Player Matchup

King Arthur
King Arthur
Reicharu
King Arthur
Level 136
God Stats
9W - 3L
1,538 SR
Queue Stats
347W - 275L
1,620 Elo+
Party 2
Arachne
Arachne
ant1030
Arachne
Level 55
God Stats
27W - 14L
1,485 SR
Queue Stats
132W - 110L
1,563 Elo+
Party 2
Vulcan
Vulcan
x N I N J A5280
Vulcan
Level 87
God Stats
27W - 14L
1,664 SR
Queue Stats
69W - 39L
1,679 Elo+
Party 2
Team Averages
Level 93
1,562 SR
1,621 Elo+

VS

Team Averages
Level 36
1,437 SR
1,319 Elo+
Ymir
Ymir
K1D-Vengeance
Ymir
Level 64
God Stats
9W - 9L
1,407 SR
Queue Stats
97W - 111L
1,372 Elo+
Party 1
Zhong Kui
Zhong Kui
STONEY-TONY02
Zhong Kui
Level 25
God Stats
8W - 14L
1,328 SR
Queue Stats
14W - 23L
1,207 Elo+
Party 1
Hachiman
Hachiman
ivan_titus12
Hachiman
Level 18
God Stats
10W - 8L
1,577 SR
Queue Stats
68W - 70L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Reicharu
King Arthur
15
6 / 3 / 11
10,251
732
13,492
12,703
13,322
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ant1030
Arachne
14
3 / 2 / 13
9,782
699
9,832
12,210
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
9 / 0 / 7
10,822
773
18,959
2,885
1,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
9,029
645
5,161
23,262
16,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
STONEY-TONY02
Zhong Kui
12
2 / 6 / 2
8,503
607
6,551
13,469
10,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ivan_titus12
Hachiman
11
1 / 8 / 2
8,030
574
4,457
11,334
3,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
5
5
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
King Arthur
Reicharu
King Arthur
6
3
11
3.83
L
Zhong Kui
STONEY-TONY02
Zhong Kui
2
6
2
0.5
W
Arachne
ant1030
Arachne
3
2
13
4.75
L
Hachiman
ivan_titus12
Hachiman
1
8
2
0.25
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,283
Damage
16,169
27,798
Taken
48,065
20,025
Mitigated
30,026
6,471
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,161
1,139
1,471
6,040
23,262
16,348
0
10,315
12,947
25,170
0
W
King Arthur
Reicharu
King Arthur
13,492
1,342
0
125
12,703
13,322
336
5,792
6,911
0
35,871
L
Zhong Kui
STONEY-TONY02
Zhong Kui
6,551
989
857
2,070
13,469
10,000
0
4,197
9,272
19,479
0
W
Arachne
ant1030
Arachne
9,832
5,698
494
4,512
12,210
5,462
874
5,369
6,841
0
33,858
L
Hachiman
ivan_titus12
Hachiman
4,457
3,338
1,250
1,860
11,334
3,678
0
4,447
6,887
0
19,480
W
18,959
7,292
311
1,029
2,885
1,241
299
1,370
1,515
55,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
25,562
172
Minions Killed
128
11
Camps Cleared
1
799,831
Distance Traveled
609,013
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,029
645
45
3
1
212,214
0
W
King Arthur
10,251
732
37
3
2
252,554
1
L
Zhong Kui
8,503
607
43
3
0
193,064
4
W
Arachne
9,782
699
49
4
5
302,297
4
L
Hachiman
8,030
574
40
3
0
203,735
0
W
Vulcan
10,822
773
86
6
4
244,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role