Player Matchup

Chernobog
Chernobog
Dinnao
Chernobog
Level 19
God Stats
19W - 11L
1,637 SR
Queue Stats
32W - 28L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
Fantomacan00
Hun Batz
Level 17
God Stats
1W - 0L
1,303 SR
Queue Stats
3W - 2L
1,553 Elo+
Party 3
Ares
Ares
Kiwiezs
Ares
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 30L
1,515 Elo+
Party 1
Thoth
Thoth
MastZaNoge
Thoth
Level 18
God Stats
2W - 0L
1,367 SR
Queue Stats
4W - 2L
1,550 Elo+
Party 3
Gilgamesh
Gilgamesh
Vesely00
Gilgamesh
Level 17
God Stats
2W - 0L
1,485 SR
Queue Stats
11W - 9L
1,525 Elo+
Party 3
Team Averages
Level 19
1,459 SR
1,528 Elo+

VS

Team Averages
Level 20
1,515 SR
1,384 Elo+
Kali
Kali
Chesticles69
Kali
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 130L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
Jayrizzle
Danzaburou
Level 28
God Stats
20W - 19L
1,639 SR
Queue Stats
42W - 56L
1,450 Elo+
Party 2
Osiris
Osiris
Shurohige33
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Tunnelberg
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,230 Elo+
Party 2
Ymir
Ymir
VADtoys
Ymir
Level 21
God Stats
24W - 35L
1,436 SR
Queue Stats
37W - 58L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dinnao
Chernobog
8
2 / 1 / 5
5,352
487
5,290
5,765
1,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Fantomacan00
Hun Batz
8
3 / 2 / 1
5,517
502
1,246
4,645
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Kiwiezs
Ares
10
3 / 0 / 4
6,229
566
5,430
6,795
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
11
5 / 1 / 5
6,870
625
4,226
3,553
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Vesely00
Gilgamesh
11
5 / 0 / 7
7,052
641
6,577
3,723
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,037
549
3,631
8,014
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Jayrizzle
Danzaburou
7
0 / 2 / 1
4,488
408
2,967
3,891
1,005
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
7
0 / 7 / 0
4,439
404
1,253
6,789
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Tunnelberg
Kukulkan
9
0 / 4 / 1
5,108
464
725
4,255
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
VADtoys
Ymir
7
0 / 3 / 1
5,093
463
2,398
7,831
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
18
Kills
2
4
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Chernobog
Dinnao
Chernobog
2
1
5
4.5
W
Hun Batz
Fantomacan00
Hun Batz
3
2
1
1.75
L
Danzaburou
Jayrizzle
Danzaburou
0
2
1
0.25
W
Ares
Kiwiezs
Ares
3
0
4
5
W
Thoth
5
1
5
7.5
L
Osiris
0
7
0
0
L
Kukulkan
Tunnelberg
Kukulkan
0
4
1
0.13
L
Ymir
VADtoys
Ymir
0
3
1
0.17
W
Gilgamesh
Vesely00
Gilgamesh
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,769
Damage
10,974
24,481
Taken
30,780
10,918
Mitigated
13,927
7,619
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,631
1,412
0
3,155
8,014
3,222
0
2,328
5,616
0
31,514
W
Chernobog
Dinnao
Chernobog
5,290
2,669
0
1,435
5,765
1,645
0
572
5,193
0
25,896
W
Hun Batz
Fantomacan00
Hun Batz
1,246
396
0
1,563
4,645
1,725
0
0
4,645
0
24,217
L
Danzaburou
Jayrizzle
Danzaburou
2,967
1,506
0
1,039
3,891
1,005
0
990
2,901
0
15,681
W
Ares
Kiwiezs
Ares
5,430
565
0
2,576
6,795
5,015
204
1,826
4,969
16,571
0
W
Thoth
4,226
207
0
1,263
3,553
913
328
536
2,867
32,294
0
L
Osiris
1,253
446
0
48
6,789
3,427
386
769
5,942
0
12,028
L
Kukulkan
Tunnelberg
Kukulkan
725
78
0
0
4,255
940
264
2,028
1,937
15,158
0
L
Ymir
VADtoys
Ymir
2,398
908
0
996
7,831
5,333
0
3,103
4,728
16,457
0
W
Gilgamesh
Vesely00
Gilgamesh
6,577
2,151
0
782
3,723
1,620
580
39
3,684
0
30,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
25,165
269
Minions Killed
186
0
Camps Cleared
0
980,458
Distance Traveled
996,231
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,037
549
61
6
0
214,200
2
W
Chernobog
5,352
487
52
5
0
181,368
1
W
Hun Batz
5,517
502
53
5
0
170,554
3
L
Danzaburou
4,488
408
43
4
0
195,081
0
W
Ares
6,229
566
25
2
0
206,537
1
W
Thoth
6,870
625
69
6
0
191,990
2
L
Osiris
4,439
404
21
2
0
201,924
4
L
Kukulkan
5,108
464
38
3
0
192,416
0
L
Ymir
5,093
463
23
2
0
192,610
0
W
Gilgamesh
7,052
641
70
6
0
230,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role