Player Matchup

Thor
Thor
ElChinguita21
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 2
Hachiman
Hachiman
GenkyIsBroken
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,437 Elo+
Solo
Jormungandr
Jormungandr
mortalbeta
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,554 Elo+
Party 2
Sol
Sol
praduhgee
Sol
Level 29
God Stats
26W - 28L
1,497 SR
Queue Stats
125W - 137L
1,439 Elo+
Solo
King Arthur
King Arthur
xBonusmanx
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,431 Elo+
Party 2
Team Averages
Level 35
1,499 SR
1,504 Elo+

VS

Team Averages
Level 17
1,535 SR
1,426 Elo+
Cthulhu
Cthulhu
DSarg319
Cthulhu
Level 27
God Stats
3W - 1L
1,474 SR
Queue Stats
55W - 55L
1,489 Elo+
Solo
Cliodhna
Cliodhna
HEllSlN6
Cliodhna
Level 22
God Stats
4W - 8L
1,500 SR
Queue Stats
60W - 57L
1,485 Elo+
Solo
Neith
Neith
WoodSpecs
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
oXRohXo
Guan Yu
Level 8
God Stats
2W - 0L
1,702 SR
Queue Stats
6W - 8L
1,454 Elo+
Solo
Olorun
Olorun
zillion2408
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,077
425
1,749
12,048
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
GenkyIsBroken
Hachiman
17
6 / 3 / 3
10,055
529
10,223
10,302
3,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
mortalbeta
Jormungandr
13
5 / 3 / 1
8,757
461
7,213
10,537
4,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 4
9,340
492
8,996
11,613
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
xBonusmanx
King Arthur
14
0 / 5 / 1
8,665
456
4,200
13,388
8,350
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DSarg319
Cthulhu
17
7 / 1 / 2
10,416
548
7,189
11,757
12,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
HEllSlN6
Cliodhna
17
4 / 3 / 10
10,414
548
11,407
12,284
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
WoodSpecs
Neith
13
2 / 6 / 4
8,748
460
3,872
10,757
2,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
oXRohXo
Guan Yu
11
0 / 2 / 1
7,347
387
179
5,975
3,338
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Olorun
16
8 / 2 / 3
10,418
548
10,620
9,167
2,749
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
14
Kills
21
23
Deaths
14
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DSarg319
Cthulhu
7
1
2
8
L
1
7
1
0.21
L
Hachiman
GenkyIsBroken
Hachiman
6
3
3
2.5
W
Cliodhna
HEllSlN6
Cliodhna
4
3
10
3
W
Neith
WoodSpecs
Neith
2
6
4
0.67
L
Jormungandr
mortalbeta
Jormungandr
5
3
1
1.83
W
Guan Yu
oXRohXo
Guan Yu
0
2
1
0.25
L
2
5
4
0.8
L
King Arthur
xBonusmanx
King Arthur
0
5
1
0.1
W
Olorun
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
33,267
57,888
Taken
49,940
26,456
Mitigated
25,348
7,899
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DSarg319
Cthulhu
7,189
270
457
735
11,757
12,694
0
2,806
8,951
59,045
0
L
1,749
479
0
1,125
12,048
4,892
592
3,022
8,981
0
50,695
L
Hachiman
GenkyIsBroken
Hachiman
10,223
5,176
0
3,416
10,302
3,605
1,425
2,015
8,287
0
62,953
W
Cliodhna
HEllSlN6
Cliodhna
11,407
2,610
0
5,424
12,284
4,159
292
3,153
9,131
0
66,610
W
Neith
WoodSpecs
Neith
3,872
1,142
0
1,030
10,757
2,408
1,258
2,293
8,464
0
44,893
L
Jormungandr
mortalbeta
Jormungandr
7,213
2,162
0
955
10,537
4,858
10
4,206
6,284
44,969
0
W
Guan Yu
oXRohXo
Guan Yu
179
0
220
385
5,975
3,338
0
2,167
3,808
0
16,712
L
8,996
2,662
0
1,603
11,613
4,751
1,351
4,487
7,080
46,805
4,692
L
King Arthur
xBonusmanx
King Arthur
4,200
713
0
800
13,388
8,350
0
3,590
9,142
0
44,146
W
Olorun
10,620
5,979
360
4,574
9,167
2,749
1,156
5,125
4,042
43,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,894
Gold Earned
47,343
467
Minions Killed
424
0
Camps Cleared
0
1,580,727
Distance Traveled
1,583,429
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,416
548
111
6
0
328,388
2
L
Thor
8,077
425
82
4
0
312,587
2
L
Hachiman
10,055
529
117
6
0
342,030
0
W
Cliodhna
10,414
548
114
6
0
393,782
4
W
Neith
8,748
460
85
4
0
333,990
0
L
Jormungandr
8,757
461
65
3
0
297,793
0
W
Guan Yu
7,347
387
38
2
0
182,083
0
L
Sol
9,340
492
100
5
0
329,401
0
L
King Arthur
8,665
456
103
5
0
298,916
2
W
Olorun
10,418
548
76
4
0
345,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role