Player Matchup

Thor
Thor
AbsalOmsch
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
DrunkenNNJ
Neith
Level 16
God Stats
2W - 3L
1,371 SR
Queue Stats
15W - 14L
1,342 Elo+
Party 4
Kukulkan
Kukulkan
DuckAcreat
Kukulkan
Level 38
God Stats
4W - 1L
1,504 SR
Queue Stats
27W - 20L
1,488 Elo+
Party 4
Cthulhu
Cthulhu
Runtyme
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,266 Elo+
Party 2
Horus
Horus
arthangel
Horus
Level 47
God Stats
5W - 4L
1,498 SR
Queue Stats
31W - 33L
1,421 Elo+
Party 2
Team Averages
Level 24
1,475 SR
1,404 Elo+

VS

Team Averages
Level 15
1,495 SR
1,330 Elo+
Cthulhu
Cthulhu
AnimeSpeedrunner
Cthulhu
Level 24
God Stats
8W - 8L
1,618 SR
Queue Stats
99W - 107L
1,343 Elo+
Solo
Set
Set
BloodyTomato97
Set
Level 11
God Stats
3W - 7L
1,359 SR
Queue Stats
6W - 14L
1,222 Elo+
Party 3
Charybdis
Charybdis
GRXC1E2900
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,208 Elo+
Party 3
Odin
Odin
GetWireLess
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,411 Elo+
Party 1
Artemis
Artemis
LampOP
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
7,645
319
1,478
5,865
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
20
13 / 1 / 15
12,459
519
22,981
18,180
9,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DuckAcreat
Kukulkan
20
34 / 2 / 8
15,965
665
40,857
21,684
13,910
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Runtyme
Cthulhu
17
3 / 4 / 1
11,038
460
12,387
21,272
25,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
arthangel
Horus
17
2 / 2 / 23
11,887
495
9,774
27,626
40,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 4
9,892
412
10,690
30,014
27,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 11 / 2
9,292
387
7,872
22,810
10,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
GRXC1E2900
Charybdis
11
0 / 15 / 1
7,579
316
2,174
15,151
3,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 7 / 4
12,110
505
18,167
21,221
21,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
LampOP
Artemis
15
3 / 11 / 3
9,921
413
18,464
15,986
4,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
52
Kills
13
14
Deaths
54
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
L
1
10
4
0.3
L
1
11
2
0.18
W
Neith
13
1
15
20.5
W
Kukulkan
DuckAcreat
Kukulkan
34
2
8
19
L
Charybdis
GRXC1E2900
Charybdis
0
15
1
0.03
L
8
7
4
1.43
L
Artemis
LampOP
Artemis
3
11
3
0.41
W
Cthulhu
Runtyme
Cthulhu
3
4
1
0.88
W
Horus
arthangel
Horus
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,477
Damage
57,367
94,627
Taken
105,182
91,979
Mitigated
67,017
34,995
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,478
460
0
238
5,865
2,367
164
801
5,064
0
9,154
L
10,690
1,106
372
5,097
30,014
27,553
0
12,350
17,268
40,208
0
L
7,872
3,803
120
4,894
22,810
10,493
1,566
10,432
12,117
737
58,108
W
Neith
22,981
12,293
0
7,265
18,180
9,941
4,030
4,639
13,541
0
105,440
W
Kukulkan
DuckAcreat
Kukulkan
40,857
7,166
0
6,885
21,684
13,910
3,504
3,070
18,614
149,597
0
L
Charybdis
GRXC1E2900
Charybdis
2,174
824
0
199
15,151
3,740
510
9,113
5,776
0
20,253
L
18,167
4,944
0
1,942
21,221
21,102
594
11,279
8,842
21,002
46,423
L
Artemis
LampOP
Artemis
18,464
8,553
0
1,931
15,986
4,129
13
7,866
7,935
0
45,462
W
Cthulhu
Runtyme
Cthulhu
12,387
1,114
835
4,963
21,272
25,157
491
2,876
18,396
63,531
0
W
Horus
arthangel
Horus
9,774
4,275
3,871
10,938
27,626
40,604
763
5,412
22,089
0
30,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,994
Gold Earned
48,794
537
Minions Killed
384
0
Camps Cleared
0
1,903,138
Distance Traveled
1,814,511
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,645
319
17
1
0
202,782
1
L
Cthulhu
9,892
412
78
3
0
416,358
4
L
Set
9,292
387
107
4
0
371,159
0
W
Neith
12,459
519
165
7
0
390,098
0
W
Kukulkan
15,965
665
202
8
0
456,027
3
L
Charybdis
7,579
316
42
2
0
333,996
1
L
Odin
12,110
505
95
4
0
368,320
1
L
Artemis
9,921
413
62
3
0
324,678
3
W
Cthulhu
11,038
460
119
5
0
384,838
0
W
Horus
11,887
495
34
1
0
469,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role