
1,578 Elo+
Solo
Achilles
Achilles
RareXD2
Achilles
Level 28
God Stats
0W - 1L
1,256 SR
Queue Stats
6W - 9L
1,440 Elo+
Solo
Eset
Eset
kdblue15
Eset
Level 127
God Stats
17W - 10L
1,873 SR
Queue Stats
463W - 479L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArdTheSloth
Ah Puch
20
14 / 3 / 14
13,338
889
32,873
17,605
8,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
OAndalusiaO
Hachiman
9
4 / 0 / 6
8,606
574
3,618
2,470
749
Gilgamesh
OhhTerry-
Gilgamesh
17
5 / 3 / 16
10,835
722
13,177
15,938
12,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
17
5 / 7 / 11
10,732
715
15,410
13,498
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
shotyme31
Amaterasu
20
6 / 3 / 17
12,162
811
13,815
19,300
23,610
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
1 / 7 / 8
9,681
645
17,625
11,381
4,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
FAXBEE
Fenrir
15
3 / 9 / 5
10,024
668
7,411
13,984
8,842
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
MRSCOTTO221201
Amaterasu
20
8 / 3 / 7
14,202
947
12,840
33,372
25,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
RareXD2
Achilles
15
1 / 10 / 3
9,027
602
7,589
17,093
8,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
16
2 / 6 / 8
9,889
659
14,530
12,559
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
34
Kills
15
16
Deaths
35
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ArdTheSloth
Ah Puch
14
3
14
7
L
Vulcan
1
7
8
0.71
L
Fenrir
FAXBEE
Fenrir
3
9
5
0.61
L
Amaterasu
MRSCOTTO221201
Amaterasu
8
3
7
3.83
W
Hachiman
OAndalusiaO
Hachiman
4
0
6
7
W
Gilgamesh
OhhTerry-
Gilgamesh
5
3
16
4.33
L
Achilles
RareXD2
Achilles
1
10
3
0.25
W
Janus
5
7
11
1.5
L
Eset
2
6
8
1
W
Amaterasu
shotyme31
Amaterasu
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,893
Damage
59,995
68,811
Taken
88,389
49,710
Mitigated
52,815
30,141
Healing
32,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ArdTheSloth
Ah Puch
32,873
920
0
8,574
17,605
8,109
685
5,586
11,778
55,863
0
L
Vulcan
17,625
7,891
1,110
1,768
11,381
4,490
219
7,248
4,133
33,759
0
L
Fenrir
FAXBEE
Fenrir
7,411
1,046
620
2,020
13,984
8,842
0
8,995
4,989
0
9,066
L
Amaterasu
MRSCOTTO221201
Amaterasu
12,840
4,183
807
17,030
33,372
25,887
58
17,514
15,858
0
43,104
W
Hachiman
OAndalusiaO
Hachiman
3,618
930
497
291
2,470
749
1,277
1,284
1,142
0
8,280
W
Gilgamesh
OhhTerry-
Gilgamesh
13,177
1,452
1,032
1,225
15,938
12,815
198
10,098
5,478
7,215
18,402
L
Achilles
RareXD2
Achilles
7,589
2,645
1,298
1,099
17,093
8,730
0
10,223
6,870
0
12,782
W
Janus
15,410
923
2,768
3,371
13,498
4,427
970
5,795
7,579
35,295
0
L
Eset
14,530
919
4,035
2,990
12,559
4,866
119
7,653
4,906
22,053
0
W
Amaterasu
shotyme31
Amaterasu
13,815
4,846
3,852
8,531
19,300
23,610
427
8,237
10,679
332
28,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,673
Gold Earned
52,823
161
Minions Killed
167
0
Camps Cleared
0
1,220,187
Distance Traveled
1,286,560
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,338
889
57
4
0
283,195
0
L
Vulcan
9,681
645
53
4
0
254,786
1
L
Fenrir
10,024
668
4
0
0
211,044
0
L
Amaterasu
14,202
947
70
5
0
328,108
2
W
Hachiman
8,606
574
8
1
0
92,420
2
W
Gilgamesh
10,835
722
14
1
0
280,902
0
L
Achilles
9,027
602
9
1
0
239,934
1
W
Janus
10,732
715
50
3
0
254,099
0
L
Eset
9,889
659
31
2
0
252,688
2
W
Amaterasu
12,162
811
32
2
0
309,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role