Player Matchup

Nemesis
Nemesis
AcidDig590
Nemesis
Level 29
God Stats
4W - 2L
1,839 SR
Queue Stats
73W - 78L
1,503 Elo+
Solo
Tiamat
Tiamat
Gary_SmithVII
Tiamat
Level 27
God Stats
3W - 4L
1,797 SR
Queue Stats
69W - 65L
1,439 Elo+
Solo
Cerberus
Cerberus
Moondala
Cerberus
Level 27
God Stats
1W - 1L
1,259 SR
Queue Stats
120W - 126L
1,405 Elo+
Solo
Guan Yu
Guan Yu
V0rTeX8447
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,247 Elo+
Solo
Sun Wukong
Sun Wukong
deaths_dark_jr
Sun Wukong
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,419 Elo+

VS

Team Averages
Level 21
1,588 SR
1,438 Elo+
Xing Tian
Xing Tian
Desibira
Xing Tian
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
136W - 178L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
GhandiG335
Guan Yu
Level 7
God Stats
4W - 4L
1,795 SR
Queue Stats
59W - 75L
1,589 Elo+
Party 2
Kali
Kali
GrandmaZombie
Kali
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
157W - 156L
1,457 Elo+
Party 2
Scylla
Scylla
TrimGatherer
Scylla
Level 26
God Stats
4W - 5L
1,474 SR
Queue Stats
143W - 153L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
barry_B_benson37
Danzaburou
Level 18
God Stats
25W - 18L
1,919 SR
Queue Stats
242W - 356L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AcidDig590
Nemesis
20
12 / 0 / 5
13,496
540
22,742
23,494
10,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
11 / 2 / 7
13,240
530
16,176
12,917
8,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Moondala
Cerberus
17
5 / 2 / 13
12,558
502
12,440
22,802
25,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
V0rTeX8447
Guan Yu
14
1 / 8 / 6
10,050
402
5,911
18,225
15,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
deaths_dark_jr
Sun Wukong
18
5 / 0 / 2
11,833
473
8,288
14,585
6,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Desibira
Xing Tian
14
2 / 3 / 6
9,990
400
9,244
23,701
28,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
GhandiG335
Guan Yu
15
0 / 8 / 1
9,526
381
9,518
18,836
18,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 8 / 3
10,664
427
11,730
19,454
10,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
1 / 6 / 3
10,244
410
7,400
14,342
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
barry_B_benson37
Danzaburou
14
5 / 9 / 3
9,600
384
14,675
17,893
6,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
34
Kills
12
12
Deaths
34
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AcidDig590
Nemesis
12
0
5
14.5
L
Xing Tian
Desibira
Xing Tian
2
3
6
1.67
W
11
2
7
7.25
L
Guan Yu
GhandiG335
Guan Yu
0
8
1
0.06
L
4
8
3
0.69
W
Cerberus
Moondala
Cerberus
5
2
13
5.75
L
Scylla
1
6
3
0.42
W
Guan Yu
V0rTeX8447
Guan Yu
1
8
6
0.5
L
Danzaburou
barry_B_benson37
Danzaburou
5
9
3
0.72
W
Sun Wukong
deaths_dark_jr
Sun Wukong
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,557
Damage
52,567
92,023
Taken
94,226
65,671
Mitigated
68,628
30,661
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AcidDig590
Nemesis
22,742
12,354
0
14,077
23,494
10,730
281
3,582
19,912
0
103,081
L
Xing Tian
Desibira
Xing Tian
9,244
1,310
0
781
23,701
28,869
140
8,769
14,462
37,197
0
W
16,176
952
238
5,615
12,917
8,064
3,879
4,150
8,767
77,767
0
L
Guan Yu
GhandiG335
Guan Yu
9,518
1,233
52
1,212
18,836
18,346
52
5,196
13,379
6,098
41,009
L
11,730
5,757
0
3,137
19,454
10,252
392
5,524
13,755
0
67,900
W
Cerberus
Moondala
Cerberus
12,440
1,737
0
5,556
22,802
25,169
2,034
3,765
19,037
51,311
0
L
Scylla
7,400
540
0
1,777
14,342
4,900
0
2,653
11,639
63,642
0
W
Guan Yu
V0rTeX8447
Guan Yu
5,911
865
1,375
1,289
18,225
15,110
1,579
6,171
12,054
0
27,568
L
Danzaburou
barry_B_benson37
Danzaburou
14,675
8,670
0
3,311
17,893
6,261
1,497
5,676
12,057
0
53,493
W
Sun Wukong
deaths_dark_jr
Sun Wukong
8,288
2,349
0
2,511
14,585
6,598
3,929
1,021
13,564
0
67,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,177
Gold Earned
50,024
481
Minions Killed
409
0
Camps Cleared
0
2,393,367
Distance Traveled
2,084,461
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,496
540
140
6
0
507,115
0
L
Xing Tian
9,990
400
36
1
0
458,776
2
W
Tiamat
13,240
530
127
5
0
500,940
3
L
Guan Yu
9,526
381
83
3
0
413,441
0
L
Kali
10,664
427
117
5
0
443,970
0
W
Cerberus
12,558
502
63
3
0
452,458
3
L
Scylla
10,244
410
103
4
0
359,542
0
W
Guan Yu
10,050
402
62
2
0
458,788
1
L
Danzaburou
9,600
384
70
3
0
408,732
0
W
Sun Wukong
11,833
473
89
4
0
474,066
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role