Player Matchup

Bellona
Bellona
ChaosDrummer54
Bellona
Level 88
God Stats
8W - 2L
1,795 SR
Queue Stats
53W - 51L
1,474 Elo+
Party 1
Zeus
Zeus
Jfk82400
Zeus
Level 48
God Stats
6W - 2L
1,516 SR
Queue Stats
130W - 104L
1,557 Elo+
Solo
Merlin
Merlin
Slonger2
Merlin
Level 26
God Stats
21W - 16L
1,562 SR
Queue Stats
109W - 76L
1,541 Elo+
Party 1
Ares
Ares
incredible-eddy
Ares
Level 30
God Stats
6W - 4L
1,506 SR
Queue Stats
202W - 178L
1,546 Elo+
Party 2
Artemis
Artemis
xxChane583xx
Artemis
Level 80
God Stats
157W - 103L
1,626 SR
Queue Stats
543W - 516L
1,553 Elo+
Party 2
Team Averages
Level 54
1,601 SR
1,534 Elo+

VS

Team Averages
Level 48
1,505 SR
1,559 Elo+
Medusa
Medusa
AnemonePrayer
Medusa
Level 21
God Stats
5W - 8L
1,444 SR
Queue Stats
96W - 67L
1,639 Elo+
Party 3
Set
Set
Tsunahmei
Set
Level 23
God Stats
8W - 4L
1,702 SR
Queue Stats
50W - 27L
1,677 Elo+
Party 3
Cliodhna
Cliodhna
VBI ZeroGlow
Cliodhna
Level 48
God Stats
1W - 2L
1,514 SR
Queue Stats
61W - 85L
1,478 Elo+
Solo
Yemoja
Yemoja
Yurelia
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 95L
1,634 Elo+
Party 3
Merlin
Merlin
Zues4457
Merlin
Level 39
God Stats
18W - 26L
1,366 SR
Queue Stats
154W - 186L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 19
13,050
932
7,526
15,749
21,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
20
3 / 5 / 14
13,356
954
12,577
10,560
6,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
Slonger2
Merlin
20
7 / 1 / 21
13,958
997
24,223
10,264
6,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 28
13,650
975
10,144
17,600
24,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
xxChane583xx
Artemis
20
19 / 2 / 9
15,420
1,101
38,144
13,633
8,190
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 3
11,497
821
10,454
22,338
9,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 12 / 1
13,502
964
17,990
24,696
10,720
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
VBI ZeroGlow
Cliodhna
17
1 / 8 / 2
11,368
812
9,201
16,103
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Yurelia
Yemoja
19
0 / 3 / 4
12,868
919
8,645
17,003
20,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Zues4457
Merlin
18
1 / 6 / 1
11,918
851
16,786
18,104
7,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
20
37
Kills
9
9
Deaths
38
91
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
4
0
19
13.5
W
Zeus
3
5
14
2
W
Merlin
Slonger2
Merlin
7
1
21
17.5
L
7
12
1
0.63
L
Cliodhna
VBI ZeroGlow
Cliodhna
1
8
2
0.25
L
Yemoja
Yurelia
Yemoja
0
3
4
0.67
L
Merlin
Zues4457
Merlin
1
6
1
0.25
W
4
1
28
18
W
Artemis
xxChane583xx
Artemis
19
2
9
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,614
Damage
63,076
67,806
Taken
98,244
67,100
Mitigated
55,805
6,173
Healing
11,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,454
3,803
0
584
22,338
9,015
0
9,120
13,099
0
53,145
W
7,526
1,322
0
1,008
15,749
21,815
0
6,083
9,384
0
22,136
W
Zeus
12,577
292
0
689
10,560
6,527
0
2,012
8,504
43,217
0
W
Merlin
Slonger2
Merlin
24,223
637
298
2,301
10,264
6,033
0
4,153
5,969
58,154
0
L
17,990
8,160
0
2,370
24,696
10,720
0
12,202
12,264
0
28,266
L
Cliodhna
VBI ZeroGlow
Cliodhna
9,201
456
0
1,401
16,103
7,892
0
8,441
7,422
0
25,290
L
Yemoja
Yurelia
Yemoja
8,645
1,299
3,215
2,034
17,003
20,531
0
8,531
8,320
31,052
0
L
Merlin
Zues4457
Merlin
16,786
585
197
1,375
18,104
7,647
0
7,740
10,195
43,978
0
W
10,144
489
0
0
17,600
24,535
0
8,783
8,587
19,941
0
W
Artemis
xxChane583xx
Artemis
38,144
23,028
0
1,877
13,633
8,190
0
4,400
9,155
0
54,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,434
Gold Earned
61,153
261
Minions Killed
257
9
Camps Cleared
7
1,259,887
Distance Traveled
1,156,267
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,497
821
107
8
1
241,397
1
W
Bellona
13,050
932
40
3
1
261,413
0
W
Zeus
13,356
954
86
6
2
243,468
2
W
Merlin
13,958
997
78
6
1
263,244
3
L
Set
13,502
964
15
1
4
264,687
0
L
Cliodhna
11,368
812
41
3
1
178,036
2
L
Yemoja
12,868
919
34
2
0
231,269
0
L
Merlin
11,918
851
60
4
1
240,878
0
W
Ares
13,650
975
20
1
0
237,588
2
W
Artemis
15,420
1,101
37
3
5
254,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role