Player Matchup

Ymir
Ymir
Figueroa10DiieGo
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,164 Elo+
Solo
Ra
Ra
Razor_TheRatKing
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,295 Elo+
Party 2
Xbalanque
Xbalanque
man_drell
Xbalanque
Level 67
God Stats
1W - 1L
1,655 SR
Queue Stats
135W - 191L
1,314 Elo+
Party 2
Team Averages
Level 65
1,552 SR
1,258 Elo+

VS

Team Averages
Level 95
1,532 SR
1,283 Elo+
Ne Zha
Ne Zha
J SOLO ICE
Ne Zha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,059 Elo+
Solo
Merlin
Merlin
PauliePDasMe12
Merlin
Level 61
God Stats
1W - 4L
1,540 SR
Queue Stats
23W - 41L
1,340 Elo+
Party 1
Chaac
Chaac
Xman4444
Chaac
Level 104
God Stats
7W - 6L
1,557 SR
Queue Stats
63W - 66L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 7
7,648
588
1,703
15,131
15,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 10 / 8
8,129
625
7,624
12,380
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
man_drell
Xbalanque
13
7 / 5 / 0
9,807
754
13,109
15,034
6,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
J SOLO ICE
Ne Zha
16
11 / 3 / 7
10,926
840
10,487
10,071
4,045
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
8 / 3 / 14
10,827
833
16,447
10,095
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Xman4444
Chaac
15
4 / 2 / 16
9,938
764
10,121
14,992
13,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
7
Kills
23
23
Deaths
8
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
Ne Zha
J SOLO ICE
Ne Zha
11
3
7
4.83
W
8
3
14
5
L
0
10
8
0.4
W
Chaac
Xman4444
Chaac
4
2
16
6
L
Xbalanque
man_drell
Xbalanque
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,436
Damage
37,055
42,545
Taken
35,158
26,571
Mitigated
21,815
6,512
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,703
127
0
0
15,131
15,909
0
5,408
9,723
5,725
0
W
Ne Zha
J SOLO ICE
Ne Zha
10,487
5,971
0
5,229
10,071
4,045
1,976
3,380
6,555
0
39,845
W
16,447
483
185
4,759
10,095
4,087
460
3,460
6,487
48,077
0
L
7,624
1,252
676
1,878
12,380
4,451
0
4,668
7,712
25,583
0
W
Chaac
Xman4444
Chaac
10,121
1,254
674
8,420
14,992
13,683
280
2,892
11,813
0
27,006
L
Xbalanque
man_drell
Xbalanque
13,109
7,422
324
3,634
15,034
6,211
17
6,800
8,234
0
28,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
31,691
95
Minions Killed
152
3
Camps Cleared
9
573,269
Distance Traveled
747,353
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,648
588
8
1
1
182,879
1
W
Ne Zha
10,926
840
66
5
7
235,017
0
W
Merlin
10,827
833
56
4
1
238,155
4
L
Ra
8,129
625
54
4
0
185,625
0
W
Chaac
9,938
764
30
2
1
274,181
3
L
Xbalanque
9,807
754
33
3
2
204,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role