Player Matchup

Cliodhna
Cliodhna
Cronkedd
Cliodhna
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 53L
1,285 Elo+
Party 1
Freya
Freya
DrBoonk6234
Freya
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,225 Elo+
Party 1
Cabrakan
Cabrakan
Fat Tony 888888
Cabrakan
Level 30
God Stats
5W - 10L
1,387 SR
Queue Stats
100W - 148L
1,277 Elo+
Solo
Gilgamesh
Gilgamesh
Milo117
Gilgamesh
Level 25
God Stats
43W - 35L
1,490 SR
Queue Stats
108W - 104L
1,356 Elo+
Solo
Medusa
Medusa
PokimaneSimp792
Medusa
Level 12
God Stats
7W - 12L
1,369 SR
Queue Stats
12W - 22L
1,240 Elo+
Party 1
Team Averages
Level 21
1,449 SR
1,277 Elo+

VS

Team Averages
Level 23
1,419 SR
1,348 Elo+
Loki
Loki
 
Loki
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cry_Ab0ut_1t_M8
Charybdis
Level 25
God Stats
14W - 12L
1,290 SR
Queue Stats
100W - 77L
1,417 Elo+
Solo
Discordia
Discordia
FRESH-CRUZ
Discordia
Level 26
God Stats
10W - 8L
1,395 SR
Queue Stats
92W - 115L
1,266 Elo+
Party 2
Bakasura
Bakasura
Saurkraut
Bakasura
Level 17
God Stats
8W - 6L
1,465 SR
Queue Stats
31W - 37L
1,288 Elo+
Solo
Pele
Pele
Yours_Tru
Pele
Level 25
God Stats
8W - 3L
1,445 SR
Queue Stats
76W - 89L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cronkedd
Cliodhna
14
8 / 3 / 3
9,558
478
8,824
10,734
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 9 / 3
7,743
387
2,762
15,800
5,102
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
13
2 / 8 / 5
8,750
438
4,501
15,812
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Milo117
Gilgamesh
16
7 / 4 / 4
10,803
540
15,355
23,323
16,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 6 / 2
6,491
325
1,462
7,507
1,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 2 / 9
11,117
556
6,989
10,194
3,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Cry_Ab0ut_1t_M8
Charybdis
18
12 / 1 / 7
12,392
620
17,458
12,326
5,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
FRESH-CRUZ
Discordia
14
1 / 5 / 6
9,445
472
9,837
6,820
2,180
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
Saurkraut
Bakasura
14
4 / 5 / 4
9,739
487
8,318
12,549
4,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
17
6 / 5 / 6
10,882
544
11,704
12,915
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
18
Kills
29
30
Deaths
18
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
2
9
5.25
L
Cliodhna
Cronkedd
Cliodhna
8
3
3
3.17
W
Charybdis
Cry_Ab0ut_1t_M8
Charybdis
12
1
7
15.5
L
1
9
3
0.28
W
Discordia
FRESH-CRUZ
Discordia
1
5
6
0.8
L
Cabrakan
2
8
5
0.56
L
Gilgamesh
Milo117
Gilgamesh
7
4
4
2.25
L
0
6
2
0.17
W
Bakasura
Saurkraut
Bakasura
4
5
4
1.2
W
Pele
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,904
Damage
54,306
73,176
Taken
54,804
43,768
Mitigated
20,603
10,571
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,989
804
0
245
10,194
3,598
682
1,573
8,621
0
47,841
L
Cliodhna
Cronkedd
Cliodhna
8,824
1,291
0
2,199
10,734
4,344
181
913
9,386
0
46,902
W
Charybdis
Cry_Ab0ut_1t_M8
Charybdis
17,458
12,162
0
5,821
12,326
5,272
7,341
793
11,533
0
88,102
L
2,762
1,237
0
1,813
15,800
5,102
400
5,742
9,677
29,564
0
W
Discordia
FRESH-CRUZ
Discordia
9,837
1,671
0
0
6,820
2,180
968
1,667
5,153
45,347
0
L
Cabrakan
4,501
368
0
1,851
15,812
15,952
522
1,146
14,666
23,896
0
L
Gilgamesh
Milo117
Gilgamesh
15,355
4,250
241
4,029
23,323
16,793
452
961
21,774
563
63,194
L
1,462
786
0
438
7,507
1,577
171
1,075
6,432
0
16,843
W
Bakasura
Saurkraut
Bakasura
8,318
5,211
0
2,770
12,549
4,774
1,628
1,677
10,872
0
44,298
W
Pele
11,704
2,275
0
3,193
12,915
4,779
1,095
1,737
11,178
0
61,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,345
Gold Earned
53,575
305
Minions Killed
474
0
Camps Cleared
0
1,660,021
Distance Traveled
1,883,259
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,117
556
85
4
0
416,896
0
L
Cliodhna
9,558
478
70
4
0
372,146
2
W
Charybdis
12,392
620
148
7
0
383,260
0
L
Freya
7,743
387
52
3
0
357,814
0
W
Discordia
9,445
472
65
3
0
304,964
3
L
Cabrakan
8,750
438
45
2
0
351,049
0
L
Gilgamesh
10,803
540
107
5
0
381,881
1
L
Medusa
6,491
325
31
2
0
197,131
0
W
Bakasura
9,739
487
88
4
0
357,032
2
W
Pele
10,882
544
88
4
0
421,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role