Player Matchup

Kali
Kali
BenHx_L2R2
Kali
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 144L
1,290 Elo+
Party 1
Bellona
Bellona
Gordillojaka
Bellona
Level 28
God Stats
15W - 18L
1,400 SR
Queue Stats
111W - 130L
1,484 Elo+
Solo
Janus
Janus
Mr Chanterz
Janus
Level 29
God Stats
3W - 4L
1,301 SR
Queue Stats
96W - 104L
1,494 Elo+
Solo
Ymir
Ymir
PanxoGomez
Ymir
Level 8
God Stats
8W - 10L
1,576 SR
Queue Stats
46W - 74L
1,459 Elo+
Party 1
Apollo
Apollo
ZarcoKiller6
Apollo
Level 22
God Stats
3W - 3L
1,477 SR
Queue Stats
46W - 51L
1,435 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,433 Elo+

VS

Team Averages
Level 21
1,539 SR
1,411 Elo+
Merlin
Merlin
HandledGraph590
Merlin
Level 29
God Stats
1W - 2L
1,507 SR
Queue Stats
3W - 7L
1,182 Elo+
Solo
Loki
Loki
Lambentations
Loki
Level 23
God Stats
8W - 8L
1,425 SR
Queue Stats
74W - 87L
1,383 Elo+
Solo
Artio
Artio
ThepurpleONI160
Artio
Level 27
God Stats
11W - 12L
1,566 SR
Queue Stats
40W - 43L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
drewdrew2001
Tsukuyomi
Level 24
God Stats
3W - 2L
1,697 SR
Queue Stats
23W - 29L
1,365 Elo+
Party 2
Osiris
Osiris
llj the unite
Osiris
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 2
9,332
583
5,440
12,864
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Gordillojaka
Bellona
15
5 / 4 / 5
9,255
578
9,613
14,132
12,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 5
8,856
554
3,562
7,227
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 3
6,465
404
3,742
14,157
8,514
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
14
3 / 1 / 1
8,414
526
7,779
7,883
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,217
514
6,143
10,549
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 2 / 0
8,835
552
10,893
10,235
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 9
7,453
466
5,578
12,150
11,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
drewdrew2001
Tsukuyomi
15
5 / 4 / 2
8,854
553
9,719
13,422
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

2
0 / 2 / 0
4,803
300
15
1,247
286

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
15
Kills
18
19
Deaths
15
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
W
Bellona
Gordillojaka
Bellona
5
4
5
1.88
L
3
5
2
0.8
L
9
2
0
4.5
W
1
2
5
1.75
W
0
8
3
0.19
L
1
2
9
2.75
W
Apollo
3
1
1
3.5
L
Tsukuyomi
drewdrew2001
Tsukuyomi
5
4
2
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,136
Damage
32,348
56,263
Taken
47,603
31,089
Mitigated
24,835
12,342
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,440
2,370
0
2,873
12,864
4,943
621
1,022
11,842
0
51,654
W
Bellona
Gordillojaka
Bellona
9,613
4,317
40
3,432
14,132
12,729
3,847
2,973
11,159
0
47,882
L
6,143
387
94
1,891
10,549
3,962
810
1,848
8,701
47,523
0
L
10,893
3,113
702
4,162
10,235
3,103
824
1,114
9,121
0
53,672
W
3,562
262
0
2,109
7,227
2,304
0
2,620
4,607
56,849
0
W
3,742
655
0
530
14,157
8,514
0
3,384
10,773
15,399
0
L
5,578
471
862
5,506
12,150
11,137
750
2,628
9,522
23,667
0
W
Apollo
7,779
5,626
0
3,358
7,883
2,599
1,176
1,722
6,161
0
50,014
L
Tsukuyomi
drewdrew2001
Tsukuyomi
9,719
3,531
0
2,118
13,422
6,347
383
1,634
11,788
0
55,865
L
15
15
0
0
1,247
286
0
80
1,167
0
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,322
Gold Earned
38,162
417
Minions Killed
317
0
Camps Cleared
0
1,480,645
Distance Traveled
1,267,870
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,332
583
91
6
0
340,840
0
W
Bellona
9,255
578
85
5
0
305,510
0
L
Merlin
8,217
514
83
5
0
268,235
3
L
Loki
8,835
552
101
6
0
290,032
3
W
Janus
8,856
554
122
8
0
301,316
2
W
Ymir
6,465
404
18
1
0
279,908
2
L
Artio
7,453
466
30
2
0
315,345
0
W
Apollo
8,414
526
101
6
0
253,071
1
L
Tsukuyomi
8,854
553
102
6
0
333,344
0
L
Osiris
4,803
300
1
0
0
60,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role