Player Matchup

Chronos
Chronos
HatersInspireMe
Chronos
Level 69
God Stats
6W - 0L
1,723 SR
Queue Stats
42W - 28L
1,698 Elo+
Party 1
Ares
Ares
RodrigoBorgia
Ares
Level 105
God Stats
4W - 1L
1,520 SR
Queue Stats
47W - 39L
1,603 Elo+
Party 1
Ra
Ra
Sagradus
Ra
Level 68
God Stats
15W - 9L
1,416 SR
Queue Stats
156W - 147L
1,484 Elo+
Solo
Hercules
Hercules
TexasGrey
Hercules
Level 57
God Stats
3W - 0L
1,791 SR
Queue Stats
40W - 35L
1,533 Elo+
Party 1
Cliodhna
Cliodhna
Victorius95
Cliodhna
Level 129
God Stats
5W - 5L
1,180 SR
Queue Stats
180W - 187L
1,491 Elo+
Solo
Team Averages
Level 86
1,526 SR
1,562 Elo+

VS

Team Averages
Level 121
1,490 SR
1,496 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hooweer
Anubis
Level 107
God Stats
20W - 21L
1,475 SR
Queue Stats
90W - 90L
1,441 Elo+
Solo
Ullr
Ullr
NeoSang
Ullr
Level 128
God Stats
0W - 2L
1,246 SR
Queue Stats
440W - 426L
1,528 Elo+
Solo
Geb
Geb
TwilightPlay
Geb
Level 121
God Stats
0W - 1L
1,731 SR
Queue Stats
33W - 35L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 5
10,667
533
10,706
10,596
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 9
9,144
457
12,056
18,363
18,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 5 / 6
9,165
458
5,249
10,057
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TexasGrey
Hercules
16
0 / 0 / 4
9,618
481
4,929
12,523
10,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Victorius95
Cliodhna
19
13 / 0 / 1
11,565
578
16,257
11,258
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
4 / 1 / 1
11,329
566
8,973
15,435
7,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
 
Hel
11
1 / 7 / 2
7,844
392
4,026
18,097
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
Hooweer
Anubis
14
0 / 6 / 5
9,085
454
6,968
13,198
5,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
NeoSang
Ullr
17
1 / 2 / 2
10,105
505
6,228
14,177
5,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 2 / 3
9,568
478
14,820
14,027
8,898
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
8
8
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
1
1
4.5
L
Hel
 
Hel
1
7
2
0.29
W
3
0
5
5.5
L
Anubis
Hooweer
Anubis
0
6
5
0.42
L
Ullr
NeoSang
Ullr
1
2
2
1
W
1
3
9
1.83
W
1
5
6
0.8
W
Hercules
TexasGrey
Hercules
0
0
4
2
L
2
2
3
1.75
W
Cliodhna
Victorius95
Cliodhna
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,197
Damage
41,015
62,797
Taken
74,934
40,596
Mitigated
34,544
15,402
Healing
26,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,973
1,788
0
7,839
15,435
7,077
74
2,639
12,640
0
105,978
L
Hel
 
Hel
4,026
613
3,386
6,262
18,097
8,186
77
5,814
12,277
26,468
0
W
10,706
5,134
0
3,065
10,596
4,529
443
2,447
8,149
93,350
10,138
L
Anubis
Hooweer
Anubis
6,968
0
0
3,664
13,198
5,377
0
5,264
7,790
54,937
0
L
Ullr
NeoSang
Ullr
6,228
2,149
0
2,941
14,177
5,006
636
7,635
6,502
0
81,712
W
12,056
1,053
0
1,598
18,363
18,313
0
8,410
9,953
31,629
0
W
5,249
251
721
2,173
10,057
2,910
1,050
3,259
6,798
44,632
0
W
Hercules
TexasGrey
Hercules
4,929
940
0
5,571
12,523
10,026
0
7,269
5,254
0
49,562
L
14,820
2,306
0
2,328
14,027
8,898
0
5,018
8,933
67,052
0
W
Cliodhna
Victorius95
Cliodhna
16,257
2,199
0
2,274
11,258
4,818
273
4,495
6,763
0
97,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,159
Gold Earned
47,931
507
Minions Killed
582
0
Camps Cleared
0
2,004,800
Distance Traveled
1,902,493
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,329
566
172
9
0
441,899
8
L
Hel
7,844
392
35
2
0
340,741
2
W
Chronos
10,667
533
146
7
0
409,316
6
L
Anubis
9,085
454
107
5
0
327,629
4
L
Ullr
10,105
505
160
8
0
407,856
5
W
Ares
9,144
457
32
2
0
384,249
15
W
Ra
9,165
458
99
5
0
350,786
0
W
Hercules
9,618
481
104
5
0
387,921
1
L
Geb
9,568
478
108
5
0
384,368
9
W
Cliodhna
11,565
578
126
6
0
472,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role