Player Matchup

Ullr
Ullr
CorruptionZxD
Ullr
Level 127
God Stats
1W - 2L
1,450 SR
Queue Stats
60W - 43L
1,512 Elo+
Party 2
Merlin
Merlin
ExRanman
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 25L
1,396 Elo+
Solo
Geb
Geb
hazydoom69
Geb
Level 83
God Stats
33W - 11L
1,728 SR
Queue Stats
54W - 35L
1,543 Elo+
Solo
Cliodhna
Cliodhna
kolgarx268
Cliodhna
Level 146
God Stats
3W - 2L
1,482 SR
Queue Stats
388W - 385L
1,410 Elo+
Solo
Nu Wa
Nu Wa
lilithros3
Nu Wa
Level 85
God Stats
17W - 16L
1,552 SR
Queue Stats
39W - 35L
1,444 Elo+
Party 2
Team Averages
Level 114
1,542 SR
1,461 Elo+

VS

Team Averages
Level 97
1,575 SR
1,435 Elo+
Charybdis
Charybdis
BigFern1979
Charybdis
Level 127
God Stats
3W - 2L
1,567 SR
Queue Stats
47W - 38L
1,498 Elo+
Party 1
Hercules
Hercules
Cainnith
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,289 Elo+
Party 1
Tyr
Tyr
TatteredLoki518
Tyr
Level 81
God Stats
9W - 5L
1,497 SR
Queue Stats
42W - 46L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
Zara_Shirkorai
Baron Samedi
Level 86
God Stats
0W - 1L
1,648 SR
Queue Stats
14W - 8L
1,509 Elo+
Party 1
Ravana
Ravana
ZombieSlurpie24
Ravana
Level 89
God Stats
1W - 2L
1,665 SR
Queue Stats
19W - 22L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 3 / 7
13,607
1,134
12,912
10,747
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
ExRanman
Merlin
17
4 / 5 / 18
10,903
909
12,520
10,381
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 25
11,704
975
8,301
14,946
17,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
kolgarx268
Cliodhna
18
10 / 4 / 15
12,546
1,046
15,889
11,303
5,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
16
4 / 3 / 17
11,006
917
10,306
8,277
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigFern1979
Charybdis
17
7 / 8 / 5
11,274
940
14,931
14,555
4,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Cainnith
Hercules
16
6 / 8 / 1
11,061
922
9,030
19,229
10,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
5 / 5 / 2
10,575
881
10,034
17,844
20,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Zara_Shirkorai
Baron Samedi
11
0 / 5 / 4
7,142
595
3,701
6,906
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 11 / 5
8,317
693
5,523
16,097
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
35
37
Kills
18
18
Deaths
37
82
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigFern1979
Charybdis
7
8
5
1.19
L
Hercules
Cainnith
Hercules
6
8
1
0.81
W
16
3
7
6.5
W
Merlin
ExRanman
Merlin
4
5
18
2.6
L
5
5
2
1.2
L
Baron Samedi
Zara_Shirkorai
Baron Samedi
0
5
4
0.4
L
0
11
5
0.23
W
3
3
25
5.17
W
Cliodhna
kolgarx268
Cliodhna
10
4
15
4.38
W
Nu Wa
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,928
Damage
43,219
55,654
Taken
74,631
39,005
Mitigated
45,710
7,906
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigFern1979
Charybdis
14,931
5,172
0
1,418
14,555
4,920
773
6,280
7,964
0
48,871
L
Hercules
Cainnith
Hercules
9,030
1,644
292
3,853
19,229
10,742
0
6,308
12,457
0
28,661
W
12,912
8,126
0
1,338
10,747
6,207
258
292
10,036
0
31,174
W
Merlin
ExRanman
Merlin
12,520
766
0
1,000
10,381
5,299
713
876
9,417
34,536
0
L
10,034
155
0
3,981
17,844
20,359
172
7,382
10,000
0
26,918
L
Baron Samedi
Zara_Shirkorai
Baron Samedi
3,701
160
735
1,424
6,906
2,773
1
2,390
4,155
11,178
0
L
5,523
1,331
487
2,988
16,097
6,916
567
6,874
8,928
0
24,261
W
8,301
567
0
2,192
14,946
17,802
452
2,254
12,562
17,111
0
W
Cliodhna
kolgarx268
Cliodhna
15,889
2,871
0
2,252
11,303
5,637
5,001
465
10,753
0
39,857
W
Nu Wa
10,306
3,557
0
1,124
8,277
4,060
935
118
8,066
28,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,766
Gold Earned
48,369
256
Minions Killed
241
7
Camps Cleared
6
1,116,775
Distance Traveled
892,928
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,274
940
83
7
3
176,553
0
L
Hercules
11,061
922
50
4
1
196,981
0
W
Ullr
13,607
1,134
62
5
1
216,445
2
W
Merlin
10,903
909
62
5
4
210,011
1
L
Tyr
10,575
881
46
4
0
236,309
0
L
Baron Samedi
7,142
595
16
1
1
110,148
1
L
Ravana
8,317
693
46
4
1
172,937
0
W
Geb
11,704
975
15
1
0
242,295
0
W
Cliodhna
12,546
1,046
58
5
0
260,902
0
W
Nu Wa
11,006
917
59
5
2
187,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role