Player Matchup

Cernunnos
Cernunnos
Bombazo
Cernunnos
Level 29
God Stats
15W - 7L
1,645 SR
Queue Stats
20W - 10L
1,577 Elo+
Solo
Chronos
Chronos
billy25dude
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 226L
1,470 Elo+
Solo
Cthulhu
Cthulhu
furnacetroll
Cthulhu
Level 58
God Stats
2W - 1L
1,311 SR
Queue Stats
4W - 5L
1,158 Elo+
Solo
Team Averages
Level 37
1,485 SR
1,402 Elo+

VS

Team Averages
Level 28
1,517 SR
1,471 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SaintCthulu
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mercury
Mercury
papadj2021
Mercury
Level 41
God Stats
0W - 1L
1,550 SR
Queue Stats
111W - 146L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bombazo
Cernunnos
12
8 / 0 / 4
8,059
806
8,626
4,263
1,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
billy25dude
Chronos
11
3 / 2 / 8
7,392
739
4,332
4,332
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
furnacetroll
Cthulhu
11
3 / 0 / 10
7,748
775
3,861
6,799
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 4 / 0
6,480
648
1,824
6,042
2,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
SaintCthulu
Sylvanus
10
0 / 5 / 2
6,412
641
3,247
9,314
7,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
papadj2021
Mercury
8
0 / 5 / 1
5,696
570
4,376
7,148
1,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
W
Cernunnos
Bombazo
Cernunnos
8
0
4
10
L
Sylvanus
SaintCthulu
Sylvanus
0
5
2
0.2
W
Chronos
billy25dude
Chronos
3
2
8
3.5
W
Cthulhu
furnacetroll
Cthulhu
3
0
10
8
L
Mercury
papadj2021
Mercury
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,819
Damage
9,447
15,394
Taken
22,504
11,044
Mitigated
11,947
1,911
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,824
409
0
388
6,042
2,170
0
3,245
2,749
0
11,015
W
Cernunnos
Bombazo
Cernunnos
8,626
4,380
0
668
4,263
1,400
728
989
3,274
0
20,856
L
Sylvanus
SaintCthulu
Sylvanus
3,247
352
501
1,290
9,314
7,825
46
3,475
5,601
13,123
0
W
Chronos
billy25dude
Chronos
4,332
1,555
0
351
4,332
1,858
192
1,383
2,949
23,022
0
W
Cthulhu
furnacetroll
Cthulhu
3,861
321
249
643
6,799
7,786
250
1,225
5,574
11,214
0
L
Mercury
papadj2021
Mercury
4,376
1,265
0
760
7,148
1,952
0
1,622
5,454
0
15,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,199
Gold Earned
18,588
106
Minions Killed
57
6
Camps Cleared
2
559,555
Distance Traveled
462,143
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,480
648
24
2
1
145,758
0
W
Cernunnos
8,059
806
37
4
1
181,665
2
L
Sylvanus
6,412
641
17
2
0
145,670
2
W
Chronos
7,392
739
62
6
4
186,432
3
W
Cthulhu
7,748
775
7
1
1
191,458
0
L
Mercury
5,696
570
16
2
1
170,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role