Player Matchup

Neith
Neith
CometSZN
Neith
Level 18
God Stats
20W - 24L
1,394 SR
Queue Stats
33W - 47L
1,188 Elo+
Party 2
Zhong Kui
Zhong Kui
TTVSophinexOG
Zhong Kui
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
117W - 113L
1,453 Elo+
Party 2
Guan Yu
Guan Yu
ellobo326
Guan Yu
Level 63
God Stats
14W - 16L
1,477 SR
Queue Stats
411W - 571L
1,194 Elo+
Solo
Team Averages
Level 50
1,457 SR
1,278 Elo+

VS

Team Averages
Level 59
1,475 SR
1,264 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CRAINASAURUS-REX
Hades
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,130 Elo+
Party 1
Artemis
Artemis
KillerBee_AB_CLD
Artemis
Level 24
God Stats
6W - 7L
1,426 SR
Queue Stats
9W - 15L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CometSZN
Neith
14
3 / 2 / 8
10,024
716
6,883
10,513
4,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
TTVSophinexOG
Zhong Kui
14
9 / 8 / 3
11,320
809
14,448
20,731
13,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
ellobo326
Guan Yu
13
1 / 3 / 6
9,027
645
5,124
17,075
11,919
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 3 / 8
9,482
677
8,866
11,385
10,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 10
9,238
660
9,891
12,127
6,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
9 / 5 / 4
10,992
785
17,159
11,981
4,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
13
Kills
13
13
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
3
8
2.33
L
1
6
10
1
W
Neith
CometSZN
Neith
3
2
8
3.5
L
9
5
4
2.2
W
Zhong Kui
TTVSophinexOG
Zhong Kui
9
8
3
1.31
W
Guan Yu
ellobo326
Guan Yu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,455
Damage
35,916
48,319
Taken
35,493
30,078
Mitigated
21,385
16,673
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,866
3,100
3,232
3,855
11,385
10,923
862
5,210
6,175
20,780
4,628
L
9,891
1,538
571
2,576
12,127
6,153
641
5,361
6,766
32,674
0
W
Neith
CometSZN
Neith
6,883
3,358
851
2,873
10,513
4,515
597
3,993
6,520
0
28,067
L
17,159
11,486
488
1,492
11,981
4,309
1,594
4,627
7,354
0
34,195
W
Zhong Kui
TTVSophinexOG
Zhong Kui
14,448
2,577
0
7,881
20,731
13,644
290
7,971
12,760
45,211
0
W
Guan Yu
ellobo326
Guan Yu
5,124
554
981
4,087
17,075
11,919
0
5,944
11,131
0
27,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
29,712
154
Minions Killed
131
5
Camps Cleared
6
630,724
Distance Traveled
611,897
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,482
677
33
2
1
202,492
4
L
Hades
9,238
660
63
5
2
203,236
3
W
Neith
10,024
716
45
3
0
201,362
0
L
Artemis
10,992
785
35
3
3
206,169
0
W
Zhong Kui
11,320
809
61
4
2
181,475
0
W
Guan Yu
9,027
645
48
3
3
247,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role