Player Matchup

Jormungandr
Jormungandr
ThatCalcium
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,556 Elo+
Party 1
Thoth
Thoth
baconzombie69
Thoth
Level 108
God Stats
1W - 0L
1,288 SR
Queue Stats
83W - 56L
1,684 Elo+
Party 1
Cliodhna
Cliodhna
graywolf0007
Cliodhna
Level 84
God Stats
2W - 1L
1,298 SR
Queue Stats
81W - 51L
1,698 Elo+
Party 1
Team Averages
Level 73
1,362 SR
1,646 Elo+

VS

Team Averages
Level 117
1,595 SR
1,454 Elo+
Discordia
Discordia
Flotoast xDream
Discordia
Level 154
God Stats
18W - 18L
1,578 SR
Queue Stats
345W - 416L
1,454 Elo+
Party 2
Geb
Geb
Metuo xDream
Geb
Level 129
God Stats
3W - 7L
1,913 SR
Queue Stats
115W - 125L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
NoahDeLaGhetto
Jing Wei
Level 68
God Stats
3W - 4L
1,295 SR
Queue Stats
258W - 289L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ThatCalcium
Jormungandr
15
1 / 2 / 16
12,123
638
6,429
14,611
18,963
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 4 / 12
13,277
699
18,330
12,256
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
graywolf0007
Cliodhna
19
19 / 3 / 4
14,430
759
25,477
14,931
7,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flotoast xDream
Discordia
14
1 / 10 / 3
10,842
571
8,149
14,092
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 6 / 1
13,881
731
20,811
33,168
28,462
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
12
1 / 10 / 2
9,848
518
4,692
14,163
3,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
25
Kills
9
9
Deaths
26
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Flotoast xDream
Discordia
1
10
3
0.25
L
7
6
1
1.25
L
Jing Wei
1
10
2
0.2
W
Jormungandr
ThatCalcium
Jormungandr
1
2
16
4.5
W
5
4
12
2.75
W
Cliodhna
graywolf0007
Cliodhna
19
3
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,236
Damage
33,652
41,798
Taken
61,423
32,140
Mitigated
34,284
4,197
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Flotoast xDream
Discordia
8,149
489
497
107
14,092
2,654
350
4,027
10,065
35,193
0
L
20,811
3,053
545
3,214
33,168
28,462
31
14,773
18,395
65,235
0
L
Jing Wei
4,692
3,538
173
855
14,163
3,168
96
6,540
7,623
0
17,496
W
Jormungandr
ThatCalcium
Jormungandr
6,429
2,494
389
1,306
14,611
18,963
483
9,997
4,614
20,601
0
W
18,330
677
0
1,024
12,256
5,795
882
9,155
3,101
54,457
0
W
Cliodhna
graywolf0007
Cliodhna
25,477
3,903
0
1,478
14,931
7,382
990
10,336
4,595
0
66,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,830
Gold Earned
34,571
201
Minions Killed
152
8
Camps Cleared
7
1,013,482
Distance Traveled
837,411
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,842
571
46
2
2
243,564
3
L
Geb
13,881
731
73
4
4
373,926
4
L
Jing Wei
9,848
518
33
2
1
219,921
1
W
Jormungandr
12,123
638
22
1
0
314,224
0
W
Thoth
13,277
699
101
5
0
330,390
3
W
Cliodhna
14,430
759
78
4
8
368,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role