Player Matchup

Chaac
Chaac
AdaptKing2379
Chaac
Level 17
God Stats
1W - 0L
1,893 SR
Queue Stats
12W - 7L
1,474 Elo+
Party 1
Cliodhna
Cliodhna
iBraandy
Cliodhna
Level 115
God Stats
2W - 0L
1,438 SR
Queue Stats
9W - 14L
1,333 Elo+
Party 1
Thor
Thor
iMainKS
Thor
Level 26
God Stats
19W - 11L
1,728 SR
Queue Stats
21W - 12L
1,499 Elo+
Party 1
Bacchus
Bacchus
sagou_orange
Bacchus
Level 27
God Stats
3W - 1L
1,515 SR
Queue Stats
8W - 10L
1,262 Elo+
Party 1
Team Averages
Level 46
1,644 SR
1,392 Elo+

VS

Team Averages
Level 77
1,484 SR
1,488 Elo+
Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bobberoni
Cupid
Level 25
God Stats
0W - 1L
1,681 SR
Queue Stats
1W - 4L
1,382 Elo+
Solo
Athena
Athena
Gustrum
Athena
Level 129
God Stats
0W - 1L
1,457 SR
Queue Stats
43W - 48L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
MadMarder75
Ao Kuang
Level 25
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
9,721
1,080
15,610
13,183
10,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
iBraandy
Cliodhna
13
4 / 2 / 4
8,547
950
6,821
6,651
3,104
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
iMainKS
Thor
14
6 / 1 / 6
8,885
987
8,920
6,918
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
sagou_orange
Bacchus
13
5 / 0 / 9
9,063
1,007
5,646
6,566
9,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 6 / 1
6,750
750
6,268
11,845
4,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
Bobberoni
Cupid
12
0 / 6 / 1
7,060
784
3,501
8,292
3,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Gustrum
Athena
13
1 / 2 / 1
7,302
811
5,230
13,768
11,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
MadMarder75
Ao Kuang
11
2 / 9 / 0
6,830
759
2,657
10,457
3,764
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
23
Kills
4
4
Deaths
23
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
6
1
0.25
W
8
1
10
13
L
Cupid
Bobberoni
Cupid
0
6
1
0.08
L
Athena
Gustrum
Athena
1
2
1
0.75
L
Ao Kuang
MadMarder75
Ao Kuang
2
9
0
0.22
W
Cliodhna
iBraandy
Cliodhna
4
2
4
3
W
Thor
iMainKS
Thor
6
1
6
9
W
Bacchus
sagou_orange
Bacchus
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,997
Damage
17,656
33,318
Taken
44,362
27,372
Mitigated
22,453
9,359
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,268
3,934
145
3,558
11,845
4,337
0
1,937
9,471
0
13,727
W
15,610
4,917
0
7,130
13,183
10,333
928
4,994
8,189
0
37,890
L
Cupid
Bobberoni
Cupid
3,501
808
334
395
8,292
3,111
0
1,847
6,109
0
17,376
L
Athena
Gustrum
Athena
5,230
1,125
0
2,464
13,768
11,241
0
1,959
11,129
23,925
0
L
Ao Kuang
MadMarder75
Ao Kuang
2,657
809
0
732
10,457
3,764
0
685
9,274
7,426
0
W
Cliodhna
iBraandy
Cliodhna
6,821
708
0
19
6,651
3,104
1,361
1,390
5,261
0
24,518
W
Thor
iMainKS
Thor
8,920
1,719
0
921
6,918
4,168
1,999
868
6,050
0
27,333
W
Bacchus
sagou_orange
Bacchus
5,646
1,027
323
966
6,566
9,767
787
1,063
5,503
17,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,216
Gold Earned
27,942
153
Minions Killed
97
8
Camps Cleared
6
801,067
Distance Traveled
557,045
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,750
750
10
1
1
125,541
0
W
Chaac
9,721
1,080
53
6
1
196,052
0
L
Cupid
7,060
784
35
4
2
129,220
0
L
Athena
7,302
811
42
5
3
181,286
3
L
Ao Kuang
6,830
759
10
1
0
120,998
0
W
Cliodhna
8,547
950
32
4
3
199,575
0
W
Thor
8,885
987
44
5
4
223,167
0
W
Bacchus
9,063
1,007
24
3
0
182,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role