Player Matchup

Raijin
Raijin
Akemiellie
Raijin
Level 12
God Stats
10W - 11L
1,701 SR
Queue Stats
19W - 22L
1,492 Elo+
Party 1
Ymir
Ymir
IonicGold
Ymir
Level 17
God Stats
15W - 12L
1,601 SR
Queue Stats
45W - 34L
1,591 Elo+
Party 1
Nemesis
Nemesis
MrChamallow
Nemesis
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 41L
1,686 Elo+
Party 1
Hou Yi
Hou Yi
tombotombo10
Hou Yi
Level 86
God Stats
3W - 4L
1,421 SR
Queue Stats
76W - 72L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
wildcardplayz
Cthulhu
Level 7
God Stats
9W - 7L
1,941 SR
Queue Stats
16W - 12L
1,686 Elo+
Party 1
Team Averages
Level 27
1,633 SR
1,588 Elo+

VS

Team Averages
Level 30
1,533 SR
1,565 Elo+
Tiamat
Tiamat
Goldenphoenix999
Tiamat
Level 8
God Stats
1W - 2L
1,715 SR
Queue Stats
6W - 11L
1,359 Elo+
Party 3
Kukulkan
Kukulkan
RemonTTV
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,768 Elo+
Party 2
Persephone
Persephone
TrickySenpai
Persephone
Level 9
God Stats
2W - 3L
1,403 SR
Queue Stats
19W - 15L
1,450 Elo+
Solo
Tyr
Tyr
Unbound_Atlas_
Tyr
Level 115
God Stats
0W - 1L
1,547 SR
Queue Stats
8W - 16L
1,479 Elo+
Party 3
Cthulhu
Cthulhu
xFarhan7
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Akemiellie
Raijin
20
1 / 8 / 14
14,041
878
13,312
24,339
9,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
20
4 / 2 / 23
15,033
940
15,273
25,403
44,795
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
MrChamallow
Nemesis
20
19 / 5 / 14
17,541
1,096
37,939
26,079
12,037
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
20
13 / 1 / 13
15,702
981
45,652
25,548
10,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
0 / 6 / 24
14,195
887
11,353
31,957
40,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 12 / 13
13,637
852
9,613
27,794
14,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
RemonTTV
Kukulkan
20
1 / 7 / 10
13,039
815
19,524
16,432
7,427
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
TrickySenpai
Persephone
20
6 / 1 / 12
16,432
1,027
39,086
16,427
5,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 3 / 6
17,100
1,069
42,613
34,285
43,499
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
xFarhan7
Cthulhu
20
1 / 14 / 15
14,192
887
13,374
35,923
39,630
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
78
37
Kills
22
22
Deaths
37
88
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Raijin
Akemiellie
Raijin
1
8
14
1
L
1
12
13
0.63
W
Ymir
4
2
23
7.75
W
Nemesis
MrChamallow
Nemesis
19
5
14
5.2
L
Kukulkan
RemonTTV
Kukulkan
1
7
10
0.86
L
Persephone
TrickySenpai
Persephone
6
1
12
12
L
13
3
6
5.33
W
Hou Yi
13
1
13
19.5
W
Cthulhu
0
6
24
2
L
Cthulhu
xFarhan7
Cthulhu
1
14
15
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,529
Damage
124,210
133,326
Taken
130,861
117,237
Mitigated
109,956
14,604
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Akemiellie
Raijin
13,312
2,655
0
476
24,339
9,405
0
17,806
6,533
36,197
0
L
9,613
2,992
0
2,019
27,794
14,082
0
8,128
19,666
14,108
0
W
Ymir
15,273
2,323
1,365
1,738
25,403
44,795
0
16,841
8,562
35,422
0
W
Nemesis
MrChamallow
Nemesis
37,939
21,169
0
2,372
26,079
12,037
0
17,383
8,696
0
67,610
L
Kukulkan
RemonTTV
Kukulkan
19,524
2,143
0
786
16,432
7,427
0
3,864
12,568
30,780
0
L
Persephone
TrickySenpai
Persephone
39,086
1,557
521
3,123
16,427
5,318
0
5,535
10,891
80,763
0
L
42,613
7,574
0
6,702
34,285
43,499
0
11,499
21,686
20,687
56,944
W
Hou Yi
45,652
38,110
0
8,653
25,548
10,660
0
17,487
8,061
0
74,188
W
Cthulhu
11,353
2,839
0
0
31,957
40,340
0
22,454
9,503
20,139
0
L
Cthulhu
xFarhan7
Cthulhu
13,374
1,585
0
0
35,923
39,630
0
10,912
25,011
24,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,512
Gold Earned
74,400
250
Minions Killed
250
8
Camps Cleared
6
1,515,214
Distance Traveled
1,481,856
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,041
878
56
4
1
267,759
0
L
Tiamat
13,637
852
10
1
0
269,333
0
W
Ymir
15,033
940
54
3
0
296,726
1
W
Nemesis
17,541
1,096
60
4
3
352,189
0
L
Kukulkan
13,039
815
42
3
0
276,983
0
L
Persephone
16,432
1,027
89
6
2
320,058
2
L
Tyr
17,100
1,069
89
6
4
360,875
2
W
Hou Yi
15,702
981
60
4
4
316,578
0
W
Cthulhu
14,195
887
20
1
0
281,962
0
L
Cthulhu
14,192
887
20
1
0
254,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role