Player Matchup

Cerberus
Cerberus
Alice In Sin
Cerberus
Level 82
God Stats
2W - 2L
1,623 SR
Queue Stats
210W - 190L
1,522 Elo+
Party 2
Thor
Thor
Oh No Not Musty
Thor
Level 109
God Stats
5W - 0L
1,714 SR
Queue Stats
481W - 430L
1,632 Elo+
Party 2
Amaterasu
Amaterasu
ll Stixs ll
Amaterasu
Level 147
God Stats
21W - 11L
1,756 SR
Queue Stats
402W - 357L
1,645 Elo+
Party 2
Team Averages
Level 113
1,698 SR
1,600 Elo+

VS

Team Averages
Level 103
1,785 SR
1,505 Elo+
Xbalanque
Xbalanque
FiireFlaame
Xbalanque
Level 92
God Stats
0W - 1L
1,634 SR
Queue Stats
95W - 98L
1,501 Elo+
Solo
Zeus
Zeus
Hubert569
Zeus
Level 89
God Stats
1W - 3L
1,793 SR
Queue Stats
11W - 18L
1,511 Elo+
Party 1
Athena
Athena
iLambGod
Athena
Level 129
God Stats
1W - 2L
1,927 SR
Queue Stats
41W - 63L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alice In Sin
Cerberus
14
2 / 2 / 8
10,628
664
12,090
19,368
19,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 9
10,643
665
11,911
14,670
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
ll Stixs ll
Amaterasu
15
7 / 3 / 3
11,175
698
10,282
18,203
16,109
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FiireFlaame
Xbalanque
14
3 / 5 / 2
9,744
609
13,644
12,749
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
13
2 / 5 / 2
9,730
608
16,172
11,293
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
iLambGod
Athena
13
1 / 3 / 5
9,348
584
10,460
18,689
20,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
6
6
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alice In Sin
Cerberus
2
2
8
3
L
Xbalanque
FiireFlaame
Xbalanque
3
5
2
0.8
L
Zeus
2
5
2
0.6
W
4
1
9
8.5
L
Athena
iLambGod
Athena
1
3
5
1.17
W
Amaterasu
ll Stixs ll
Amaterasu
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,283
Damage
40,276
52,241
Taken
42,731
43,718
Mitigated
30,267
11,726
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alice In Sin
Cerberus
12,090
1,135
1,895
3,799
19,368
19,495
56
10,638
8,730
28,079
0
L
Xbalanque
FiireFlaame
Xbalanque
13,644
5,739
0
2,018
12,749
5,590
456
3,341
8,918
0
50,142
L
Zeus
16,172
1,705
0
1,542
11,293
4,455
85
3,260
7,802
40,979
0
W
11,911
2,690
0
1,885
14,670
8,114
539
8,689
5,981
0
34,274
L
Athena
iLambGod
Athena
10,460
2,560
261
1,334
18,689
20,222
0
6,171
11,980
24,499
0
W
Amaterasu
ll Stixs ll
Amaterasu
10,282
5,392
0
4,147
18,203
16,109
2,093
8,013
10,190
0
36,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
28,822
172
Minions Killed
165
6
Camps Cleared
9
870,004
Distance Traveled
771,252
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,628
664
54
3
1
290,192
2
L
Xbalanque
9,744
609
78
5
5
244,426
4
L
Zeus
9,730
608
65
4
4
241,909
4
W
Thor
10,643
665
44
3
1
284,125
1
L
Athena
9,348
584
22
1
0
284,917
4
W
Amaterasu
11,175
698
74
5
4
295,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role