Player Matchup

Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold III
Serfin01
Persephone
Gold III
Level 99
God Stats
16W - 15L
1,546 SR
Queue Stats
405W - 407L
1,506 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
aryanbansal20
Hun Batz
Platinum IV
Level 115
God Stats
40W - 32L
1,662 SR
Queue Stats
186W - 171L
1,738 MMR
Party 2
Artemis
Artemis
Gold I
joanliqui
Artemis
Gold I
Level 129
God Stats
80W - 63L
1,591 SR
Queue Stats
423W - 418L
1,622 MMR
Party 1
Sobek
Sobek
Gold II
vanshmahajan10
Sobek
Gold II
Level 124
God Stats
13W - 22L
1,485 SR
Queue Stats
177W - 171L
1,569 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,557 SR
1,587 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,661 SR
1,589 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold I
Allor
Hera
Gold I
Level 160
God Stats
71W - 74L
1,566 SR
Queue Stats
700W - 707L
1,577 MMR
Solo
Da Ji
Da Ji
Platinum IV
MatthewCro1233
Da Ji
Platinum IV
Level 149
God Stats
3W - 3L
1,780 SR
Queue Stats
438W - 428L
1,640 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
ShazamZDG
Baron Samedi
Platinum V
Level 108
God Stats
2W - 2L
1,629 SR
Queue Stats
78W - 74L
1,676 MMR
Solo
Geb
Geb
Gold II
VValarMorghulis
Geb
Gold II
Level 160
God Stats
4W - 2L
1,831 SR
Queue Stats
162W - 152L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
0 / 0 / 0
4,546
649
1,193
2,815
1,738
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Serfin01
Persephone
8
1 / 2 / 1
4,781
683
1,647
2,228
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
aryanbansal20
Hun Batz
9
3 / 0 / 1
5,036
719
2,631
3,146
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
joanliqui
Artemis
7
1 / 0 / 0
4,282
612
2,490
2,932
721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 1
3,927
561
903
3,574
1,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Morgan Le FayArtioGilgameshTiamatOdin

VS

Bans
SetUllrHou YiAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 0 / 0
4,215
602
2,447
2,529
575
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
Allor
Hera
7
1 / 3 / 1
4,465
638
1,036
4,023
995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 1 / 1
4,772
682
1,799
4,425
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ShazamZDG
Baron Samedi
8
0 / 0 / 0
4,489
641
1,492
2,952
1,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 0
3,650
521
1,209
3,882
1,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Medusa
 
Medusa
0
0
0
0
L
Hera
Allor
Hera
1
3
1
0.5
L
1
1
1
1.5
W
Persephone
Serfin01
Persephone
1
2
1
0.75
L
Baron Samedi
ShazamZDG
Baron Samedi
0
0
0
0
L
0
1
0
0
W
Hun Batz
aryanbansal20
Hun Batz
3
0
1
3.5
W
Artemis
joanliqui
Artemis
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,864
Damage
7,983
14,695
Taken
17,811
5,060
Mitigated
5,046
8,286
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,193
0
0
1,809
2,815
1,738
0
1,457
1,358
19,728
0
L
Medusa
 
Medusa
2,447
890
0
1,308
2,529
575
0
224
2,305
0
22,742
L
Hera
Allor
Hera
1,036
265
190
924
4,023
995
0
1,446
2,497
16,826
0
L
1,799
585
0
2,282
4,425
1,226
0
273
4,110
0
20,921
W
Persephone
Serfin01
Persephone
1,647
53
0
696
2,228
495
0
800
1,426
21,559
0
L
Baron Samedi
ShazamZDG
Baron Samedi
1,492
306
69
2,060
2,952
1,236
0
1,193
1,759
20,256
0
L
1,209
189
365
1,348
3,882
1,014
0
485
3,397
8,044
0
W
Hun Batz
aryanbansal20
Hun Batz
2,631
1,189
0
2,202
3,146
769
0
270
2,876
0
25,756
W
Artemis
joanliqui
Artemis
2,490
1,530
0
1,082
2,932
721
0
573
2,359
0
20,892
W
903
65
0
2,497
3,574
1,337
0
636
2,938
6,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,572
Gold Earned
21,591
235
Minions Killed
207
0
Camps Cleared
0
725,436
Distance Traveled
638,739
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,546
649
55
8
0
134,217
3
L
Medusa
4,215
602
53
8
0
143,441
3
L
Hera
4,465
638
40
6
0
130,013
5
L
Da Ji
4,772
682
62
9
0
151,984
1
W
Persephone
4,781
683
53
8
0
142,563
2
L
Baron Samedi
4,489
641
39
6
0
116,763
2
L
Geb
3,650
521
13
2
0
96,538
1
W
Hun Batz
5,036
719
59
8
0
180,704
1
W
Artemis
4,282
612
58
8
0
118,754
1
W
Sobek
3,927
561
10
1
0
149,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role