Player Matchup

Da Ji
Da Ji
Curly_Loco
Da Ji
Level 49
God Stats
4W - 2L
1,585 SR
Queue Stats
14W - 20L
1,373 Elo+
Solo
Chaac
Chaac
Homelessdankship
Chaac
Level 47
God Stats
1W - 1L
1,152 SR
Queue Stats
33W - 43L
1,335 Elo+
Solo
Ah Puch
Ah Puch
Nova-Galathynius
Ah Puch
Level 78
God Stats
12W - 13L
1,519 SR
Queue Stats
20W - 25L
1,419 Elo+
Solo
Team Averages
Level 58
1,419 SR
1,375 Elo+

VS

Team Averages
Level 76
1,531 SR
1,450 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Kakitolol
Olorun
Level 80
God Stats
2W - 8L
1,442 SR
Queue Stats
117W - 112L
1,478 Elo+
Solo
Sylvanus
Sylvanus
SeveralBacon21
Sylvanus
Level 59
God Stats
1W - 1L
1,652 SR
Queue Stats
59W - 68L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
10 / 1 / 4
11,217
748
15,027
10,666
4,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 13
9,594
640
9,582
11,592
12,804
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 7
10,493
700
8,995
6,544
2,326
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 7 / 3
9,138
609
9,644
12,776
4,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Kakitolol
Olorun
14
2 / 3 / 3
9,526
635
7,666
9,538
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
12
1 / 4 / 3
9,482
632
5,960
16,345
20,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
5
5
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
7
3
0.5
W
Da Ji
10
1
4
12
W
0
2
13
3.25
L
Olorun
Kakitolol
Olorun
2
3
3
1.17
W
4
2
7
3.75
L
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,604
Damage
23,270
28,802
Taken
38,659
19,324
Mitigated
28,687
8,058
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,644
330
0
1,015
12,776
4,561
366
3,278
9,498
0
25,977
W
Da Ji
15,027
4,148
0
2,908
10,666
4,194
1,437
5,602
5,064
0
36,519
W
9,582
1,372
631
3,393
11,592
12,804
317
5,882
5,710
0
31,501
L
Olorun
Kakitolol
Olorun
7,666
2,182
1,180
1,930
9,538
3,934
290
2,005
7,533
41,260
0
W
8,995
585
271
855
6,544
2,326
779
2,932
3,612
34,190
0
L
Sylvanus
5,960
1,049
1,545
4,698
16,345
20,192
482
4,153
12,192
19,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
28,146
166
Minions Killed
165
7
Camps Cleared
5
832,286
Distance Traveled
711,390
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,138
609
47
3
2
235,767
5
W
Da Ji
11,217
748
37
2
5
294,542
2
W
Chaac
9,594
640
45
3
0
294,060
4
L
Olorun
9,526
635
84
6
2
239,811
3
W
Ah Puch
10,493
700
84
6
2
243,684
0
L
Sylvanus
9,482
632
34
2
1
235,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role