Player Matchup

Hades
Hades
BAD_Zerogame
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,311 Elo+
Solo
Cliodhna
Cliodhna
BernardoRaulinoy
Cliodhna
Level 16
God Stats
5W - 7L
1,455 SR
Queue Stats
21W - 28L
1,301 Elo+
Party 2
Chaac
Chaac
Eltucaa
Chaac
Level 27
God Stats
11W - 18L
1,470 SR
Queue Stats
98W - 128L
1,331 Elo+
Solo
Ymir
Ymir
GhostPlushy
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
O_TAL_DO_KLEBER
King Arthur
Level 17
God Stats
4W - 13L
1,190 SR
Queue Stats
23W - 31L
1,346 Elo+
Party 2
Team Averages
Level 15
1,423 SR
1,358 Elo+

VS

Team Averages
Level 24
1,473 SR
1,314 Elo+
Mercury
Mercury
GuidonWinchester
Mercury
Level 25
God Stats
26W - 26L
1,478 SR
Queue Stats
44W - 58L
1,368 Elo+
Party 1
Ymir
Ymir
Irmons
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,022 Elo+
Solo
Heimdallr
Heimdallr
Riiked
Heimdallr
Level 29
God Stats
1W - 1L
1,354 SR
Queue Stats
17W - 20L
1,372 Elo+
Solo
Set
Set
SPAGNOL142
Set
Level 30
God Stats
33W - 31L
1,503 SR
Queue Stats
98W - 103L
1,428 Elo+
Party 1
Anubis
Anubis
lukas9142
Anubis
Level 28
God Stats
5W - 6L
1,531 SR
Queue Stats
63W - 81L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,377
492
5,666
11,326
5,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 5 / 4
6,957
464
5,570
8,727
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Eltucaa
Chaac
13
1 / 3 / 0
6,626
442
3,972
10,666
6,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
4,592
306
369
3,024
1,152
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
O_TAL_DO_KLEBER
King Arthur
12
4 / 6 / 2
7,186
479
4,978
12,774
4,482
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
8,265
551
3,652
6,784
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
Irmons
Ymir
13
3 / 2 / 6
8,289
553
3,789
6,860
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
Riiked
Heimdallr
14
4 / 3 / 4
8,402
560
6,793
7,314
2,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 1
9,080
605
8,356
9,909
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
lukas9142
Anubis
14
6 / 4 / 3
8,931
595
9,097
8,325
3,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
20
20
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
2
5
4
0.8
L
Chaac
Eltucaa
Chaac
1
3
0
0.33
L
0
2
0
0
W
4
0
3
5.5
W
Ymir
Irmons
Ymir
3
2
6
3
L
King Arthur
O_TAL_DO_KLEBER
King Arthur
4
6
2
0.83
W
Heimdallr
Riiked
Heimdallr
4
3
4
2
W
3
1
1
3.5
W
Anubis
lukas9142
Anubis
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
31,687
46,517
Taken
39,192
20,530
Mitigated
19,334
8,802
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,666
676
238
3,580
11,326
5,037
0
1,611
9,715
37,879
0
L
5,570
617
0
645
8,727
3,352
0
1,248
7,479
0
35,303
L
Chaac
Eltucaa
Chaac
3,972
573
0
2,610
10,666
6,507
0
1,525
9,141
5,963
30,805
L
369
129
0
0
3,024
1,152
0
1,096
1,928
2,281
0
W
3,652
1,285
0
1,431
6,784
2,630
1,973
567
6,217
0
43,998
W
Ymir
Irmons
Ymir
3,789
942
0
1,022
6,860
5,734
851
1,666
5,194
19,779
0
L
King Arthur
O_TAL_DO_KLEBER
King Arthur
4,978
366
0
1,729
12,774
4,482
0
7,406
5,368
0
27,746
W
Heimdallr
Riiked
Heimdallr
6,793
2,882
84
1,605
7,314
2,523
2,401
2,103
5,211
0
50,253
W
8,356
3,477
0
2,915
9,909
5,118
1,246
1,378
8,531
0
66,109
W
Anubis
lukas9142
Anubis
9,097
856
101
2,636
8,325
3,329
584
1,244
7,081
43,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
42,967
265
Minions Killed
422
0
Camps Cleared
0
1,228,617
Distance Traveled
1,367,121
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,377
492
76
5
0
278,736
3
L
Cliodhna
6,957
464
63
4
0
288,835
0
L
Chaac
6,626
442
64
4
0
267,356
0
L
Ymir
4,592
306
1
0
0
116,790
0
W
Mercury
8,265
551
88
6
0
349,020
1
W
Ymir
8,289
553
21
1
0
260,800
2
L
King Arthur
7,186
479
61
4
0
276,900
0
W
Heimdallr
8,402
560
97
6
0
238,979
4
W
Set
9,080
605
127
8
0
267,468
0
W
Anubis
8,931
595
89
6
0
250,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role