Player Matchup

Set
Set
Gavin130
Set
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,080 Elo+
Party 1
Olorun
Olorun
MrBurrito104
Olorun
Level 9
God Stats
3W - 7L
1,222 SR
Queue Stats
17W - 27L
1,127 Elo+
Party 1
Cthulhu
Cthulhu
yyzjay08yyz
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,125 Elo+
Solo
Team Averages
Level 19
1,407 SR
1,111 Elo+

VS

Team Averages
Level 55
1,479 SR
1,466 Elo+
Nike
Nike
Docterx7
Nike
Level 29
God Stats
2W - 3L
1,319 SR
Queue Stats
4W - 5L
1,478 Elo+
Solo
Xbalanque
Xbalanque
Lumagesi
Xbalanque
Level 17
God Stats
1W - 5L
1,360 SR
Queue Stats
21W - 37L
1,208 Elo+
Solo
Scylla
Scylla
Nocturnalik
Scylla
Level 119
God Stats
1W - 1L
1,759 SR
Queue Stats
21W - 6L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 4
11,190
746
16,017
12,503
7,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
14
3 / 3 / 6
10,127
675
5,693
11,400
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
yyzjay08yyz
Cthulhu
14
2 / 3 / 9
10,017
668
6,322
14,474
9,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
2 / 5 / 3
9,326
622
8,264
16,527
10,418
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Lumagesi
Xbalanque
14
3 / 7 / 2
9,529
635
18,372
15,665
5,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
3
0 / 0 / 0
7,300
487
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
5
6
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
2
5
3
0.7
W
7
0
4
9
L
Xbalanque
Lumagesi
Xbalanque
3
7
2
0.57
W
Olorun
3
3
6
2
L
Scylla
0
0
0
0
W
Cthulhu
yyzjay08yyz
Cthulhu
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,032
Damage
26,636
38,377
Taken
32,192
23,746
Mitigated
15,439
10,494
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
8,264
1,364
96
853
16,527
10,418
0
4,708
11,342
0
23,978
W
16,017
5,997
0
2,682
12,503
7,770
812
43
12,460
0
58,699
L
Xbalanque
Lumagesi
Xbalanque
18,372
8,861
0
879
15,665
5,021
0
5,694
9,480
0
40,139
W
Olorun
5,693
1,854
1,198
2,162
11,400
6,054
1,231
0
11,400
26,614
2,289
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
yyzjay08yyz
Cthulhu
6,322
233
592
3,860
14,474
9,922
31
680
13,794
27,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
26,155
189
Minions Killed
74
9
Camps Cleared
1
860,319
Distance Traveled
549,180
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,326
622
24
2
0
276,155
0
W
Set
11,190
746
82
5
6
317,388
2
L
Xbalanque
9,529
635
50
3
1
271,541
3
W
Olorun
10,127
675
62
4
0
247,043
0
L
Scylla
7,300
487
0
0
0
1,484
0
W
Cthulhu
10,017
668
45
3
3
295,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role